NCAA 11 Impressions

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  • Maynard
    stupid ass titles
    • Feb 2009
    • 17876

    i saw that too. But he did go on to say that awareness doesnt control those ratings because there are other ratings built in to control that stuff...like route running, zone/man coverage and blocking.

    Comment

    • FedEx227
      Delivers
      • Mar 2009
      • 10454

      Originally posted by FirstTimer
      All American
      Normal Speed
      8 Min Qtrs
      Thresh @25

      Custom AI (HUM/CPU)

      QB Accuracy...................20-20
      Pass Blocking..................40-45
      WR Catching...................50-50
      RB Ability.......................45-60
      Run Blocking...................55-75
      Pass Coverage................35-35
      Pass Rush......................60-55
      Interceptions..................15-30
      Rush Defense..................35-50
      Tackling.........................45-45
      FG Power........................5-20
      FG Accuracy...................15-55
      Punt Power......................5-45
      Punt Accuracy.................25-75
      KO Power........................25-45
      Gonna try these on for size tonight.

      Thanks!
      VoicesofWrestling.com

      Comment

      • LiquidLarry2GhostWF
        Highwayman
        • Feb 2009
        • 15429

        FT / Maynard...any difference you seeing between normal speed and slow speed settings?

        Comment

        • Maynard
          stupid ass titles
          • Feb 2009
          • 17876

          Originally posted by Smug Krueger
          FT/Maynard...wanna post those sliders ya'll are using?
          here is what i am currently using

          LEVEL - All American
          8 Min
          Game Speed Normal
          Speed Threshold 25

          Penalties
          Offsides........................100
          False Start....................90
          Holding.........................50
          Facemask......................55
          O Pass Interference........100
          D Pass Interference........100
          KR/PR Interference..........100
          Clipping.........................50
          Intentional Grounding.......100
          Roughing the Passer.........100
          Roughing the Kicker.........100

          Custom AI (HUM/CPU)
          QB Accuracy...................30-35
          Pass Blocking..................50-60
          WR Catching...................50-50
          RB Ability.......................50-60
          Run Blocking...................25-80
          Pass Coverage................40-75....Lowered both to 35 for 1 game so far
          Pass Rush......................45-55
          Interceptions..................15-30
          Rush Defense..................25-75
          Tackling.........................45-50
          FG Power........................5-20
          FG Accuracy...................15-55
          Punt Power......................5-45
          Punt Accuracy.................25-75
          KO Power........................25-45

          i played OSU at Miami with the pass coverage at 35. Weird results considering the change. Miami completed less than 40% of their passes.
          For me going from 75 down to 35 didnt make it any easier to pass the ball. It did provide me with fair DB play, meaning no mirroring....but as a team defense they still played very well

          the CPU is what baffles me. with the setting at 40 they were up around 57% or higher. i lower it to 35 and it seemed like they couldnt find anyone open. Miami QB (Jacory Harris a senior now 96 overall, 94power, 90accuracy) is a great QB with excellent WR. I wasnt able to get pressure until they went pass happy in the 4th so i dont know what the problem was

          Comment

          • Maynard
            stupid ass titles
            • Feb 2009
            • 17876

            Originally posted by Smug Krueger
            FT / Maynard...any difference you seeing between normal speed and slow speed settings?

            i only play on normal. Slow is just too slow for me. But when i did try on slow it didnt seem any different other than everything moved a bit slower

            Comment

            • FirstTimer
              Freeman Error

              • Feb 2009
              • 18729

              Originally posted by Smug Krueger
              FT / Maynard...any difference you seeing between normal speed and slow speed settings?
              Nah. I just play on normal. Slow seems too slow to me. But msot of what I've been reading/seeing is it's really personnel preference. Differnt people swear by different speeds.

              Originally posted by Maynard
              i played OSU at Miami with the pass coverage at 35. Weird results considering the change. Miami completed less than 40% of their passes.
              For me going from 75 down to 35 didnt make it any easier to pass the ball. It did provide me with fair DB play, meaning no mirroring....but as a team defense they still played very well

              the CPU is what baffles me. with the setting at 40 they were up around 57% or higher. i lower it to 35 and it seemed like they couldnt find anyone open. Miami QB (Jacory Harris a senior now 96 overall, 94power, 90accuracy) is a great QB with excellent WR. I wasnt able to get pressure until they went pass happy in the 4th so i dont know what the problem was
              It's really interesting.. Against Ohio St Nathan Schlaneese of Illinois played better than Crist did for me against Utah even though Utah is the worse defensive team and Crist is the better QB. Utah's QB lit me up, Pryor was "meh" against me, and Nebraska and Alabama's QB's were above average but finished between 50-60% passing wise. You get a pretty good variaty of game play.

              Comment

              • Warner2BruceTD
                2011 Poster Of The Year
                • Mar 2009
                • 26142

                Originally posted by FirstTimer
                Disagree completely. I have all my sounds sliders at default and most times I can't hear the announcers over the crowd.
                The crowds are good during exciting times of the game, but most of the time are like the quiet Madden crowds. I've played most of my games at Maryland, and have also played games at Wevt Virginia, Texas, & Florida.


                Originally posted by FirstTimer
                Presentation is "meh". They need (much) more stat overlays and better injury notification for sure. But I don't miss showing the guys in the booth and all that shit. To each their own on some things though.
                The presentation is what bugs me the most. The awful injury notification is unacceptable. Most of the time, you don't even know your player is out of the game until several plays later. They can't at least show him limping off the field, or reacting to pain? The only time they do is for the serious injuries it seems.

                And the lack of stat overlays & stuff like that makes the presentation feel so dry. Why did the game go backwards in this regard?





                Haven't noticced that being a problem.
                Maybe it;s just me, but the game feels very unresponsive and hard to control compared to last gen.


                I've noticed that problem big time on Heisman. Not so much on other modes though. A lot of this can depend on how high you have certain sliders set like pass coverage and rush defense. If those sliders are set too high then the defense doesn't read and react to the play, they just mirror the play/know it. It sucks bu tnot sure what your sliders are set at so this could be an issue.
                The biggest issue.

                Comment

                • Warner2BruceTD
                  2011 Poster Of The Year
                  • Mar 2009
                  • 26142

                  Another thing, why do they constantly change the button layouts and menu setups? Every year we have to "relearn" what each button does.

                  And the roster/stat menus were much simpler the old way.

                  I'm just very annoyed at this game.

                  Comment

                  • FirstTimer
                    Freeman Error

                    • Feb 2009
                    • 18729

                    Originally posted by Warner2BruceTD
                    The crowds are good during exciting times of the game, but most of the time are like the quiet Madden crowds. I've played most of my games at Maryland, and have also played games at Wevt Virginia, Texas, & Florida.
                    I've played games at ND, OSU, NIU, Iowa, Illinois, Utah, among others and never once noticed a crowd issue.

                    Comment

                    • Maynard
                      stupid ass titles
                      • Feb 2009
                      • 17876

                      i have to disagree about the crowds going silent. i have never heard any crowd go silent like they do in madden. Even when beating a cupcake team in their stadium in the 4th by 42 point they still make that roar in between plays and during the plays

                      the comparison to madden is especially bad because in madden the sound is muted in between plays. I mean u hear absolutely nothing.

                      Comment

                      • Bear Pand
                        RIP Indy Colts
                        • Feb 2009
                        • 5945

                        This tuning set is a step in the right direction but it doesn't actually solve any problems, it just reduces the impact of existing problems a little bit.

                        Some things are still broken. Ex: The tuner set was supposed to stop teams from stockpiling players at certain positions. It doesn't. In year 6 a lot of teams have 5 or 6+ QBs on their roster. North Texas has 8 QBs.

                        It's supposed to help solve the issue with teams all regressing as the dynasty goes on. It doesn't. Year 6 there's only 2 teams above A- (compared to 12 on the default roster) and 14 D- teams (compared to 0 on the default roster).

                        It's better than things were before but still far off from what it should be.

                        Comment

                        • 1ke
                          D.I.L.L.I.G.A.F
                          • Mar 2009
                          • 6641

                          I did what maynard did...Changing the stuff with sound settings. It helped.

                          Comment

                          • Maynard
                            stupid ass titles
                            • Feb 2009
                            • 17876

                            if ever team that was supposed to play competitively did so, i would be very happy. Just played OSU at Nebraska in week 4. I won on a FG as time ran out. It was an excellent, well played game.

                            i used the sliders i posted on the previous page with both sides using 35 for pass cover. CPU only had 6 in-completions, but after miami went 40% i will take it. It was honest so i cant complain.


                            Box Score

                            Game Statistics

                            Comment

                            • Maynard
                              stupid ass titles
                              • Feb 2009
                              • 17876

                              one thing i wanted to mention were the penalties. 3 for me and 4 for them. I had been using whats posted below with holding at 55. It always felt like the CPU was getting called for holding at the worst possible time. It felt unfair to me so i lowered holding to 50 and was surprised to still see 3 called total for the game. got some false start, clipping and facemask too.

                              Penalties
                              Offsides........................100
                              False Start....................90
                              Holding.........................50
                              Facemask......................55
                              O Pass Interference........100
                              D Pass Interference........100
                              KR/PR Interference..........100
                              Clipping.........................50
                              Intentional Grounding.......100
                              Roughing the Passer.........100
                              Roughing the Kicker.........100

                              Comment

                              • FirstTimer
                                Freeman Error

                                • Feb 2009
                                • 18729

                                Originally posted by Maynard
                                if ever team that was supposed to play competitively did so, i would be very happy. Just played OSU at Nebraska in week 4. I won on a FG as time ran out. It was an excellent, well played game.

                                i used the sliders i posted on the previous page with both sides using 35 for pass cover. CPU only had 6 in-completions, but after miami went 40% i will take it. It was honest so i cant complain.


                                Box Score

                                Game Statistics
                                Looks like they were dinking and dunking you for that 18-24.

                                Comment

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