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I played a Metro match the other day and nearly everyone was using either the USAS-12 or MKA31 with Frag rounds, it was ridiculous. This carried on to every other map we played, which was actually kind of funny.
I'd just like DICE to communicate what their target window is for the patch. I understand that they prefer to release larger, more comprehensive patches instead of small fixes, but they've been too quiet on this issue IMO.
I finally finished the story mode the other day. I got bored so I decided to play it and beat it on hard in about 7 hours. I have about 3 cheevos i need to pick up to be completely done with single player.
The story was ok. Im not a real fan of SP so it was just ok. What they tried to do was much better than how they executed it. All in all it was ok.
Incomplete patch notes were posted on Battlelog. The list is quite long, but here are high(low)lights for me:
-No longer able to detonate C4 when you respawn
-MAVs are destroyed if they run into objects/soldiers with enough velocity (may still kill soldiers)
-MAV-lifting is gone
-Fall damage eliminated for short drops
-Flares no longer break a lock-on but do protect against laser guided missles
-Stinger/IGLA lock-on quicker and disable aircraft with one hit
-Frag round effectiveness has been reduced
Hello everyone!
We would like to share some of the confirmed fixes and tweaks that we have been working on to the community. Note that this is still not a full update list and there will be more information on this as we go forward. Also please remember that the content in this list might be changed…
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