NCAA Football 14

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  • zack54attack
    Posts a lot
    • Dec 2008
    • 4296

    Still debating on picking this up tonight/tomorrow. Might have to rent it first.


    Comment

    • FirstTimer
      Freeman Error

      • Feb 2009
      • 18729

      Notre Dame's helmets still look like shit at night and during overcast games on PS3 from the pics being posted over at OS. Same with F$U's. Awesome job EA.

      Comment

      • Golden Taters
        RIP West
        • Jul 2009
        • 6640

        Originally posted by FirstTimer
        Notre Dame's helmets still look like shit at night and during overcast games on PS3 from the pics being posted over at OS. Same with F$U's. Awesome job EA.
        They look a tad better at night, but really look sweet during the day. NCAA has had problems with the lightning fucking up colors for years, hopefully next-gen can really get this down.

        Comment

        • dave
          Go the fuck outside
          • Oct 2008
          • 15492

          I think this game has improved, but the CPU AI keeps me from buying it Tuesday. I have played four full games and simply feel no pull to it. If you're an NCAA fanatic, absolutely pick it up. If you're not, save the expensive rental until Madden comes out.
          There is a lot of good in this game, but the CPU AI (especially on offence) tells me it simply isn't worth my $70 after taxes. I'll wait for Madden.
          The other is that stupid Madden 13 thing where if you accidentally bump into one of your offensive linemen, it's like you stepped on a landmine. I'm sorry, but that's unacceptable in the 2.0 version of the Infinity Engine.

          Presentation is another turnoff. Pathetic effort. I still miss Coach Corso. At least he sounded enthusiastic.

          The other is player stats. I shouldn't have to scroll through 20 screens to see key player stats in 2013. One screen should show all the key player stats.

          But, again, if you're a diehard NCAA guy ... no reason not to buy this game.
          My Twitch video link: http://www.twitch.tv/dave374000

          Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

          Comment

          • Golden Taters
            RIP West
            • Jul 2009
            • 6640

            What are your gripes with the CPU AI in particular, dave?

            I like that the CPU can really run the ball this year, especially the QB, but there are some dumb annoyances that I wish would be fixed. Late game management is still questionable for me and I hope some of these things will be patched correctly.

            Comment

            • dave
              Go the fuck outside
              • Oct 2008
              • 15492

              Originally posted by Golden Taters
              What are your gripes with the CPU AI in particular, dave?

              I like that the CPU can really run the ball this year, especially the QB, but there are some dumb annoyances that I wish would be fixed. Late game management is still questionable for me and I hope some of these things will be patched correctly.
              My gripes with the CPU AI are mostly offensive. Simply not enough deep passes (actually, hardly any at all) and a lack of adjustment when I hotrouted for QB spy. Johnny Manziel was helpless when I made sure to hot route QB spy ... and wasn't agressive as a passer. I found that incredibly annoying.

              The zone D in this game is incredibly bad. Frankly, I'd never call zone D ever.
              My Twitch video link: http://www.twitch.tv/dave374000

              Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

              Comment

              • ram29jackson
                Noob
                • Nov 2008
                • 0

                zone works the closer you get to the endzone and if they throw deep all the time, 3 and 4 deep zones do the job. I don't use man defense because I don't want defenders standing alone and or just chasing receivers

                Comment

                • Senser81
                  VSN Poster of the Year
                  • Feb 2009
                  • 12804

                  I still play NCAA 07 (Reggie Bush cover) for the PS2. Is NCAA Football 14 an improvement over NCAA 07 in terms of gameplay/realism? If so, how?

                  Thanks in advance.

                  Comment

                  • Twigg4075
                    Kindergarten Cop
                    • Feb 2009
                    • 20056

                    Just picked up my copy from Best Buy for $35 with the TRU price match.

                    Comment

                    • ram29jackson
                      Noob
                      • Nov 2008
                      • 0

                      Originally posted by Senser81
                      I still play NCAA 07 (Reggie Bush cover) for the PS2. Is NCAA Football 14 an improvement over NCAA 07 in terms of gameplay/realism? If so, how?

                      Thanks in advance.

                      Comment

                      • NAHSTE
                        Probably owns the site
                        • Feb 2009
                        • 22233

                        Originally posted by Senser81
                        I still play NCAA 07 (Reggie Bush cover) for the PS2. Is NCAA Football 14 an improvement over NCAA 07 in terms of gameplay/realism? If so, how?

                        Thanks in advance.
                        This was by far the best NCAA game, IMO. Turning HFA off was a must but without a doubt the most realistic challenge mounted by a CPU with default sliders in the game's history -- I was able to run Heisman default sliders and get great results, only had to turn INTs down -- and the dynasty mode was just deep enough to be engrossing without being overly time consuming or tedious like the recruiting has been on next-gen.

                        Comment

                        • Senser81
                          VSN Poster of the Year
                          • Feb 2009
                          • 12804

                          Originally posted by ram29jackson
                          FUCK YOU!

                          Comment

                          • Senser81
                            VSN Poster of the Year
                            • Feb 2009
                            • 12804

                            Originally posted by NAHSTE
                            This was by far the best NCAA game, IMO. Turning HFA off was a must but without a doubt the most realistic challenge mounted by a CPU with default sliders in the game's history -- I was able to run Heisman default sliders and get great results, only had to turn INTs down -- and the dynasty mode was just deep enough to be engrossing without being overly time consuming or tedious like the recruiting has been on next-gen.
                            HFA is kind of overkill with the momentum factor also in play. I leave HFA on when I'm the road team for a good challenge, but I turn it off once I trail by more than 2 TDs, because then you can't even down a kick in the endzone without a fumble happening.

                            I agree that the dynasty mode was the perfect level of "immersion". Recruiting was interesting, yet you could get the whole offseason done in 30-60 minutes. I don't need to waste my real life time "talking on the phone" to a 1-star kicker from Bradenton, Florida.

                            Comment

                            • NAHSTE
                              Probably owns the site
                              • Feb 2009
                              • 22233

                              Originally posted by Senser81
                              HFA is kind of overkill with the momentum factor also in play. I leave HFA on when I'm the road team for a good challenge, but I turn it off once I trail by more than 2 TDs, because then you can't even down a kick in the endzone without a fumble happening.

                              I agree that the dynasty mode was the perfect level of "immersion". Recruiting was interesting, yet you could get the whole offseason done in 30-60 minutes. I don't need to waste my real life time "talking on the phone" to a 1-star kicker from Bradenton, Florida.
                              Yeah and the thing with recruiting, at least with how I play the game, is that it gets more interesting with further advancement. It's kind of like reading a long book in that the first 100 pages (first 2-3 years of dynasty) are a grind but once you reach the tipping point, it takes off.

                              It's fun to get "attached" to guys and watch their careers. So you want to go through multiple seasons and recruiting cycles quickly and generate a nice catalog of "recruits" ... But in the current gen it's maddening when you can't even get through a bye week in less than 30 minutes if you actually call every player manually, and even using quick call it takes a good 20.

                              Shit is just laborious.

                              Comment

                              • LiquidLarry2GhostWF
                                Highwayman
                                • Feb 2009
                                • 15429

                                Originally posted by NAHSTE
                                Yeah and the thing with recruiting, at least with how I play the game, is that it gets more interesting with further advancement. It's kind of like reading a long book in that the first 100 pages (first 2-3 years of dynasty) are a grind but once you reach the tipping point, it takes off.

                                It's fun to get "attached" to guys and watch their careers. So you want to go through multiple seasons and recruiting cycles quickly and generate a nice catalog of "recruits" ... But in the current gen it's maddening when you can't even get through a bye week in less than 30 minutes if you actually call every player manually, and even using quick call it takes a good 20.

                                Shit is just laborious.
                                I wouldn't mind laborious if it was fun in the process. Making fake phone calls and applying points (whether by a points system or by "time" is just boring shit. Also, its clear, no one that has developed this game knows a thing about the actual "game" of recruiting in real life or knows anything about where recruits come from. It would also be more fun if you had a connection to these players in some regard outside of being a name and star-value. Get a personal touch with a recruit...perhaps CAMPS would help this in the off-season before we get started in a new season where we get a hands on with the recruits before we actually get heavy into recruiting with them. Kind of like in NBA2K where you can play with players before you draft them or like in Madden when you could manually improve a player by doing little drills. Shit like that, for football. Like, have little 7-on-7 tournament mini-games. Some drills that help you improve your chances with a player.

                                Nam'Sayin?

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