those are the ones i talking about.......
there isnt a latern after them?
had a tough time beating them but i also had tough time just getting to them. took me a total of 3 playing hours.......
and
i even created a new character so i could use the Axe and Pistol. my 1st character had the Threaded Cane and Bloodluster??
Bloodborne
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I'm talking about the two Werewolves (or whatever they are called) on the bridge right after you beat the brick yielding ogre). The Werewolves are surprisingly easy enough to manage when they are one-on-one, but if you try to take on both at the same time....you're gonna have a bad tiiime.
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So after last night's ragefest...tonight was so damn good.
I played for about 2 hours and died only twice. I finally...FINALLY unlocked the shortcut in Central Yharnam so I don't have to allll the way the fuck around again. Feels so damn good to finally make some progress. The sense of accomplishment is REAL folks!
I'm not gonna lie though, I was shitting myself fighting those two...enemies on the bridge though. Luckily enough, I lured them one by one. Ended the night by going back to Hunter's Dream after opening the 'shortcut' gate and upgraded my axe along with buying all the clothes since they are waaaaay better than your default.
I can't wait to get home from work tomorrow and play the shit out of this all weekend (as much as the gf puts up with anyways). I might revert to my high school 'hobbit mode' ways. Such a great game.
the 2 beasts, not dogs, the big black beasts??
i couldnt get passed them.......
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Just beat Father Gascoigne, my second boss. That was a fun one. Luckily it only took my two tries unlike the Cleric Beast. Had a blast tonight exploring new areas. Can't wait to play this nonstop over the weekend.Leave a comment:
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So after last night's ragefest...tonight was so damn good.
I played for about 2 hours and died only twice. I finally...FINALLY unlocked the shortcut in Central Yharnam so I don't have to allll the way the fuck around again. Feels so damn good to finally make some progress. The sense of accomplishment is REAL folks!
I'm not gonna lie though, I was shitting myself fighting those two...enemies on the bridge though. Luckily enough, I lured them one by one. Ended the night by going back to Hunter's Dream after opening the 'shortcut' gate and upgraded my axe along with buying all the clothes since they are waaaaay better than your default.
I can't wait to get home from work tomorrow and play the shit out of this all weekend (as much as the gf puts up with anyways). I might revert to my high school 'hobbit mode' ways. Such a great game.
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i can only manage playing 2 hrs as of now after it
and
game really makes me
such a fucking great game
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MFerLeave a comment:
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Only other games I want right now I will be picking up down south in a few days when I go on vacation
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It sort of depends. Since this looks like it will mostly stick to the same formula, I'll say that you'll know you're facing a proper boss when a huge health bar appears on the bottom the screen, along with a name. These guys will never return. Then there are less identifiable sub bosses. In these cases, they might be characters in the world that are just tough as fuck to kill, or hulking beasts that are just tough as fuck to kill. If this stays similar to previous Souls games, the best way to tell which type these guys are is that they won't come back when you refresh the world.
But as for the true "boss" dudes, you'll know. They're generally gigantic, and like I said, they'll be a huge power bar across the bottom. And have fun when you stumble into one with a shit ton of souls...er...BLOOD ECHOS...and are just exploring, and you get you shit pushed in, and then have to make the stressful trek back to your death location in hopes of both beating the boss and getting your shit back.
Finally, glad you're liking it so far. The games are unique, despite the fact that this is the 4th one of their type. They have a huge learning curve and can really cause frustration, but they come with a sense of satisfaction that most modern games just don't have anymore.
And I will say this; this is probably the first game I've ever played that the enemies are intimadating. I'm sure the difficulty has to do with that, but when you slay one guy that's been bugging the shit out of you, then you go around another corner and see this new ungodly beast while you're running around; freaks me out. I literally avoid certain battles. I suppose it's part of the strategies, but I really enjoy the variety of enemies so far...no matter how frustrating they can be.
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I'm grabbing a game tonight... this might be it.
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But as for the true "boss" dudes, you'll know. They're generally gigantic, and like I said, they'll be a huge power bar across the bottom. And have fun when you stumble into one with a shit ton of souls...er...BLOOD ECHOS...and are just exploring, and you get you shit pushed in, and then have to make the stressful trek back to your death location in hopes of both beating the boss and getting your shit back.
Finally, glad you're liking it so far. The games are unique, despite the fact that this is the 4th one of their type. They have a huge learning curve and can really cause frustration, but they come with a sense of satisfaction that most modern games just don't have anymore.Leave a comment:
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None of the Souls games have any map, or any handholding whatsoever. Souls games don't:
1) Explain anything. Ever.
2) Tell you where to go.
If it is frustrating you already, it probably isn't the game for you. The intense difficulty along with the ambiguity of the game in general, is both why people love the series and why people don't care for them.
For me, so far (2 bosses in):
I find the game is easier thus far than Dark Souls, which really kicked my ass, and probably around/on par with Demon's Souls. There are still things that I'm working to get the hang of, particularly as a spear/shield guy in the past. The only real irritations I have are kind of connected to the load times: 1) I hate that you can't level up at the lanterns; and 2) I hate that you can't repopulate the world at the lanterns without sitting through the load times of returning to the Nexus or whatever it is called..Leave a comment:
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None of the Souls games have any map, or any handholding whatsoever. Souls games don't:
1) Explain anything. Ever.
2) Tell you where to go.
If it is frustrating you already, it probably isn't the game for you. The intense difficulty along with the ambiguity of the game in general, is both why people love the series and why people don't care for them.
For me, so far (2 bosses in):
I find the game is easier thus far than Dark Souls, which really kicked my ass, and probably around/on par with Demon's Souls. There are still things that I'm working to get the hang of, particularly as a spear/shield guy in the past. The only real irritations I have are kind of connected to the load times: 1) I hate that you can't level up at the lanterns; and 2) I hate that you can't repopulate the world at the lanterns without sitting through the load times of returning to the Nexus or whatever it is called..
I never played any of the Souls games so this is all brand new for me. Don't get me wrong, I like the style of game, but I was just making sure I didn't miss anything. Hell, I had to check the online manual to figure out how to even equip my damn weapons. I'll be sticking with it, no doubt. Thank you for the heads up of knowledge though, good sir.
Seth seemed to sum things up quite nicely, but I'll add what was told to me in a thread for a different game when I had similar questions...
UNTUCK YOUR GODDAMN SACK! NOT EVERY GAME NEEDS TO HAVE BREAD CRUMBS EVERYWHERE OR HOLD YOUR HAND AT EVERY TURN. JESUS CHRIST, GO PLAY CALL OF DUTY IF YOU WANT SOME PUSSY, EASY GAME.
(That was sarcasm by the way.)
Seriously though, it is a completely different style of game. In the age we are in now where there are tutorials for essentially every game created, it's a change of pace to just be thrown into the depths of hell (literally) without so much of a, "good luck you poor fool." Don't get me wrong, I enjoy the 'AH-HAH' moments the game brings when you figure shit out, but along the way I'm gonna piss and moan about it...but bet your ass I'll keep playing it.
Sidenizzle - COD can suck a bag of dicks.
I just found out when you first get to the Central Yarham messenger checkpoint (lantern), you go straight up to one of the windows of the building and you can talk to someone.
I've noticed that wherever red lanterns are sitting, there are NPC's you can talk to (usually you knock on the door and they respond to you).Leave a comment:
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I don't even know what fucking level I'm on or where I'm supposed to go to be honest. I know I have to goto a cathedral, but it's not like there's a way to set a waypoint. Speaking of which, how does this game not have a fucking map feature or am I just retarded and haven't figured it out yet?
THIS GAME RAISES MY BLOOD PRESSURE!!!!!!!
i am on the 2nd spawn lanternLeave a comment:
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