JayDizzle
Let's Go All The Way...
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The next big shooter not named "Call of Duty" or "Battlefield" is coming to kick your door May 10th for PC/XBox 360/Playstation 3.
[ame="http://www.youtube.com/watch?v=s-kVnw4RA80&feature=player_embedded"]Teaser Trailer from GDC[/ame]
Customization of weapons, loadout kits and even your player avatar itself is available; You'll need them all as you struggle, adapt and survive within the confines of a floating city on the sea.
You can choose between Soldier, Medic, Engineer and Operative classes; each with it's own ways to help you and your friends win objectives on your way to winning the conflict between the Resistance and the Security forces.
[ame="http://www.youtube.com/watch?v=Aq8eHNC1IQ4&feature=player_embedded"]Each Class has it's own individual things for you to complete[/ame]
But you're probably asking, "So what differentiates this shooter from the next?"
[ame="http://www.youtube.com/watch?v=Q21y36x4dsc&feature=player_embedded"]Free Roam Traversal[/ame]
Using the SMART system, you no longer are trapped behind barriers and restricted to stairs/ladders/double jumping if you want to reach from Point A up to Point B.
On the flipside, you're now faced with having to make a better plan then "hide behind this low wall and shoot back when they're reloading."
[ame="http://www.youtube.com/watch?v=3m2b-j1Yu8M"]Go to about 2:00 in[/ame]
For those who don't care about the bells and whistles, the meat of the game is this:
-SP with bots
-MP with Co-Op and Competitive Modes (Full Drop-In support with up to 7 of your buddies)
-XP system used to spend points on individual character look, gun parts/pieces, improved gear for what classes you play
-SMART system (think Parkour all within a button) used to get across gaps and climb higher to gain an advantage against others.
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