NCAA 10 Still No Pass Rush
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Originally posted by CLWMy issue wasn't with my team getting sacks/pressure. You could get plenty of sacks/pressure with your own team by getting creative and of course manually covering the slip screen to the RB and the CPU just holds onto the ball until they are crushed. You could get 15 sacks a year from a speedy DL just from busting up the screen passes.
The issue was the CPU just sucked at getting pressure on you. The CPU either blitzed like crazy living short routes wide open or you had all day to throw.
Bottom line, the game was no were close to sim. There is no way a QB gets 6+ seconds to sit and scan the field to look for an open receiver or wait until the coverage eventually breaks down. This repeatedly happened in NCAA 09 and will likely be the case in NCAA 10.
OFF TOPIC:
CLW, I have not got anthing back from you RE: your attorney/firm name so I can pass it along to our contractor. Check your PMs, and if you don't have our business-site email that I sent, let me know so I can re-send it. Love to do business with you...IF it is viable. If not, that's okay as well. Just let me know.
Thanks.Last edited by Poundtherock; 06-17-2009, 09:13 PM.
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