VSCS Gameplay Rules

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  • Len B
    :moonwalk:
    • Oct 2008
    • 13598

    VSCS Gameplay Rules

    NOTE #1: VSCS is a SIM style tournament. You must follow these rules to play your games. If someone breaks any of these rules feel free to PM myself, Rush, Houtz, mobbdeep1122, archer2k407, or Saluki.

    NOTE#2: NO BITCHING ON THE FORUMS! If you can't take a loss either play computer on the easiest skill level or trade the game in and go buy 15 packs of tissues and 15 packs of tampons


    Sim play was designed so that people could have a "realistic" atmosphere in a video game, without fear of someone disconnecting them or cheesing them all game long. The point of sim isn't to out glitch your opponent until you win, rather to use strategy to counter situations as if it were a real game.

    Some basic things that are expected for a respectable game

    *Using multiple offensive and defensive sets
    *Play calling that is diversified (ie: more than 2 or 3 pass/run plays)
    *Sim style plays (punting when and where appropriate)
    *You should call your defense AFTER the offense has picked their formation. Coming out in a 3-4 against a 4 wide set is not realistic all game long.

    Some basic things that are NOT acceptable

    *Pulling players off the LOS during ANY play before the snap is not allowed(punt or otherwise)
    *Shifting D-Line past their normal shifts - no manual shifts
    *No moving safeties closer than the LB's in a normal formation
    *No moving LB's closer to the line other than normal shifts
    *Going for 4th in unrealistic times in the game (losing in the 2nd quarter by a TD and going for it on your side of the field is not realistic.)
    *No Audibling down (offense or defense)
    *Goal-line formation only should be used in short yardage situations (3 yards or less for a 1st down or touchdown)
    *No audilbing right out of the playcalling screen
    *No excessive motioning
    *Milking the clock under 1 minute in the first half and two minutes left in the game is allowed. Other than that, please pick and run your play as quickly as possible
    *No quitting
    *Just because you see it in the NCAA doesn't mean that it should be done on VSN.

    Manual substitutions that are allowed
    *TE allowed to go to WR
    *Safety allowed to go to CB
    *HB allowed to go to FB
    *FB allowed to go to HB
    *HB allowed to go to WR
    *FB allowed to go to WR
    *FB allowed to go to TE
    *TE allowed to go to FB
    --Package substitutions are allowed.

    To stay an active member in the community you must follow these basic rules
    1. No Complaining - If you have a problem with someone's game, PM them and clear it up. Then play the game again. If you are unable to clear it up, PM me and let me know what the problem is and I will mediate.

    2. No Quitting - If you get disconnected, quit the game and meet back up in the lobby to replay the game. Quitting is not acceptable. PM the person and try to get it resolved. If they don't adjust, then finish the game and send a report to any VSN Moderators.

    3. Conceding - conceding is up to the two players who are playing each other. It's up to the participants of the game to decide if it is okay to concede. If one person does not agree, the game must continue.

    5. RESPECT YOUR OPPONENT - We hope that is enough said - if not, no name calling. Remember that some people are playing these games with their children watching...We know the difference between kidding around and taking things to far.

    6. Pausing before/during game - When someone pauses the game, whether it'd be at the start of the game, or in the middle of the game. DO NOT HIT RESUME GAME until you see the timer start to countdown(its in the top right hand corner if you didn't know).

    Before kickoff, people like to set up their depth chart, since you can't save it offline and use it for online, this can become a problem when a guy hits "Resume Game" right away and you have 30 seconds to go through the laggy depth chart.

    Also, things come up in the middle of the game that has to be attended to. Show some respect to your opponent and give him the benefit of the doubt, and wait until he hits Resume Game to continue. This is a respected site, a guy isn't just going to bail on a game and leave it paused for an extended period of time.

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    4th Down Conversions
    -Are allowed at anytime of the game if its 4th and inches, as long as it is on your OPPONENTS SIDE of the field.

    -You will have ONE "Coach's Choice" per half. This means that you can go for it on 4th down from anywhere on the field, no matter the distance, ONCE per half if you choose to.

    This also includes suprising your opponent with a fake punt. Please understand that if you attempt a fake punt in the 1st quarter, you CANNOT go for it on 4th down and long until the 2nd half.

    Examples:

    -Fake punt in the 2nd quarter, and going for it on 4th and long in the 3rd quarter is allowed.

    -Going for it on 4th and long in the 1st quarter and attempting a fake punt in the 2nd quarter is NOT allowed.

    Note: 4th and inches from your opponents side of the field is not considered a "Coach's Choice" and is always allowed. However, if its 4th and inches and you decide to take a chance from your own territory, then it will be considered a "Coach's Choice" call

    In the second half, it is allowed to go for it on 4th down if you are down by 3 or more touchdowns(21 or more points) from anywhere on the field.

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    We reserve the right to update these guidelines and make changes as we feel fit. The online room is run by the online community.
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