Splosion Man

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  • Ralnakor
    Junior Member
    • Apr 2009
    • 316

    Splosion Man

    I was 50/50 on this game when it was first announced, but about a week ago when it came out, I fell in love. It's a platformer that defines what they should be. Rather than just jumping around, this is a game that requires both reaction time and hand-eye coordination. It may seem easy early on, but it's more than sufficiently challenging as you go along (I finished it about an hour or two ago.

    Here's the Joystiq review:

    Find in-depth gaming news and hands-on reviews of the latest video games, video consoles and accessories.

    At first, I actually thought 'Splosion Man was a joke -- as did much of the Joystiq staff. Twisted Pixel, the crew behind charming 3D platformer The Maw, put out its first press release for 'Splosion Man on April Fools' Day. The press release detailed a game more or less distilled purely from gaming stereotypes, about a man that not only created explosions, but was actually made of explosions -- or 'splosions, to be more precise -- and when he 'sploded hapless baddies, they would 'splode into various meat products (steaks, hams, etc.). One day later, Twisted Pixel sent out another press release to clarify that 'Splosion Man was no joke.

    I'm here to tell you that 'Splosion Man is definitely not a joke. It's one of the best 2D platformers in recent memory.

    The description above holds true, 'Splosion Man is a lab experiment gone wrong. Now he is made entirely of 'splosions and must A) escape from the Big Science lab and B) seek vengeance on the scientists responsible. He does this by 'sploding, lots of 'sploding. In fact, other than walking, 'sploding is the only action players can take. Don't worry about which face button you press. It will make you 'splode.

    Every level is comprised of several sections, each with a different platforming puzzle to solve. There are a variety of objects at 'Splosion Man's disposal, including explosive barrels that rocket him to new areas, switches that activate moving platforms and even more exploding barrels, some of which can be kicked into enemies or used to destroy hazards. And there are plenty of hazards, including enemies with varying attack patterns, pools of acid and fire extinguishers that will douse 'Splosion Man, robbing him of his 'splode jumps and rendering him vulnerable.

    The level design is really what makes the game shine, with every section laid out very precisely, requiring perfect timing and quick reflexes, especially in the later levels. When done correctly, puzzle sequences resemble a Rube Goldberg machine, or some demented ballet. Failing, generally, means a quick death and starting again. Thankfully, there are plenty of checkpoints between puzzles, which minimizes frustration (a little).

    Even more enjoyable than the single-player campaign, however, is co-op. Rather than simply allowing up to four players to run through the single-player campaign, 'Splosion Man contains an entirely separate co-op campaign, with each level actually requiring that players work together. As a simple example, there are many areas that are too high for a single player to reach, so one player will have to use his 'splosions to boost the other over the edge. Of course, if you're not careful, you might just rocket your partner straight into a pool of lava. And, if you're like me, you might not always do it accidentally. Don't be surprised if you start killing each other just to blow off some steam in between puzzles.

    Which brings me to another point: 'Splosion Man is funny. 'Splosion Man himself comes complete with lots of amusing animations, my favorite being him running with arms extended while he makes airplane sounds. He does make a lot of noise too, including lots of nonsensical blabber and even a few weird one-liners (the best probably being "We're done, professionally"). Scientists will run for their lives, or mutter to themselves as they cower, and even the bosses get in on the act. I have to admit I chuckled when the first boss said "Not cool, man!" after being damaged. There are plenty of other funny surprises, including one for Maw fans, but I won't spoil them here.

    If 'Splosion Man has a caveat, it's that the game is not for the faint of heart. The later levels can be really brutal, especially in co-op. Getting the timing perfect and synchronized is no simple task, but it's also incredibly rewarding. 'Splosion Man is not an easy game, but it's worth every minute of frustration, even if it's just for a chance to watch the best end credit sequence ever made.

    Go buy it.
    I know I saw JMS playing the trial and I must assure you, the game is a blast if you enjoy platformers at all, this game is a true blast to play.
  • A Tasty Burgerr
    ▄█▀ █▬█ █ ▀█▀
    • Oct 2008
    • 5916

    #2
    Originally posted by Ralnakor
    I know I saw JMS playing the trial and I must assure you, the game is a blast if you enjoy platformers at all, this game is a true blast to play.
    Pun intended? ;)

    Comment

    • Ralnakor
      Junior Member
      • Apr 2009
      • 316

      #3
      Originally posted by ATB
      Pun intended? ;)
      ;)

      Comment

      • Twigg4075
        Kindergarten Cop
        • Feb 2009
        • 20056

        #4
        I posted about this in the XBLA thread but no one seemed to give two shits.

        It's definitely an awesome game and I'm going to buy it as soon as I get another points card.

        Comment

        • jms493
          Junior Member
          • Feb 2009
          • 11248

          #5
          it is a fun game.......I am looking forward to Trials HD a bit more though

          Comment

          • Ralnakor
            Junior Member
            • Apr 2009
            • 316

            #6
            Once you two have the full versions and play it a while, let me know and we'll give co-op a run. I'm dying to give it a shot.

            Comment

            • tigstah
              Mr. Casual Gamer
              • Mar 2009
              • 2406

              #7
              i may get this over the weekend....need something different to play.

              Comment

              • Ralnakor
                Junior Member
                • Apr 2009
                • 316

                #8
                Good lord, I'm starting my way through the game on Hardcore for a second pass and even despite knowing these levels, I'm 10 levels in and this shit isn't easy.

                BTW, keep an eye out, my Single Player score is currently 41st overall of all those who've played the game and I'm looking at upping that as I go further into Hardcore.

                You guys need to hurry up and get this game.

                Comment

                • StealthShot
                  Eat it
                  • Oct 2008
                  • 5048

                  #9
                  Yea i have some solid times i'll look for which levels i have my best in.


                  Comment

                  • Ralnakor
                    Junior Member
                    • Apr 2009
                    • 316

                    #10
                    Added ya Stealth, still waiting on the rest of you guys.

                    Comment

                    • SethMode
                      Master of Mysticism
                      • Feb 2009
                      • 5754

                      #11
                      I've been playing this (won't have Live back till the 7th), and wow is it fun. But I swear to God, the difficulty sure does amp. I blew through the first world, no problem (not as well as you Ral, but Jesus, your stats are good), barely died, all that. Second world got a little trickier until about the midway point and then BAM! I'm dying like, every 15 seconds, and getting the "Coward" option on every level. Of course I don't take it, but I definitely wanted to heave the controller out of the window a few times...

                      Still, love the game. Between this and Monkey Island waiting for my first play through in like, 15 years, Resident Evil 5 is going to continue to collect dust.

                      Comment

                      • Ralnakor
                        Junior Member
                        • Apr 2009
                        • 316

                        #12
                        Originally posted by SethMode
                        I've been playing this (won't have Live back till the 7th), and wow is it fun. But I swear to God, the difficulty sure does amp. I blew through the first world, no problem (not as well as you Ral, but Jesus, your stats are good), barely died, all that. Second world got a little trickier until about the midway point and then BAM! I'm dying like, every 15 seconds, and getting the "Coward" option on every level. Of course I don't take it, but I definitely wanted to heave the controller out of the window a few times...

                        Still, love the game. Between this and Monkey Island waiting for my first play through in like, 15 years, Resident Evil 5 is going to continue to collect dust.
                        Lol Seth, my stats are from a combined first play through, a second going for all the cakes and am currently playing through Hardcore. Once you start memorizing the patterns, you begin competing with your own scores. Lol, Seth, you've likely seen them, but I'd argue two of the hardest levels in the game, at least two of the most frustrating are 2-8 and 2-12.

                        Lol, it's frustrating, but unlike games like Stuntman, it's not a bad frustrating where you don't feel like you can complete the level. At least with Splosion Man, you know you can figure it out, it's just translating that to timing things perfectly. I love this game. Co-op is a blast. I played a handful of levels with a buddy last night and loved it. I've done some reading and for each player up to 4 in a co-op game, the soundtrack gains an instrument until the 4th is the full version of the soundtrack.

                        The only detractor for the co-op is that until it's patched, you can only make it like 5-6 levels before you lag out to where you've gotta back out and re-make the game to start from the last level you hit before backing out. The single player should take you guys enough time to where Twisted Pixel patches it though I'm figuring.

                        Every review I've read is praising this game to no end. It's well deserved. Twisted Pixel is proving to be a very good developer.

                        EDIT Seth, make sure you add me once you get Live back.

                        Comment

                        • Buzzman
                          Senior Member
                          • Oct 2008
                          • 6659

                          #13
                          I watched a video no this and ti looked awesome. i will def buy it soon.

                          Comment

                          • Twigg4075
                            Kindergarten Cop
                            • Feb 2009
                            • 20056

                            #14
                            GS still didn't have any 4000pt cards. Boo.

                            Comment

                            • StealthShot
                              Eat it
                              • Oct 2008
                              • 5048

                              #15
                              Checked leaderboards this is where im at:

                              Best Times

                              Level 1-8: 8th Place 1:36.11
                              Level 1-9: 13th Place 1:31.57
                              Level 1-10: 42nd Place 2:22.93
                              Level 1-13: 24th Place 1:54.69
                              Level 1-14: 26th Place 1:49.85
                              Level 1-15: 21st Place 1:33.99

                              Also its hard to crack top 10 cause all those glitched times. I haven't tried stage 2 & 3 time trial runs yet but I will soon.


                              Comment

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