Bioshock 2
A VSNDaily.com User Review
Author: Buzzman
What did you love about the game?
- The story
- Audio Diaries
- Hacking
- Weapons
What did you hate about the game
- No horror element
- Researching
- Constant community talk
- Big Sister difficulty
Graphics – 9
Bioshock 2 seemed to have the same graphics as the first one, but that’s not a bad thing considering the first ones are still good to today’s standards. The city of Rapture is now in a worse state then when you left it 10 years ago. Its falling apart and a new leader as emerged after the death of Andrew Ryan. Walking around Rapture, you can see the effect the new leader has had on the city, with writing of rebirth written all around the city, splicers worshipping little sister vents, and years worth of tear all around you. It was quite pleasant to the eyes.
Sound – 8
Bioshock 1 had the best voice acting in gaming and had the perfect music that complemented the tone of the game. Needless to say, the bar was raised high. This time around, it definitely fell short, but still accomplished what they needed in the major roles. Sinclair and Sophia Lamb both were voiced perfectly; it was vital too because they were the two main characters of the game that talked. (you don’t obviously) The problem it had with its characters were the side ones you meet along the way. Grace Holloway and Stanley Poole felt dull and boring, while you had Gil Alexander, who seemed great, until you actually met him. The game just seemed to be missing its Sander Cohan. The music this time around sounds the same but it never gives any tense moments or scares like the first one. In fact, the scares are all gone this time, except for maybe the first time you meet a Big Sister.
Kudos to them having an Andrew Ryan before his ego got the best of him, it was a nice change of perspective on the guy. Another character had a brief cameo audio diary,
.
Gameplay – 9
Gameplay is essentially the same from the first one, just a hell of a lot smoother. With your left hand, you have access to plasmids, which give you the ability to choose to shoot fire, ice, or electricity at your enemies. There are 8-9 in all but those are the main three. Winter Blast is my favorite, freezing my opponent then breaking them into pieces. As you gain more Adam, you can upgrade your plasmids to make them stronger. On your right hand, you have access to a whole slew of weapons. Nothing more vital then the Drill that killed you countless times in the first game. The drill can be used in a variety of ways. Actually spinning it into your foes, to beating them with it, to a super smash after there frozen that sends them flying. Its really fun to use. The guns you get this time around are really great. The Rivet is a single shot gun that you’ll use most throughout the game, while switching to the machine gun and shotgun when things get tough. This time instead of a cross bow you get a spear gun but its very ineffective at small to medium range. The thing I found most disappointing was you found either a Thompson or ppsh lying everywhere but you never actually got to use it. It was a lot of fun trying out combinations to use with the plasmids and the guns.
Onto hacking. The pipe mazes in the first game where more of a nuisance then a reward. Most of the time it was not worth it. They decided to change it for the better this time. Instead of the pipe maze, it’s a little timed needle that moves across the screen and you have to make it stop on the green section to successfully hack. If you hit the white, you get shocked and lose a little life, and if you hit red, get ready to run to a bot shutdown because flying robots are sent after you. As the game progresses, it gets difficult and you actually have to think about whether to hack something because those bots are a pain in the ass.
Researching your enemy in the first one was actually fun taking pictures, but for some reason they changed it to a video camera. So now when you find an enemy you have to take out the camera, then kill them in different every time otherwise you get jack in terms of research. It was a pain in the ass to research to the point I gave up on it a few attempts after I got the camera. The reward for doing this wasn’t even worth it, getting a little bit more damage vs. them was lame.
Since you play as a Big Daddy this game, they created a foe that even you should fear, a Big Sister. She’s fast, strong, and can heal herself. But the problem is that she’s too easy. It didn’t take much to defeat her. I was a little disappointed. They also added an Alpha series(?) suit, a plasmid junkie tough guy, as well as the Big Daddies. When things started going crazy they all came at you. You have to be quick or you’ll be visiting those Vita-Chambers often. It was more challenging clearing levels, which was a nice change.
Last thing I’d like to address was the moral choices the game makes you face. The first gave you a very unique choice, in either saving or killing the little sisters. With this one, not only do they give you the same choice from the first one, but they give you the choice to kill the side bosses along the way or let them live.
Lasting Appeal – 8
This game doesn’t have the same epic feel of the first one but it’s still a really great game. You’ll want to go back and play through it again discovering more about this still mysterious world. Its fascinating the world that has been created and seeing a different perspective of Rapture and how it came to fall. Multiplayer was added to this game and while I didn’t play a lot of it, it felt like something that would be fun with friends or once awhile, but it wont be something that is addicting.
Final Comments
Bioshock 2 is said to be the sequel that wasn’t needed. Well, that’s a big fat lie. This world of Rapture and the story of its people need to be explored and this game did a great job with that. They really did a nice job in throwing in easter eggs of the first one but without halting the story of the second. Ken Levine should be proud of this sequel.
Also like to say thanks to GDD for selling this game for $40, it was defiantly a steal and I even got it shipped in 1 day, once again thanks.
Category Scorecard
Graphics 9
Sound 8
Gameplay 9
Lasting Appeal 8
Final Score: 8.5
A VSNDaily.com User Review
Author: Buzzman
What did you love about the game?
- The story
- Audio Diaries
- Hacking
- Weapons
What did you hate about the game
- No horror element
- Researching
- Constant community talk
- Big Sister difficulty
Graphics – 9
Bioshock 2 seemed to have the same graphics as the first one, but that’s not a bad thing considering the first ones are still good to today’s standards. The city of Rapture is now in a worse state then when you left it 10 years ago. Its falling apart and a new leader as emerged after the death of Andrew Ryan. Walking around Rapture, you can see the effect the new leader has had on the city, with writing of rebirth written all around the city, splicers worshipping little sister vents, and years worth of tear all around you. It was quite pleasant to the eyes.
Sound – 8
Bioshock 1 had the best voice acting in gaming and had the perfect music that complemented the tone of the game. Needless to say, the bar was raised high. This time around, it definitely fell short, but still accomplished what they needed in the major roles. Sinclair and Sophia Lamb both were voiced perfectly; it was vital too because they were the two main characters of the game that talked. (you don’t obviously) The problem it had with its characters were the side ones you meet along the way. Grace Holloway and Stanley Poole felt dull and boring, while you had Gil Alexander, who seemed great, until you actually met him. The game just seemed to be missing its Sander Cohan. The music this time around sounds the same but it never gives any tense moments or scares like the first one. In fact, the scares are all gone this time, except for maybe the first time you meet a Big Sister.
Kudos to them having an Andrew Ryan before his ego got the best of him, it was a nice change of perspective on the guy. Another character had a brief cameo audio diary,
Gameplay – 9
Gameplay is essentially the same from the first one, just a hell of a lot smoother. With your left hand, you have access to plasmids, which give you the ability to choose to shoot fire, ice, or electricity at your enemies. There are 8-9 in all but those are the main three. Winter Blast is my favorite, freezing my opponent then breaking them into pieces. As you gain more Adam, you can upgrade your plasmids to make them stronger. On your right hand, you have access to a whole slew of weapons. Nothing more vital then the Drill that killed you countless times in the first game. The drill can be used in a variety of ways. Actually spinning it into your foes, to beating them with it, to a super smash after there frozen that sends them flying. Its really fun to use. The guns you get this time around are really great. The Rivet is a single shot gun that you’ll use most throughout the game, while switching to the machine gun and shotgun when things get tough. This time instead of a cross bow you get a spear gun but its very ineffective at small to medium range. The thing I found most disappointing was you found either a Thompson or ppsh lying everywhere but you never actually got to use it. It was a lot of fun trying out combinations to use with the plasmids and the guns.
Onto hacking. The pipe mazes in the first game where more of a nuisance then a reward. Most of the time it was not worth it. They decided to change it for the better this time. Instead of the pipe maze, it’s a little timed needle that moves across the screen and you have to make it stop on the green section to successfully hack. If you hit the white, you get shocked and lose a little life, and if you hit red, get ready to run to a bot shutdown because flying robots are sent after you. As the game progresses, it gets difficult and you actually have to think about whether to hack something because those bots are a pain in the ass.
Researching your enemy in the first one was actually fun taking pictures, but for some reason they changed it to a video camera. So now when you find an enemy you have to take out the camera, then kill them in different every time otherwise you get jack in terms of research. It was a pain in the ass to research to the point I gave up on it a few attempts after I got the camera. The reward for doing this wasn’t even worth it, getting a little bit more damage vs. them was lame.
Since you play as a Big Daddy this game, they created a foe that even you should fear, a Big Sister. She’s fast, strong, and can heal herself. But the problem is that she’s too easy. It didn’t take much to defeat her. I was a little disappointed. They also added an Alpha series(?) suit, a plasmid junkie tough guy, as well as the Big Daddies. When things started going crazy they all came at you. You have to be quick or you’ll be visiting those Vita-Chambers often. It was more challenging clearing levels, which was a nice change.
Last thing I’d like to address was the moral choices the game makes you face. The first gave you a very unique choice, in either saving or killing the little sisters. With this one, not only do they give you the same choice from the first one, but they give you the choice to kill the side bosses along the way or let them live.
Lasting Appeal – 8
This game doesn’t have the same epic feel of the first one but it’s still a really great game. You’ll want to go back and play through it again discovering more about this still mysterious world. Its fascinating the world that has been created and seeing a different perspective of Rapture and how it came to fall. Multiplayer was added to this game and while I didn’t play a lot of it, it felt like something that would be fun with friends or once awhile, but it wont be something that is addicting.
Final Comments
Bioshock 2 is said to be the sequel that wasn’t needed. Well, that’s a big fat lie. This world of Rapture and the story of its people need to be explored and this game did a great job with that. They really did a nice job in throwing in easter eggs of the first one but without halting the story of the second. Ken Levine should be proud of this sequel.
Also like to say thanks to GDD for selling this game for $40, it was defiantly a steal and I even got it shipped in 1 day, once again thanks.
Category Scorecard
Graphics 9
Sound 8
Gameplay 9
Lasting Appeal 8
Final Score: 8.5
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