I've seen plenty of one hand picks from every defensive position player and none from a WR, TE or RB!
The O-Line protection is a joke! (unless it's just the Browns line)
I understand the realism of the ball sorta like floating when you get hit but if they are going to allow so many picks from this then they should at least even the field and have the O-line block better or have the go to the ground fast instead of a floating in the air.
Accelerated clock...I've already went there but it's one of the stupidest things EA could've done to this game. You can run 4 plays that don't last long or eat up clock but but 1 minute has been burned just from acceleration and that time goes against your TOP. It really sucks for someone who is down a score and call a play with 2:15 left on the clock. Sure you could line up and get another play off (normally) but when you break the huddle it's the 2 minute warning.
Fatigue!!! What the hell were they thinking? I can't tell you how many times I've been down in a game towards the end and ran the hurry up a few times and on the last play of the game, NONE of my starters were in the game? WTF??? How many times does this happen in the NFL? No matter what the situation is, you're starters (at least most of them) will be in for the last play of the game. I've even seen where you call a time out, a player is still out because of fatigue.
LB's are still keeping up with WR down field and even jumping with them. Not only that but I called a play where Shawn Rogers dropped into coverage. The ball went across the middle to the TE or WR and he jumped up with him and broke up the pass!
That's all for now...
The O-Line protection is a joke! (unless it's just the Browns line)
I understand the realism of the ball sorta like floating when you get hit but if they are going to allow so many picks from this then they should at least even the field and have the O-line block better or have the go to the ground fast instead of a floating in the air.
Accelerated clock...I've already went there but it's one of the stupidest things EA could've done to this game. You can run 4 plays that don't last long or eat up clock but but 1 minute has been burned just from acceleration and that time goes against your TOP. It really sucks for someone who is down a score and call a play with 2:15 left on the clock. Sure you could line up and get another play off (normally) but when you break the huddle it's the 2 minute warning.
Fatigue!!! What the hell were they thinking? I can't tell you how many times I've been down in a game towards the end and ran the hurry up a few times and on the last play of the game, NONE of my starters were in the game? WTF??? How many times does this happen in the NFL? No matter what the situation is, you're starters (at least most of them) will be in for the last play of the game. I've even seen where you call a time out, a player is still out because of fatigue.
LB's are still keeping up with WR down field and even jumping with them. Not only that but I called a play where Shawn Rogers dropped into coverage. The ball went across the middle to the TE or WR and he jumped up with him and broke up the pass!
That's all for now...
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