just curious if anyone around here plays this game offline vs the cpu in a franchise? i havnt touched online and was about to trade this game in. But i gave it one more shot and it paid off. The sliders i have work great for me and the game is alot of fun and realistic to play.
As the browns, i went 11-5 and got the #5 spot in the playoffs. Played at SD last night and got my ass kicked 31-0. The great thing about this game as well as the regular season is the cpu doesnt make me feel cheated at all. Robo QB is almost non exsistant, but i do see it toward the end of the game and halfs. The cpu run game is perfect imo. totally realistic results for me. The cpu pass game is netting real results too.
Over the past 4-5 games i finally got sliders tweaked to the point where the cpu is only getting the occasional big play and i havnt seen a pick 6 in weeks. The cpu is going on drives of 5 mins or longer which is awesome. Only problem is i think i need to bump up the game time from 12 to 15 mins now because the clock is getting chewed up by both me and the cpu.
Scoring totals are a bit higher then i want, but thats my fault for sucking and not having the right sliders. I also think the tackling stats are fucked up. the cpu runs 60 plays per game and i end up with my leader tackler having 3-5 tackles. But then 8 assists. Those numbers need to be combined for an accurate number.
i need to bump up the fumble slider cause i noticed last night that my totals for the year were low.
one other thing i think makes a big difference in this game is the speed threshold slider. I have it at 65 because the big plays were just getting way out of hand. at 65, its now acceptable. There are still enough of them to make it feel real, but not to many to cause frustration. And it also helps kill the cpu getting the pick 6 all the time.
back to my playoff game, it sucked to lose 31-0 in SD, but they dominated. they had 2 long drives of 6+ mins (12 min Q) and took a 10-0 lead into halftime. I couldnt get a run game going at all, and they had just enough pressure to disrupt my passing game. I couldnt find anyone open. I didnt feel cheated at all. There was no wtf moments. It was just the cpu out playing me. The 2nd half fell apart after they got it to 13-0. I went for it on 4th and 6 during a drive where i was finally moving the ball. It didnt work out so well. It was all over after that.
one other note. Pass rush is also not an issue for me. My DE got 22 sacks to lead the league. After week 12 i changed the sliders to make it harder to rush the QB and it worked out. this guy shouldnt have come close to 22 sacks. But after i adjusted things he only got 4 more sacks. I was getting alot of coverage sacks too.. But pressure from the 34 is tough, but from nickle or dime its realistic.
sucks that after this patch drops i am going to have to fuck with the sliders all over again....
As the browns, i went 11-5 and got the #5 spot in the playoffs. Played at SD last night and got my ass kicked 31-0. The great thing about this game as well as the regular season is the cpu doesnt make me feel cheated at all. Robo QB is almost non exsistant, but i do see it toward the end of the game and halfs. The cpu run game is perfect imo. totally realistic results for me. The cpu pass game is netting real results too.
Over the past 4-5 games i finally got sliders tweaked to the point where the cpu is only getting the occasional big play and i havnt seen a pick 6 in weeks. The cpu is going on drives of 5 mins or longer which is awesome. Only problem is i think i need to bump up the game time from 12 to 15 mins now because the clock is getting chewed up by both me and the cpu.
Scoring totals are a bit higher then i want, but thats my fault for sucking and not having the right sliders. I also think the tackling stats are fucked up. the cpu runs 60 plays per game and i end up with my leader tackler having 3-5 tackles. But then 8 assists. Those numbers need to be combined for an accurate number.
i need to bump up the fumble slider cause i noticed last night that my totals for the year were low.
one other thing i think makes a big difference in this game is the speed threshold slider. I have it at 65 because the big plays were just getting way out of hand. at 65, its now acceptable. There are still enough of them to make it feel real, but not to many to cause frustration. And it also helps kill the cpu getting the pick 6 all the time.
back to my playoff game, it sucked to lose 31-0 in SD, but they dominated. they had 2 long drives of 6+ mins (12 min Q) and took a 10-0 lead into halftime. I couldnt get a run game going at all, and they had just enough pressure to disrupt my passing game. I couldnt find anyone open. I didnt feel cheated at all. There was no wtf moments. It was just the cpu out playing me. The 2nd half fell apart after they got it to 13-0. I went for it on 4th and 6 during a drive where i was finally moving the ball. It didnt work out so well. It was all over after that.
one other note. Pass rush is also not an issue for me. My DE got 22 sacks to lead the league. After week 12 i changed the sliders to make it harder to rush the QB and it worked out. this guy shouldnt have come close to 22 sacks. But after i adjusted things he only got 4 more sacks. I was getting alot of coverage sacks too.. But pressure from the 34 is tough, but from nickle or dime its realistic.
sucks that after this patch drops i am going to have to fuck with the sliders all over again....
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