For those who still play....
EA_RussKiniry
Developer
Hey guys Patch 3 just went live on Xbox 360 this morning and looks like it will be up for PS3 later today. The following was addressed in this update:
- Fixed a disconnect issues in Online Dynasty
- Tuned Player Progression in Dynasty (and Online Dynasty) per community feedback
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Developer
Hey guys Patch 3 just went live on Xbox 360 this morning and looks like it will be up for PS3 later today. The following was addressed in this update:
- Fixed a disconnect issues in Online Dynasty
- Tuned Player Progression in Dynasty (and Online Dynasty) per community feedback
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Originally Posted by Russell_Kiniry_EA View Post
Just to provide a little more detail here is the text from a post I just made on Utopia:
Given the nature of patches we had to find a different way of getting progression down; which is why it took so long, and the lack of comments around it until we knew it was possible (don't want to say we can do something until we know we can).
Long story short it takes progression down across the board, while trying to keep seasons 6+ from getting too low (as opposed to too high like they were). Mainly has to do with the differences in the prestige of the teams with a small change to the potential bonus... I'll see if I can't dig up the numbers we had in running the sims, but I'm sure you'll have someone posting those soon too!
The desync fix should take care of the game mode disconnects and hopefully a few other really rare ones.
-Russ
Just to provide a little more detail here is the text from a post I just made on Utopia:
Given the nature of patches we had to find a different way of getting progression down; which is why it took so long, and the lack of comments around it until we knew it was possible (don't want to say we can do something until we know we can).
Long story short it takes progression down across the board, while trying to keep seasons 6+ from getting too low (as opposed to too high like they were). Mainly has to do with the differences in the prestige of the teams with a small change to the potential bonus... I'll see if I can't dig up the numbers we had in running the sims, but I'm sure you'll have someone posting those soon too!
The desync fix should take care of the game mode disconnects and hopefully a few other really rare ones.
-Russ
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