Now available.
Also gonna be doing bi-weekly updates. About damn time.
The first update has 18 new players on NHL rosters. These players are:
From Redshirt_EA over at OS.
Also gonna be doing bi-weekly updates. About damn time.
The first update has 18 new players on NHL rosters. These players are:
Atlanta Thrashers - Evander Kane
Buffalo Sabres - Tyler Myers
Colorado Avalanche - Ryan O'Reilly, Matt Duchene
Dallas Stars - Jamie Benn
Florida Panthers - Dmitri Kulikov
New York Islanders - John Tavares
New York Rangers - Michael Del Zotto, Matt Gilroy
Ottawa Senators - Erik Karlsson
Philadelphia Flyers - Mika Pyorala, James Van Riemsdyk, Johan Backlund
San Jose Sharks - Benn Ferriero
Tampa Bay Lightning - Victor Hedman
Toronto Mapleleafs - Viktor Stalberg, Jonas Gustavsson
Vancouver Canucks - Sergei Shirokov
Buffalo Sabres - Tyler Myers
Colorado Avalanche - Ryan O'Reilly, Matt Duchene
Dallas Stars - Jamie Benn
Florida Panthers - Dmitri Kulikov
New York Islanders - John Tavares
New York Rangers - Michael Del Zotto, Matt Gilroy
Ottawa Senators - Erik Karlsson
Philadelphia Flyers - Mika Pyorala, James Van Riemsdyk, Johan Backlund
San Jose Sharks - Benn Ferriero
Tampa Bay Lightning - Victor Hedman
Toronto Mapleleafs - Viktor Stalberg, Jonas Gustavsson
Vancouver Canucks - Sergei Shirokov
Here are the changes for the tuning update that was just posted (V1.02 for offline changes):
-Goalie and shot tuning to reduce exploit goals.
-Increased frequency of interference calls.
-Increased chance of CPU fight if user instigates aggression post-whistle (offline only)
-Tuning to teamplay ratings (Be A Pro, EASHL & ranked OTP)
-Acceleration and puck control tuning (EASHL & ranked OTP). The puck carrier will now have slightly less agility and acceleration than other players and will lose the puck a bit more easily.
-Increase poke check effectiveness (EASHL & ranked OTP)
-Slight decrease skating speed when stick lifting (EASHL & ranked OTP)
-Increased chance of unsportsmanlike conduct penalty for fight instigation while the clock is running (online only)
The first update happened before the launch, so these are the differences between the demo or the un-updated disk version (so V1.00 does not have these changes, but V1.01 and after do):
-Increase the effect of the Pass Accuracy slider
-Increase speed loss doing the Leg Kick
-Tuning to reduce effectiveness of an exploit goal using slap shots near the goal line
-Move default shot aim further inside the posts to reduce the number of posts and missed shots
-Reduce interference penalties
-Increase effectiveness of poke check to dig puck out of boardplay
-Passing improvements (improved assistance for speed of a pass that has not target)
-Fixed bug in the effect of toughness on intimidation
This isn't everything we currently have planned to do, there are a few changes building on top of these already in progress.
-Goalie and shot tuning to reduce exploit goals.
-Increased frequency of interference calls.
-Increased chance of CPU fight if user instigates aggression post-whistle (offline only)
-Tuning to teamplay ratings (Be A Pro, EASHL & ranked OTP)
-Acceleration and puck control tuning (EASHL & ranked OTP). The puck carrier will now have slightly less agility and acceleration than other players and will lose the puck a bit more easily.
-Increase poke check effectiveness (EASHL & ranked OTP)
-Slight decrease skating speed when stick lifting (EASHL & ranked OTP)
-Increased chance of unsportsmanlike conduct penalty for fight instigation while the clock is running (online only)
The first update happened before the launch, so these are the differences between the demo or the un-updated disk version (so V1.00 does not have these changes, but V1.01 and after do):
-Increase the effect of the Pass Accuracy slider
-Increase speed loss doing the Leg Kick
-Tuning to reduce effectiveness of an exploit goal using slap shots near the goal line
-Move default shot aim further inside the posts to reduce the number of posts and missed shots
-Reduce interference penalties
-Increase effectiveness of poke check to dig puck out of boardplay
-Passing improvements (improved assistance for speed of a pass that has not target)
-Fixed bug in the effect of toughness on intimidation
This isn't everything we currently have planned to do, there are a few changes building on top of these already in progress.
Comment