Killzone 2
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Originally posted by ScudAlright, I'll get that shit offf eBay then. Thanks.
Last edited by Twigg4075; 04-13-2009, 03:31 PM.Comment
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Originally posted by MVPeteWhat debate? It's better to download it off the store because you can redownload it whenever you want. You aren't going to get shit trade in on Warhawk anyway, so if he buys it it's his for good.Comment
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Originally posted by MVPeteFirst and foremost I don't even know why you come into a killzone thread talking about him getting Warhawk. Warhawk is a fun game, but there is so many great games out for the PS3 that it wouldn't get much use for him. I don't get why the fuck you are always advertising good deals in every thread, keep them in the good deals thread.Comment
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Originally posted by TeebeebeeI'll be damned if i can finish this game, i'm in the big throne room wtih a gazillion waves of guys coming, seems like a cheap way to end the gameComment
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Patch 1.27
For the guys that still own Killzone 2 but hated the controls, this game is now playable. The controls are alot better and Im having fun with this game again after this patch. Just an heads up, so wipe the dust off this game and join me.
Today, Guerrilla Games has released their 9th patch for their best-selling shooter, Killzone 2.
This patch not only contains fixes, but also new functionality that has been requested by the Killzone community. Patch 1.27 will be 75MB in size (272MB for Asian release) and will be released worldwide with the following fixes and features:
DLC - Enables support for downloadable content pack #2 “Flash & Thunder”, released on June 11th on the Playstation®Store
Network errors – Improved handling of large message groupings to decrease network errors on heavy loads. Should decrease some instances of network errors
Stability - Fix for potential Quick-join stability issues when DLC pack “Steel & Titanium” is not installed
Stability – Removal of DLC could result in stability issues when using game pre-sets
Stability – Crash fix for potential Search & Retrieve issue
Stability – Fix for infrequent hang on loading when using spectator mode
Exploit – Search & Destroy objective exploit fix
Exploit – Collision fix for map MP04 – Visari Hammer
Exploit – Collision fix for map MP07 – Blood Gracht
Exploit – Collision fix for map MP07 – Blood Gracht (2)
Exploit – Collision fix for map MP08 – Corinth Crossing
Exploit – Collision fix for map MP08 – Corinth Crossing (2)
Stats – Fix for clans not always receiving the clan match win medal
Controls – Addition of High precision mode option for both Single Player and Multiplayer. New accounts will have this mode set as standard and existing users will have to enable it manually. More details can be found here:
Feature – Players will be automatically placed on the same faction, if they are friends upon using the ‘Join Friend’ option
Feature – Players will be automatically placed on the same squad, if they are friends upon using the ‘Join Friend’ option
Feature – Squads will remain constant over multiple rounds unless disbanded. More info on the above features can be found here
Feature – Faction balancing only checked when entering the game to the pre-game lobby or spawn-select New faction select screen on spawn-select
Feature – In-game faction changing now allowed on heavily unbalanced factions
Feature – Skirmish – All Badges and Abilities are now unlocked for Skirmish mode to allow users with lower bandwidth network connections to experience the full range of weapons and abilities available in Multiplayer mode
Gameplay – Invulnerability when spawning on a deployable spawn-point outside of a base-camp is now disabled
Gameplay – Armor of Assault class reduced from 100 to 50 hit-points
Gameplay – AI and health of the flying Sentry Bots has been tweaked upwards
Gameplay – Firing rate of the Sentry Turret’s rocket system has been reduced slightly
Bug – Cooked grenades dealing friendly fire damage despite the option being disabled
Bug - DLC Pack 1 “Steel & Titanium” front end text fix for Japanese sku
Moderation – Enhanced moderation tools for SCE Moderators
Killzone.com – Revived players now appearing correctly in Battle Replays
Misc - Various minor bug fixes
For more in depth information on some of the bigger features to come with this patch, check out the Q&A with Eric Boltjes our Lead Multiplayer Designer here.
Seb Downie - Producer - Guerrilla GamesLast edited by QuietStorm; 06-07-2009, 01:32 PM.Twitch Channel
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