Matt10's Heisman PS3 Sliders

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  • Maynard
    stupid ass titles
    • Feb 2009
    • 17876

    #46
    Originally posted by Matt10
    At the moment I'm trying to determine the punt return and KO return yards - they need to be improved dramatically, something I think is defective with the game, and not sure sliders can fix it.

    So far my solution has been a presnap drop back a player (preferably on the line) all the way back.

    Doing this results in about +3 yard once get past the gunners.

    Also, modified in first page:

    USER Catch - 40 (from 45)
    i remember last year that if u turned up RB ability or Run Block to much it would screw up returns by allowing them to be too easy. I dont think that would be the case this year since they seemed to have tweaked this dramatically so u cant gain many yards

    why the change in user catch?
    Last edited by Maynard; 07-16-2010, 12:21 AM.

    Comment

    • Matt10
      Gittin my draft on
      • Dec 2008
      • 1926

      #47
      Originally posted by heelswxman
      This.

      I like the sliders thus far, but I find that on slow something is off. On normal speed I find it to be a better fit.
      I won't make a big deal about that, I think it's definitely down to preferences. Imho, slow on Heisman to the naked eye looks like a difficult AA from years past

      Originally posted by Maynard
      i remember last year that if u turned up RB ability or Run Block to much it would screw up returns by allowing them to be too easy. I dont think that would be the case this year since they seemed to have tweaked this dramatically so u cant gain many yards

      why the change in user catch?
      I sold NCAA 10 the same week I got it, so I dont remember last years. I do know the year before that and NCAA 08 had issues. This year it's not easy at all, but I just scored a kick return for a TD (paused to post) so there is some hope. Now for PR.

      Oh, and the user catch was misprint - sorry, it was 45 (from 40).

      btw: Final Set as of 7/15/10

      Heisman, 9 mins, Slow game speed
      Player Min Speed Threshold: 35
      Rules: All 100 except False Start (65), Holding 50, Facemask 50, Clipping 50

      Custom AI
      User/CPU
      QBA - 50/45
      PBL - 40/40
      WR Cat - 45/40
      RBA - 50/45
      RBL - 60/50
      Pass Cvr - 60/30
      Pass Rush - 60/30
      Interceptions - 30/35
      Rush Defense - 50/40
      Tackling - 60/50
      FGP - 50/50
      FGA - 0/35
      Punt PWr - 50/50
      Punt Accuracy - 50/30
      Kickoff - 50/50

      Comment

      • Matt10
        Gittin my draft on
        • Dec 2008
        • 1926

        #48
        Final Set as of 7/17/10 - final change to CPU FGA to 45

        Heisman, 9 mins, Slow game speed
        Player Min Speed Threshold:
        35
        Rules: All 100 except False Start (65), Holding 50, Facemask 50, Clipping 50

        Custom AI
        User/CPU
        QBA - 50/45
        PBL - 40/40
        WR Cat - 45/40
        RBA - 50/45
        RBL - 60/50
        Pass Cvr - 60/30
        Pass Rush - 60/30
        Interceptions - 30/35
        Rush Defense - 50/40
        Tackling - 60/50
        FGP - 50/50
        FGA - 0/45
        Punt PWr - 50/50
        Punt Accuracy - 50/30
        Kickoff - 50/50

        Comment

        • Irish
          do you see my jesus chain
          • Oct 2008
          • 4416

          #49
          I played through my ND dynasty just to get a feel for it kinda, as I rushed through a lot of it. I went undefeated and won the Rose Bowl over Boise State. ( i lold at an undefeated ND not in the title game, thats not the BCS bias I was looking for.

          The only games that werent complete blowouts were Utah/USC/Boise St

          But it wasnt close. I finished with a top 5 defense, and a top 10 passing attack. Now I know ND is overrated so I need help to give a boost to the CPU for when I play my more indepth ND dynasty. Which ones do you guys suggest improving to get better games.

          I can play close games on Heisman without slider adjustments, but the CPU cheeses/robo qbs to gain that advantage. So Im trying to get a more challenging sim ball game.

          Any help?

          Comment

          • Maynard
            stupid ass titles
            • Feb 2009
            • 17876

            #50
            as someone whose always been anti heismen/all madden, i must say that i dont feel like the CPU is cheating me on heismen in this game.

            the only gripe i have is they always seem to know what i am calling on offense. If i run right, they shade their dee that way. if i run left they shade that way. It bugs me.

            So i tried on AA and found that the cpu was doing the same thing so i said fuck it and stayed on heismen cause i dont want to try and make sliders for AA

            i am using my own set based off matts but with changes that suit my liking and style of play

            Comment

            • Maynard
              stupid ass titles
              • Feb 2009
              • 17876

              #51
              i wish they had a fumble slider. They always seem to come at the wrong time and sometimes result in a TD. I just played #2Ohio St at #4Oregon. It was 10-9 and they had been shutting me down since the 1st when i was up 10-3. So 3rd Q and i was driving up 10-9 and they once again hold me and u felt they had the momentum. Their next drive and their HB fumbles it and i return it for a TD. they ended up tieing the game at 17 and i won 24-17 and it was a great game.

              Point is that those types of fumbles always seem to happen at the wrong time. Its not like i was trying to strip the ball. I was just making a routine tackle and ball pops out. i would rather not have those kinds of things happen when the CPU feels they are needed to happen. I guess thats college football though

              Comment

              • Maynard
                stupid ass titles
                • Feb 2009
                • 17876

                #52
                edit
                Last edited by Maynard; 07-19-2010, 01:45 AM.

                Comment

                • Matt10
                  Gittin my draft on
                  • Dec 2008
                  • 1926

                  #53
                  Originally posted by JayRock
                  I played a game and love these. I'm using them for my dynasty. A few too many fumbles, though.
                  Drop tackling to both sides at 45-50. I'm still testing the tackling slider due to the amount of fumbles after "big hits".

                  Comment

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