My Heisman Sliders

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  • Maynard
    stupid ass titles
    • Feb 2009
    • 17876

    #76
    if i was to try something like what he for cover i would turn the coverage way down like he has it, but then have to turn down hum accuracy and bump up the cpu pass rush.

    the problem with that is then u see misfires all over the place and u get intense pass rush coming non stop. The pass rush would be ok if your WR got into their patterns faster, but they dont. The rush will get u before a simple hook or in pattern is completed. Plus with lower hum accuracy u would be making more off balanced throws and have a low comp %.

    i dont doubt u at all when u say its there, i see it too. i just look elsewhere to throw. EA needs to figure a way to fix this cause if not, people either deal with it or make sliders that unbalance the passing game

    here is the set.....

    Difficulty: Heisman

    User
    QB Accuracy 100
    Pass Blocking 100
    WR Catching 100
    RB Ability 30
    Run Blocking 100
    Pass Coverage 35
    Pass Rush 100
    Interceptions 100
    Rush Defense 50
    Tackling 100
    FG Power 65
    FG Accuracy 50
    Punt Power 65
    Punt Accuracy 50
    Kickoff Power 75

    CPU
    QB Accuracy 75
    Pass Blocking 30
    WR Catching 75
    RB Ability 40
    Run Blocking 75
    Pass Coverage 30
    Pass Rush 75
    Interceptions 75
    Rush Defense 40
    Tackling 75
    FG Power 65
    FG Accuracy 50
    Punt Power 65
    Punt Accuracy 50
    Kickoff Power 75

    Comment

    • FirstTimer
      Freeman Error

      • Feb 2009
      • 18729

      #77
      Originally posted by Maynard
      if i was to try something like what he for cover i would turn the coverage way down like he has it, but then have to turn down hum accuracy and bump up the cpu pass rush.

      the problem with that is then u see misfires all over the place and u get intense pass rush coming non stop. The pass rush would be ok if your WR got into their patterns faster, but they dont. The rush will get u before a simple hook or in pattern is completed. Plus with lower hum accuracy u would be making more off balanced throws and have a low comp %.

      i dont doubt u at all when u say its there, i see it too. i just look elsewhere to throw. EA needs to figure a way to fix this cause if not, people either deal with it or make sliders that unbalance the passing game

      here is the set.....

      Difficulty: Heisman

      User
      QB Accuracy 100
      Pass Blocking 100
      WR Catching 100
      RB Ability 30
      Run Blocking 100
      Pass Coverage 35
      Pass Rush 100
      Interceptions 100
      Rush Defense 50
      Tackling 100
      FG Power 65
      FG Accuracy 50
      Punt Power 65
      Punt Accuracy 50
      Kickoff Power 75

      CPU
      QB Accuracy 75
      Pass Blocking 30
      WR Catching 75
      RB Ability 40
      Run Blocking 75
      Pass Coverage 30
      Pass Rush 75
      Interceptions 75
      Rush Defense 40
      Tackling 75
      FG Power 65
      FG Accuracy 50
      Punt Power 65
      Punt Accuracy 50
      Kickoff Power 75
      yeah I wrote his set down. Haven't even tried it yet but he took videos of the results and the DB's were reacting really well. I might mess around with the passing slides a bit using yours as a base and see what I can figure out.

      Comment

      • Chadman
        I Am Willie Beamen
        • Oct 2008
        • 1048

        #78
        Originally posted by FirstTimer
        Yeah versus sliders stopped that. There has to be an AA slider setting that mirros that as well.
        Try playmakers sliders over at OS. I tried every slider set at OS. None of them were for me except playmakers varsity sliders. Imo maynard isnt having problems because he runs with OSU...and his pound the rock style of play. On aa..and with the slider set that maynard is having a good time with..the dbs do run routes better than the wideouts. On playmakers varsity sliders..that is eliminated. I ran one game with them and lost to vt as I was miami. I was 10-0 and ranked 5 in the country. I lost to VT and dropped to number 10. It was one of the best games i played vs the cpu on ncaa so far. I was down 21-3 to come back only to lose 41-40. Here is the link to the set...try them and enjoy.

        My only complaints is human tackling as the cpu breaks to many tackles and the slow speed. I cant play on slow speed so i ran with normal speed.

        Comment

        • Maynard
          stupid ass titles
          • Feb 2009
          • 17876

          #79
          yeah i think thats a big part of why i dont see it chad. i throw alot of flags, posts and fly patterns with a mix of drags, slants and RB patterns. I also like to hit on deep in patterns.

          But i wont even look to throw a hook/curl or a out pattern unless i see the DB has dropped back off the line. If he is in normal or jam position....forget it

          i have a few issue with playmakers sliders. mostly due to the varsity level and slow speed

          Comment

          • Chadman
            I Am Willie Beamen
            • Oct 2008
            • 1048

            #80
            Originally posted by Maynard
            yeah i think thats a big part of why i dont see it chad. i throw alot of flags, posts and fly patterns with a mix of drags, slants and RB patterns. I also like to hit on deep in patterns.

            But i wont even look to throw a hook/curl or a out pattern unless i see the DB has dropped back off the line. If he is in normal or jam position....forget it

            i have a few issue with playmakers sliders. mostly due to the varsity level and slow speed
            Try them on normal speed. they arent bad. they are pretty good.

            Comment

            • AE
              Plow to yo melon
              • Jan 2010
              • 61

              #81
              Originally posted by Maynard
              yeah i think thats a big part of why i dont see it

              i have a few issue with playmakers sliders. mostly due to the varsity level and slow speed
              I'm working them at normal speed and they're great, the best sliders I've used thus far. Playing at varsity level doesn't matter b/c the sliders make CPU and AI's more realistic then if you played at AA or Heisman w/defaults.

              Comment

              • Chadman
                I Am Willie Beamen
                • Oct 2008
                • 1048

                #82
                Originally posted by AE
                I'm working them at normal speed and they're great, the best sliders I've used thus far. Playing at varsity level doesn't matter b/c the sliders make CPU and AI's more realistic then if you played at AA or Heisman w/defaults.
                Told ya.

                Comment

                • AE
                  Plow to yo melon
                  • Jan 2010
                  • 61

                  #83
                  Originally posted by Chadman
                  Told ya.
                  Yeah, the game is more competitive and more fun to play. I'm actually going to start another OD with a B-level school and play with these sliders. Heisman Fever league season is finally under way...of which I am the Gators...so it's time to put my current Florida Dynasty and do something different.

                  Comment

                  • FirstTimer
                    Freeman Error

                    • Feb 2009
                    • 18729

                    #84
                    So any new slider reports or updates/ recommendations?

                    Comment

                    • Maynard
                      stupid ass titles
                      • Feb 2009
                      • 17876

                      #85
                      i just been using SN sliders for my OD. the problem i am running into is the games are just becoming to easy. but thats not the sliders/games fault. Its OSU pussy schedule.

                      i only have 4 very good/great teams to play on my schedule then a bowl game. So i am steamrolling opponents with very little challenge. I played Minn last night and the final was 49-35. Problem is that i was up 42-14 at halftime so i was playing ball control. It was a matter of dealing with my inability to stop them in the 2nd half...but they never threatened to take the lead

                      I play penn state next. Running has been very easy for me with his sliders. If Penn St doesnt challenge my rushing attack i am going to start over with new slider tweaks....i am already using 75 for rush dee and he has it at 70....i might need to go up to even 85 before it said and done. Although the tackle slider is probably the real issue. I break some long runs due to poor tackling

                      Comment

                      • Maynard
                        stupid ass titles
                        • Feb 2009
                        • 17876

                        #86
                        i edited the 1st post to include the AA set i am using now. here they are below

                        i am now 10-0 in my OSU dynasty and I am beating the bad teams. 7 bad teams played, 3 good or great teams played....Mia, Wisc, Penn St.

                        Most of the stats are playing out well but there are things i need to work out when i restart my OD. this is nothing more than a test season and its worked out to tell me alot.

                        Passing/Pass Coverage - Human passing seems right on to me. CPU Passing is not. 2 of the 10 games saw comp % higher than 60. the other 8 games saw 52% or lower %. Of the 3 quality teams i played, none had higher than 50% comp. CPU Accuracy will need a boost

                        Rushing/Rush Dee/Tackle - Human rushing has been too easy. I think i fixed this with my last game by raising CPU tackle to help prevent these long runs i got all year. CPU rushing is very good. They ran for a solid 4.5 or better avg in 9 out of 10 games. Very pleased with CPU rushing except they dont seem to run enough. Games play out that way, but Wisc really bugged me cause their run/pass was 20 rush to 31 pass and they held a 14-10 lead in the 4th and are a known running team...so WTF cpu?
                        Sidenote, My OLB leads the ncaa in tackles

                        Catching - Great on both sides. Some drops, not to much where its a issue

                        Pass Rush - I think this is solid too. I get good pass rush, maybe more pressure then i should, but my sack arent ridiculous. Cam Heyward leads the ncaa with 14 thru 10 games, but as a team i have 23 with the next player on my team at 4. Too much? 14 is probably high, but that is who i control on Dee and he is a awesome player. I still think i get pressure more that i should helping screw up the comp % since the QB are rushed alot.
                        CPU pass rush has been good, they get pressure when they blitz and the good teams can get pressure with 4 at times.

                        INT - Seems a bit low to me. I only had 11 on defense thru 10 games where as the leading teams had 19. Not sure if that number is good or to low for my team. As a QB i only threw 7 INT. Honestly, based on some throws i made, that number should be more like 12.

                        Kicking Game - Punts, KO Power and CPU FG seemed right on. Hum FG were tough. I was 6-11 with a long of 39 yards. The Power seems correct and i probably could make 45 at best, but the accuracy makes it real tough to make those longer kicks. I will look to raise the hum accuracy for FG

                        CLIFFS - no changes yet
                        Raise CPU QB Acc
                        Possible Lower Hum Pass Rush or Raise CPU Pass Block
                        Possible raising on INT on both sides
                        Raise Hum FG Accuracy


                        QB Accuracy...................30-30
                        Pass Blocking..................50-60
                        WR Catching...................50-50
                        RB Ability.......................50-60
                        Run Blocking...................25-80
                        Pass Coverage................45-75
                        Pass Rush......................45-55
                        Interceptions..................15-30
                        Rush Defense..................25-70
                        Tackling.........................40-50
                        FG Power........................5-20
                        FG Accuracy...................15-55
                        Punt Power......................5-45
                        Punt Accuracy.................25-75
                        KO Power........................25-45

                        About the games themselves. with the 7 weak teams i played so far...it is what it is. They suck and OSU doesnt so they played as well as expected.
                        The 3 quality teams so far (Mia, Wisc, Penn St) Mia and wisc gave great competition. Wisc not running the ball enough pissed me off cause with a 14-10 lead in the 4th their running game would have won it for them and they are a running team.
                        Penn St was a real bummer game. i won 35-10. They just played like shit. No outcome can be predicted and thats why u play. I have Iowa and Michigan next...then the bowl game which will probably be TCU or Boise St (maybe Bama)

                        Comment

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