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As we previously discussed in this thread (An Update On PlayStation 4 Patching), we have been working with PlayStation to improve the method and, more importantly, the size of patch downloads on the PlayStation 4. We are excited to announce that the new system is now in place!
Game Update 37 will be the first update to utilize the new system, and that means a download much closer in size to what you would expect and have seen on both PC and PlayStation 3. We know this has been an important concern for most players, and we're thrilled to see the improvement become a reality.
Download Messaging and Size
When patching, you will continue to see the "full" patch size that someone who has never patched would need to download. However, after a few minutes, your system will identify what you have already downloaded and what still need to download, and only download what is needed. For example, for Game Update 37 today, your system will start your download process showing about 7gb out of 8.8gb, only downloading about 1.8gb in total (assuming you have already downloaded Game Update 36).
Previous Updates
Please also note that the smaller patch sizes will only take effect from Game Update 37 and on. If you are not currently up to date (have not already downloaded Game Update 36), you will still have the larger download until you are caught up. Then, any updates in the future will utilize the new system and be significantly smaller.
Thank you for your patience as we improved this system, and thank you for playing DCUO!
Yep this patching system is the reason War thunder was delayed. Also why Planetside 2 is taking so long, but now that it is relatively on par with how PC patching works these F2P "MMOs" should patch more often like the PC counterparts
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