EASHL Player Creator

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  • killgod
    OHHHH WHEN THE REDSSSSS
    • Oct 2008
    • 4714

    EASHL Player Creator

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    You can use this excel sheet to find the best player rating builds


    -Endurance affects how much you can use the hustle button.

    -There are minor injuries now, lasting up to around half a period, and Durability reduces the chance of getting one (but they aren't THAT common).

    -Strength factors into hitting and resisting hits, but also has an impact on shot power.

    -Player types now force tougher decisions in terms of player strengths and weaknesses and the attribute effects are bigger than NHL 10.

    -Strength helps your ability to hit, as well as your ability to resist hits. As I mentioned it also factors into shot power.

    -Balance only helps resisting hits and also helps in other situations where you might fall.

    -Hand Eye affects a lot of things, including deflections, one-timers, bat downs, pickups in difficult situations, bat-ins.


    -I think Endurance will matter more than Durability, and that is reflected in the costs. Durability is insurance against injuries, which are relatively rare already. You might want to put some points into Durability if you are a skilled forward and prone to getting hit hard a lot. As you raise your attribs you might be able to get 20 pts of Durability for the same cost as 3 or 4 pts of other stuff like Speed or Strength, at that point it might be worth it.

    -Strength and Balance being in the Athleticism category also makes the choices a bit tougher. You can put everything into skating attributes but you will be extremely soft if you do."

    -I wanted multiple player builds, but it didn't fit into the plans this year. We did manage to get a last minute change done so that you can change your player type or reset your points directly in the Edit Attributes screen so you don't have to go into the Edit Player area, change it and then go back. That helps somewhat when you want to try different builds or change one for a specific game.
  • killgod
    OHHHH WHEN THE REDSSSSS
    • Oct 2008
    • 4714

    #2
    Originally posted by MaxMeanie
    No dangler this year? Also don't understand why multiple player builds wasn't a priority.
    Nah, dangler is gone. Makes sense to me, you don't see scouts/GM's out there looking for guys with sweet deke ability lol.


    Multiple player builds are sorely going to be missed I agree.

    Comment

    • Boucher
      King of EDM
      • Jul 2009
      • 3733

      #3
      Im the Kyle Wellwood of the EASHL

      Comment

      • Ravin
        Dishing the Gino's
        • Feb 2009
        • 6994

        #4
        So inother words you can be slow but hard to knock down, or fast and easy to knock down, or middle of the pack. Guess it is a good thing, because half the stuff wasn't worth worrying about. Still going to spend most of my points on speed and shooting.
        All you need to know when thinking of the NHL vs Madden series is the two people involved in making the games.

        "rammer" and "cummings"

        The NHL series is a giver, Madden takes the load.

        Comment

        • killgod
          OHHHH WHEN THE REDSSSSS
          • Oct 2008
          • 4714

          #5
          My Playmaker Centre build......

          Comment

          • killgod
            OHHHH WHEN THE REDSSSSS
            • Oct 2008
            • 4714

            #6
            I found trying to get speed up it'll murder every other stat in athletisicm. Doubt you see many 90+ speed guys cause you apparently have to be a top heavy fuck nut that can't turn a circle if you do. lol.

            Discipline is too easy to get to 99, none of the other stats meant too much to me and at a 10XP cost it's silly not to get that up to 99.

            I liked how I can jack up all my offensive skills and still get WS accuracy up to 90.


            I may go and pump some points into Strength to help with boardplay, but I don't know what of the other atheltisicm stats I'd want to subtract from.

            Comment

            • wr50l
              Glen & CJ are secret Huns
              • Oct 2008
              • 4114

              #7
              I think it's great that players don't need to have glaring weaknesses anymore. I think I'm going to make a balnced defenceman and leave the hitting to my team-mates, I'm more of a positional and stick work player anyway. Will pump XP into passing as well because the stretch pass is going to really work for once I think.

              Comment

              • Ravin
                Dishing the Gino's
                • Feb 2009
                • 6994

                #8
                It also works well if you are a defencemen built for defence and hitting. You'll get these people putting everything in speed and then wonder why they get rocked every time. Though the boosts will add to certain things which may help.
                All you need to know when thinking of the NHL vs Madden series is the two people involved in making the games.

                "rammer" and "cummings"

                The NHL series is a giver, Madden takes the load.

                Comment

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