Let's Talk About: Sliders

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Irish
    do you see my jesus chain
    • Oct 2008
    • 4416

    Let's Talk About: Sliders

    Brnt wanted me to post mine and maybe get some discussion about them since most of the ODs seem to be having some trouble getting a competitive CPU.

    My goal with my sliders are to lose to teams that are better than me, and beat the teams I am better than. I don't want the computer to cheat me either. I have played 4 full seasons of a dynasty, all with Notre Dame. 1 season on a separate test dynasty thing, and 3 on my main one. I played every snap of every game, no super sim at any point and have tried many settings and sliders during that time. And I just now think I have found some good ones.

    Heisman Difficulty
    -I played on Varsity, AA, and Heisman. I play on Heisman because this year the computer is really dumb. They make poor decisions that can ruin the game on AA. The game really plays great on AA but the little issues with the CPU playcalling(ex. calling a HB screen, 4th and 2 on my 20, down by 3 with 1:30 to go). Heisman isn't crazy physic this year but will penalize you for playing poorly.

    7 minutes
    -8 through 10 will give you better stats, but I don't like playing the game for an hour or more.

    Slow Speed
    -Doesn't feel like players slide. And isn't sluggish like very slow.

    30 speed threshold
    -You will notice the faster players from the slower ones. I haven't messed with this because it doesn't bother me, but some like it at 0 so you can separate the elite speed from great speed. I could care less.

    Penalties
     
    57
    74
    54
    60
    100
    100
    100
    52
    100
    51
    100

    Still EA football so penalties are never the best. But these give a fair amount.

    Now the sliders: USER/CPU

    QB ACC 35/50
    -Change this if you want more errant throws.

    Pass Blocking 50/50
    -Simple enough, if you have too much time in the pocket change it.

    WR Catching 60/60
    -If you notice an unusual amount of drops after hits or not enough, this is the slider.

    RB Ability 50/90
    -The skills a RB has. If the CPU averages more than 6 broken tackles a game, I would suggest lowering this. I like the CPU actually having a great running game though. If it forces you to commit to stopping the run, it will help the CPU play better at the passing game without going Robo.

    Run Blocking 30/55
    -How good are the holes to run thru? If you have issues with the CPU running game being too dominant lower this first before RB ability.

    Pass Coverage 30/60
    -User will have to manually swat a lot of passes in order to be successful on this. So don't just sit and watch.

    Pass Rush 10/50
    -This one is hard to get right. The ends will hardly get much pressure but the DTs will dominate. I just had Stephon Tuitt get 10 sacks this season on this setting, but he is a monster.

    Interceptions 25/35
    -This helps lower crazy jumps by the CPU and really makes sure the user is in good position for a pick in order to get it. Learn the passing lanes on every route.

    Rush Defense 10/85
    -How quick the defenders will read run and react, and break off the blocks. I was fine with this.

    Tackling 40/50
    -Seems pretty standard.

    Kicking Sliders
    -Don't need much discussion. Should know how these work.
    35/45
    45/40
    45/55
    50/75
    50/50

    Tips-I run a spread offense, with little to no option. So while these do run fine out of the spread, the option game is a little tougher. Pro offenses will probably have the most success(CPU and User) and option teams will struggle some.

    I control the FS every play. For run plays I am usually the one that has to blow them up. With the CPU run blocking beefed up and RB ability beefed up, being able to maneuver around blocks and get to the ball carrier is very important. If you are a defensive line guy, I can imagine these being frustrating.

    These sliders are not cheese proof and I don't know how forgiving they are with lower ranked teams. I have only played with ND who are rated around an A every year, so they stack up with just about every team in the game.

    ---

    I am not a sliders guru, or an NCAA guru. Just a guy that plays a lot of offline dynasty. But I am proud of how these play and if it gives you an enjoyable game, that is great.
  • Irish
    do you see my jesus chain
    • Oct 2008
    • 4416

    #2
    Some of my game stats:

    Lost 20-10
    ND
    Rees(97 rated)- 11-24 157 yards.
    RB(84 rated)- 16 carries 78 yards 4.8 average
    2 sacks, 1 INT, 3 penalties

    UF
    Driskel(96 rated)- 20-34 199 yards 1 TD 1 INT
    RB(81 rated)- 19 carries 109 yards 5.3 average
    3 sacks, 4 penalties
    Also UF's QB had 9 rushes for 49 yards

    ---

    Won 37-27
    ND
    QB- 11-18 196 yards 3 TDs
    RB- 21 carries 91 yards 4.3 average
    4 sacks, 1 FR, 2 INTs, 2 Defensive TDs, 1 Safety

    Stanford
    QB- 15-22 187 yards 2 INTs
    RB- 20 carries 219 yards(85 yard and 59 yard runs) 10.9 average (when the long carries are removed) 4.0 average
    4 sacks

    ---

    Lost 21-19
    ND
    QB- 11-23 179 yards 1 TD 3 INT
    RB- 25 carries 122 yards 4.8 average 1 TD
    1 sack, 1 INT

    Maryland
    QB- 20-32 182 yards 2 TDs 1 INT
    RB- 9 carries 53 yards 5.8 average
    4 sacks 3 INTs

    Comment

    • Irish
      do you see my jesus chain
      • Oct 2008
      • 4416

      #3
      My Season Stats
      Rees- 2298 yards 23 TDs 7 INTs CP:59%
      Hendrix- 377 yards 4 TDs CP:50%

      Johnson(RB)-1577 yards**Third most in NCAA** 17 TDs 121.3 per game 5.9 average///10 20+ yard runs, 7 Broken Tackles, 4 Fumbles

      WRs- 6 players with atleast 21 catches. 7 with atleast 3 TDs. 2 with 500 yards receiving.

      FS(User controlled)- 78 tackles, 1 sack, 3 INTs
      DE-9.5 sacks
      DT-7 sacks
      DE-5.5 sacks
      OLB-5 sacks
      12 players with atleast 1 sack. 40 sacks total.

      19 interceptions total, one player with 9.

      My kicker was 14-19 with a 49 yard long.
      My punter had 31 punts, averaged 41.5 per punt.

      Comment

      • PP
        Senior Member
        • Feb 2010
        • 4994

        #4
        competetive cpu? no chance.

        Comment

        • BrntO4Life
          My Aunt Ida Smokes.
          • Mar 2009
          • 6866

          #5
          Originally posted by PP
          competetive cpu? no chance.
          MaddenManiacs succeeding? No chance.

          Comment

          • NAHSTE
            Probably owns the site
            • Feb 2009
            • 22233

            #6
            Irish, your original set is solid, but the CPU run game might need adjusting, at least for my use. They might be good for your ND dynasty but I was Texas A&M and couldn't stop Oklahoma's run game for the life of me. Have you tried this set when you were the inferior team? A lot of times the entire OL would auto pancake an entire side of my DL (and the WR would finish off the CB and the TE would seal the safety just in time, etc.) and the RB would run wild.

            Passing stats were solid for both sides, but the CPU run game was a bit too crazy. I might lower the run block and the RB ability 5 each and see what that gets me. The feel of a good game is there though. I think you are on the right track.

            Comment

            • Irish
              do you see my jesus chain
              • Oct 2008
              • 4416

              #7
              Originally posted by NAHSTE
              Irish, your original set is solid, but the CPU run game might need adjusting, at least for my use. They might be good for your ND dynasty but I was Texas A&M and couldn't stop Oklahoma's run game for the life of me. Have you tried this set when you were the inferior team? A lot of times the entire OL would auto pancake an entire side of my DL (and the WR would finish off the CB and the TE would seal the safety just in time, etc.) and the RB would run wild.

              Passing stats were solid for both sides, but the CPU run game was a bit too crazy. I might lower the run block and the RB ability 5 each and see what that gets me. The feel of a good game is there though. I think you are on the right track.
              I have only used these with ND, so I have no clue how "tough" they really are playing as a shitty team. I would be interested in seeing if anyone has success or enjoys them with poopie teams.

              As for the run game, I did use run block at 50 for some time, but I rarely ever gave up a hundred yards against any team. I noticed I had to respect the CPU run game with it at 55. It maybe a little cheap, but hardly unstoppable once you get used to it. But I would definitely try it at 50.

              Comment

              • NAHSTE
                Probably owns the site
                • Feb 2009
                • 22233

                #8
                Originally posted by Irish
                I have only used these with ND, so I have no clue how "tough" they really are playing as a shitty team. I would be interested in seeing if anyone has success or enjoys them with poopie teams.

                As for the run game, I did use run block at 50 for some time, but I rarely ever gave up a hundred yards against any team. I noticed I had to respect the CPU run game with it at 55. It maybe a little cheap, but hardly unstoppable once you get used to it. But I would definitely try it at 50.
                I'll try 50, and maybe lower the RB ability a bit too. There were a few robo break tackle barrages that frustrated me, lol. I am perfectly happy to get my ass handed to me by the CPU, so I like these, I just need to see a few more games to gauge.

                I'll try them with a superior team (like LSU vs. Ole Miss or something) and then I'll try them with a mid-major team v. a top 25 team (UCF v. FSU or something) and see what I think.

                I definitely think Heisman is the place to start because it eliminates some of the retard CPU playcalling that plagues the AA engine. Even if you jack up everything in the CPU's favor on AA, they are still gonna call way too many terrible plays.

                Comment

                • dave
                  Go the fuck outside
                  • Oct 2008
                  • 15492

                  #9
                  I tried a variation of your sliders, but my problem is "Heisman" level.
                  This year, it knows what you're gonna do before you do it. Running on obvious passing downs is kinda hard when the CPU puts 7 in the box (when it clearly shouldn't).
                  My other issue with Heisman is that Akron should not be able to hang with me when I'm using a team like Notre Dame.
                  The worst thing about Heisman though is the damn CPU pass rush. It is fucking hard to deal with.
                  My Twitch video link: http://www.twitch.tv/dave374000

                  Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

                  Comment

                  • FirstTimer
                    Freeman Error

                    • Feb 2009
                    • 18729

                    #10
                    Originally posted by dave
                    I tried a variation of your sliders, but my problem is "Heisman" level.
                    This year, it knows what you're gonna do before you do it. Running on obvious passing downs is kinda hard when the CPU puts 7 in the box (when it clearly shouldn't).
                    My other issue with Heisman is that Akron should not be able to hang with me when I'm using a team like Notre Dame.
                    The worst thing about Heisman though is the damn CPU pass rush. It is fucking hard to deal with.
                    This year?

                    Welcome to 2005.

                    Comment

                    • Garrett67
                      Glory Hole Monitor
                      • Feb 2009
                      • 4538

                      #11
                      I can't speak for this game since I haven't really messed with sliders but when I used to do Madden sliders for PC, I found that lowering both Tackling sliders to about 10 helped out quite a bit. The CPU could run and have decent results without jacking up the run blocking slider.


                      Not sure if this is the case now but might be worth a try. I also never use the highest level because the CPU gets too much of a boost to start out with.


                      Comment

                      • dave
                        Go the fuck outside
                        • Oct 2008
                        • 15492

                        #12
                        Originally posted by FirstTimer
                        This year?
                        Honestly, and maybe it's just me, I find it worse this year than any other year I've played the game.
                        Frankly, I wanna find or develop some good AA sliders.
                        I remember in NCAA 04 coming up with same ass-kicking varsity, yes I said varsity, sliders.
                        My Twitch video link: http://www.twitch.tv/dave374000

                        Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

                        Comment

                        • Irish
                          do you see my jesus chain
                          • Oct 2008
                          • 4416

                          #13
                          I guess I should say this, these sliders are for guys who play the CPU a lot and really don't think they pose a challenge. I like that the CPU can read my plays, because I can still beat them because I can read their plays. I have played enough to be able to recognize basically everything the CPU can and will do. I know the passing lanes, I know their tendencies, and things like that. Basically I am just a nerd and I have played this game too damn much over the years.

                          I was using a these with AA for a long time, and maybe that will help the people who don't like Heisman. My only issues with AA was they seemed dumber. I know Heisman gives the CPU the boost, but I believe I still have the advantage even if they are boosted. So AA might work with these.

                          Comment

                          • Ravin
                            Dishing the Gino's
                            • Feb 2009
                            • 6994

                            #14
                            Sliders I use for my dynasty work well. I've had no issues yet having good solid games and I have played a lot of different teams around my skill level. Heisman much like Superstar on hockey was superman mode. Just wasn't realistic.
                            All you need to know when thinking of the NHL vs Madden series is the two people involved in making the games.

                            "rammer" and "cummings"

                            The NHL series is a giver, Madden takes the load.

                            Comment

                            • dave
                              Go the fuck outside
                              • Oct 2008
                              • 15492

                              #15
                              Originally posted by Ravin
                              Sliders I use for my dynasty work well. I've had no issues yet having good solid games and I have played a lot of different teams around my skill level. Heisman much like Superstar on hockey was superman mode. Just wasn't realistic.
                              Could you post those?
                              My Twitch video link: http://www.twitch.tv/dave374000

                              Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

                              Comment

                              Working...