Poll suggestion for VSN Madden Online community

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  • dave
    Go the fuck outside
    • Oct 2008
    • 15492

    Poll suggestion for VSN Madden Online community

    First poll:
    Accelerated or non-accelerated clock

    Second poll:
    Once we decide on accelerated or non-accelerated clock, we can move on to gameplay quarter minutes

    Third poll:
    All-pro or all-Madden.
    My Twitch video link: http://www.twitch.tv/dave374000

    Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts
  • BigBucs
    Unpretentious
    • May 2009
    • 12758

    #2
    What we have always been using. 6 min qtrs, no acc clock, AM. Shit isnt that hard.




    Comment

    • TimsGiants
      18 and 1
      • Mar 2009
      • 1567

      #3
      AM a thing of past BB time to come to grips with the reality

      Comment

      • mcstl25
        M-Castle
        • Feb 2009
        • 2434

        #4
        Originally posted by BigBucs
        What we have always been using. 6 min qtrs, no acc clock, AM. Shit isnt that hard.
        Get outta here with that garbage. You just want to play AM so you can let the super juiced defense auto-tackle for you, while you kick back and sip Bacardi Breezes Izzy-style.

        AM on next-gen is for bums who want to let the AI do all the work.

        Comment

        • BigBucs
          Unpretentious
          • May 2009
          • 12758

          #5
          Bums crying already. Ill play either, doesnt matter but you simply dont play AM because you are a bum.




          Comment

          • Helicopter
            V Why?
            • Feb 2009
            • 1311

            #6
            All Madden: All it does is make user-offense harder and user-defense easier. Relies way too much on AI and basically makes player ratings null and void.

            sigpic

            Comment

            • mobbdeep1122
              I just win
              • May 2009
              • 1549

              #7
              Originally posted by BigBucs
              What we have always been using. 6 min qtrs, no acc clock, AM. Shit isnt that hard.
              QFT

              I will give AP another try though.

              Comment

              • killgod
                OHHHH WHEN THE REDSSSSS
                • Oct 2008
                • 4714

                #8
                When it comes to choosing clock time there's 2 ways you can look at it

                1 - The way you guys are used to, playing 5 or 6 min Q's playing the game as fast as you can and the only strategy involved is within playcalling.

                2 - Playing with 8-9 mins with 15 ACC clock which then factors in the management of the clock, proper use of your timeouts and allows players to take a different approach to their game outside of the only one available in option one, which is just score more points. You can't play option one and then take an approach of churning out 1st downs and keeping the other teams offence on the bench or else you'll have some really short games.


                So really, it's up to the community to decide if they want that added element of strategy in game management or not. When you play the 5-6 mins straight up, you know you got a 30min or so real time game. With a 8min 15ACC you can be anywhere from 25-40 mins in length because of the added strategy players can employ.

                That's what it boils down to when you are choosing your time settings. When it comes to TGT I have no choice but to balance the amount of plays with total points as best I can because of how statistics are tied in with player progression, but in pick up games that's not required, but still having said that those are the elements you are picking between.


                As for AM vs AP. It's clear as day that AM makes ratings mean less because players will play beyond them, which I find stupid and pointless personally, but again that's just me. Since sliders are an option, pretty much anything the community feels is not working can be adjusted which should be the approach.


                /shrug

                Comment

                • BigBucs
                  Unpretentious
                  • May 2009
                  • 12758

                  #9
                  The games are meant to be quick, they arent fucking league games. You can still be strategic with 6 min qtrs. The fuck? Have we just been picking 3 plays a game all these years? 6 min qtrs equate to about 40-50 mins real time. Pick up games dont need to be longer than that. This isnt a fucking league. They are pick up games that simply happens to be tracked. The hell?




                  Comment

                  • mobbdeep1122
                    I just win
                    • May 2009
                    • 1549

                    #10
                    You guys are making this out to be harder than what it is.

                    6 min quarters, no acc. clock. Only thing you'll have to vote on is AM or AP.

                    It's that simple.

                    Comment

                    • mcstl25
                      M-Castle
                      • Feb 2009
                      • 2434

                      #11
                      Only reason I like accelerated clock is because then you don't have to worry about the semi-cheesing clock milkers. Wouldn't an 8 minute accelerated clock game be equivalent to a 6 minute game with nonaccelerated clock?

                      Comment

                      • mobbdeep1122
                        I just win
                        • May 2009
                        • 1549

                        #12
                        Originally posted by mcstl25
                        Only reason I like accelerated clock is because then you don't have to worry about the semi-cheesing clock milkers. Wouldn't an 8 minute accelerated clock game be equivalent to a 6 minute game with nonaccelerated clock?
                        Clock milking isn't a big issue anymore, IMO. If someone is doing it too early in the game, they'll get called out on it and word will spread.

                        Comment

                        • killgod
                          OHHHH WHEN THE REDSSSSS
                          • Oct 2008
                          • 4714

                          #13
                          Originally posted by BigBucs
                          The games are meant to be quick, they arent fucking league games. You can still be strategic with 6 min qtrs. The fuck? Have we just been picking 3 plays a game all these years? 6 min qtrs equate to about 40-50 mins real time. Pick up games dont need to be longer than that. This isnt a fucking league. They are pick up games that simply happens to be tracked. The hell?
                          Stop being a fuckin dense babbling asshole and re-read my post.

                          I'm not advocating for one or the other with time settings, simply explaining the obvious to those that are too bloody thick to grasp it.

                          8/9 mins w/AC IS ROUGHLY THE SAME IN REAL TIME as 5/6 mins w/o AC.

                          Do you need a fucking map or is this clear yet?

                          This is not a fucking matter of picking how long the game is going to be in "real time" because either choice is going to put games at the close to the same fucking length. It's a matter of expanding how you manage possessions and the clock or not.

                          Without AC you're going to burn off 5-7 seconds a play with a clock stoppage. Maybe 12-14 with it running.

                          With AC you're going to burn off 5-7 seconds a play with a clock stoppage. Maybe 18-28 with it running.

                          DO YOU SEE THE DIFFERENCE IN VARIETY?

                          You give the players more option to the tempo they want to set and how they want to control the game by using the AC setting. Or you don't give that option and play without AC. That's fucking it!

                          :davegrohl:

                          Comment

                          • leaffan
                            Colton Orr Fan
                            • Feb 2009
                            • 11082

                            #14
                            The dancing milk carton made KGs post 100% valid.

                            Leafs offseason training!

                            Comment

                            • dave
                              Go the fuck outside
                              • Oct 2008
                              • 15492

                              #15
                              I could live with 9 min. accelerated clock. The accelerators make a valid point about the clock management thing.
                              My Twitch video link: http://www.twitch.tv/dave374000

                              Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

                              Comment

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