Rain Glitch

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  • Colonel Angus
    No longer a noob
    • Jan 2010
    • 1935

    #16
    Add the Redskins to the list. Fuckin gay.

    Comment

    • Bear Pand
      RIP Indy Colts
      • Feb 2009
      • 5945

      #17
      Originally posted by adembrowski
      It's not exactly predetermined. I wish it was, it would have allowed me to make sure it was properly tuned. It's based on "pseudo" random numbers... meaning it grabs different factors that are not random and combines them to make them varied. In other words, I can't "assign" weather for a specific game, I have a specific grouping of numbers that plug into a mathmatical equation, but the numbers polled to complete that calculations are not random, but determined by repeatable circumstances. Thus, the same game will produce the same weather each time.

      We didn't redo the logic this year, only the numbers behind the scenes.

      Unfortunately, this cropped up very late and it was the very first thing I worked on way back in January when I got here. Miami is actually set to zero precipitation in September because I was trying everything to get it to stop, but it didn't. I believe it's a bug related to dynamic time-of-day, but I'm not sure.

      At any rate, I'm rewriting the system that determines the weather because the old system made zero sense, I just tried to do the best I could with it.
      This is the problem. Probably won't be fixed in the patch, I'm sure next year "franchise weather tuning" will be on the list of improvements.

      They should just unlock the option for the user to select the weather in franchise games, since they can't code random weather in properly.

      Shit should not be difficult. If you know the average high/low and average chance of precipitation for a city throughout the year...seems real easy to set the game up so weather reflects what happens IRL. I'm assuming they'd have access to all that data and more since they have a partnership with The Weather Channel.

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      • Maynard
        stupid ass titles
        • Feb 2009
        • 17876

        #18
        omg.....they really go above and beyond to make themselves look stupid.

        personally i like your idea of allowing the user to select the option themselves

        Comment

        • Warner2BruceTD
          2011 Poster Of The Year
          • Mar 2009
          • 26142

          #19
          Originally posted by Bear Pand
          Shit should not be difficult. If you know the average high/low and average chance of precipitation for a city throughout the year...seems real easy to set the game up so weather reflects what happens IRL. I'm assuming they'd have access to all that data and more since they have a partnership with The Weather Channel.
          Doesn't even need to be that complicated. Just set a small percentage for rain in every stadium, and a small percentage for snow in December and beyond for the cold weather stadiums. You'd get rare precipitation everywhere and nobody would be the wiser.

          It's amazing the new and creative ways they fuck these games up. Patches are the enemy. The consumer is the tester.

          Comment

          • Bear Pand
            RIP Indy Colts
            • Feb 2009
            • 5945

            #20
            Nah there was no testing involved here. They shipped the game knowing it was fucked up. Dude knew it was a problem in January.

            Being realistic I don't expect them to be honest and say "Hey guys the franchise weather is broken, but please come out and buy the game anyway! Pre-order now!!"

            But they should have at least given the user the option to adjust it.

            Comment

            • Maynard
              stupid ass titles
              • Feb 2009
              • 17876

              #21
              Originally posted by jfhennedy
              I was wondering if the audio popping was a problem for everybody or not.
              i think this is just a ps3 issue. I have not heard any kind of popping sound on 360

              Comment

              • Garrett67
                Glory Hole Monitor
                • Feb 2009
                • 4538

                #22
                Originally posted by Maynard
                i think this is just a ps3 issue. I have not heard any kind of popping sound on 360


                I haven't heard it on 360 either and it happens about 5-6 times per game (maybe more) on PS3.


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