I've noticed this for a while now, but never felt a need to both anything about because it didn't seem like such a big deal. It just seems out of hand the more that I look at it, though.
Has anyone else noticed that when you supersim (on the 360 at least) the plays take way longer than they would if you were actually playing the game or even in real life? If you sim a drive, it will take about 5 or 6 minutes off the clock. Drives typically take 3 minutes at the most when I play. What was ridiculous about it though is that I went to supersim a where I would have been on defense. I sim the kickoff, and Percy Harvin returns it for a touchdown, while somehow taking 33 seconds off the clock. How the hell is that even close to possible? Kickoff returns for touchdowns never really take more than 15 seconds.
So has anyone had this happen?
Has anyone else noticed that when you supersim (on the 360 at least) the plays take way longer than they would if you were actually playing the game or even in real life? If you sim a drive, it will take about 5 or 6 minutes off the clock. Drives typically take 3 minutes at the most when I play. What was ridiculous about it though is that I went to supersim a where I would have been on defense. I sim the kickoff, and Percy Harvin returns it for a touchdown, while somehow taking 33 seconds off the clock. How the hell is that even close to possible? Kickoff returns for touchdowns never really take more than 15 seconds.
So has anyone had this happen?
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