The Last of Us

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  • Twigg4075
    Kindergarten Cop
    • Feb 2009
    • 20056

    Originally posted by Maynard
    yeah but your not one for quality games. you play any piece of turd on the market and typically miss out on the greatest of games.

    btw, no game is worth $120
    I absolutely do buy some very middling or mediocre games when they are crazy cheap. I don't think I've ever bought a downright terrible piece of shit but my opinion differs. Even if I did it was crazy cheap and I'd never try to say it was amazing.
    Some of the idiots around here will bring up RE6. Not only did I only pay like $15-20 for it but I had a lot of fun with it, especially co-op. Was it a great game? Nope. But it was entertaining. TLoU is beyond great though.
    As far as you not wanting to buy a game twice, that's your prerogative. I do it all the time. If I love a game I'll buy it for 360 and PS3. This is no different.

    Sent from my Samsung Galaxy SIII using Tapatalk.

    Comment

    • Handleit_44
      Posts a lot
      • Jun 2009
      • 3330

      The Last of Us Remastered – Coming to PS4 Summer 2014


      Well, it’s no secret that we have been working night and day at the studio to bring The Last of Us to PS4.

      We’re calling it The Last of Us Remastered.




      Moving our efforts to the PS4 has allowed us to remaster an already phenomenal looking The Last of Us in 1080p with a list of upgrades including higher resolution character models, improved shadows and lighting, upgraded textures, along with even more improvements. We love setting challenging technical hurdles for us when working on each game – and this is no different. We’ve been working hard on The Last of Us Remastered to release a next-gen evolution worthy of the 200+ Game of the Year awards, not to mention the acclaim and expectations of our fans. We will be revealing more detailed information about the upgrades for the PS4 version in the coming months.

      In addition to all the technical updates, we’re also including an exclusive director’s commentary for all in-game cinematics featuring Creative Director and Writer, Neil Druckmann; Voice Actor, Troy Baker, who plays Joel; and BAFTA Award winning Voice Actress, Ashley Johnson, who plays Ellie.

      We’ve released a ton of additional content since The Last of Us launched in June 2013, including our first ever single player expansion, Left Behind. We’re happy to say that the major content releases will be included with The Last of Us Remastered:
      • Left Behind single player expansion
      • Abandoned Territories multiplayer map pack
      • Reclaimed Territories pack – details will be coming soon on exactly what is included


      Whether you are new to The Last of Us or have played it already on the PS3, we hope you are all looking forward to this release. We are!

      You can preorder The Last of Us Remastered for PS4 right now from many of your favorite retailers and receive these preorder bonuses:
      • 100 Supply Points (XP) for use in Factions mode
      • Two special bonus skins for Joel and Ellie which will be unlocked after your complete the single player campaign
      • Increased Crafting Speed for use in the Single Player Campaign
      • Increased Healing Speed for use in the Single Player Campaign
      • 9mm Reload Speed Increase Upgrade for use in the Single Player Campaign
      • Rifle Clip Capacity Increase Upgrade for use in the Single Player Campaign


      If you preorder on the PlayStation Store, you will receive three extra preorder bonuses to unlocks in Factions multiplayer:
      • Early Access to the Brawler Survival Skill in Factions Mode
      • Early Access to additional Loadout Points for use in Factions mode
      • Early Access to the Jeep Cap and Surgical Mask for use in Factions mode


      Now that we’ve finally gotten the official announcement out of the way, we’ll be keeping you updated regularly about The Last of Us Remastered until it releases Summer 2014.

      Comment

      • Twigg4075
        Kindergarten Cop
        • Feb 2009
        • 20056

        I'm still not seeing how this is any different than a GotY Edition? If there was any game worthy of a GotY Edition, this was it. If you don't want it, don't buy it.

        Comment

        • Handleit_44
          Posts a lot
          • Jun 2009
          • 3330

          Comment

          • Handleit_44
            Posts a lot
            • Jun 2009
            • 3330

            Comment

            • cf24
              WESTBROOK
              • Feb 2009
              • 2705

              I Redbox'ed it a couple weeks after it came out, played it for a little bit, then took it back. I'll get this when it drops, though.

              Comment

              • Maynard
                stupid ass titles
                • Feb 2009
                • 17876

                Originally posted by jms493
                The story was awesome and epic but the gameplay was annoying more often then enjoyable.

                Honestly Seth....let's not get into this for the sake of sanity.
                so you dont think the game was the goat? could you post a little more detailed opinion of the game?

                and for anyone who thinks it was the goat...why?

                Comment

                • buckeye
                  Noob
                  • Dec 2013
                  • 0

                  I don't think it is the GOAT. Its a top 10 for me for sure though.

                  Sent from my DROID RAZR HD using Tapatalk

                  Comment

                  • Twigg4075
                    Kindergarten Cop
                    • Feb 2009
                    • 20056

                    Originally posted by Maynard
                    so you dont think the game was the goat? could you post a little more detailed opinion of the game?

                    and for anyone who thinks it was the goat...why?
                    The story is one of the best in games. The voice acting was incredible. The writing of the dialogue was top notch. It's the best looking game of the PS3/360 generation. Despite what JMS or others say, the combat was great. Getting a headshot with a rifle is so satisfying. Hitting an enemy with a shotgun at close range felt oh so good. The stealth especially was expertly done. The sense of actual survival was probably the best I've ever seen in any 'survival' or 'survival horror' game. The RPG elements of upgrading your charcter and weapons was done well. It was one of the most brutal and gruesome games I've ever played. You "felt" every melee encounter. The sense of tension when trying to avoid the clickers and really just dealing with enemies in general was the best I've seen. The fact that the game is basically one big escort mission but not ONCE does it feel like you're being hampered in any way by the other character.

                    It also didn't hurt that the story DLC was probably the best piece of DLC I've ever played.

                    My only real knock on the game was how sometimes you would be taken out of the experience when an NPC like Ellie would try to get to cover and and walk right past an enemy and not be seen.

                    Comment

                    • SethMode
                      Master of Mysticism
                      • Feb 2009
                      • 5754

                      Originally posted by Maynard
                      so you dont think the game was the goat? could you post a little more detailed opinion of the game?
                      Well, I can't speak for jms, but I can for myself. First, the good stuff. The story, in spite of some drawn out parts to lengthen gameplay, is exceptional. The ending in particular, is probably the most well done conclusion to a video game ever. The voice acting and graphics are both top notch. Character interactions are wonderful, and serve to really create protagonists that you care about. It's the kind of top notch stuff that most other studios/writers strive for but often don't comes close, IMO (looking in particular at the mess that is the Metal Gear Solid story).

                      But, it's a video game, and for me, the actual gameplay part is what keeps it pretty well out of reach as far as being the great game of all time. It is as simplistic and repetitive as an Uncharted game. Wave after wave of guys that could be described as "hencman 1" come flowing into the battle arenas over and over in the "combat" sections (which, to its credit, are often at least somewhat possible to complete stealth-wise, unlike Uncharted), and then there are the sections where you see spores, which turns into stealth sequence after stealth sequence, peppered with an occasional moment where you piss everything off and run to a safe spot to take down all those enemies running at you. Throw in there telegraphed signs that these arenas exist (spores and your gas mask for stealth/clicker scenes, an insane abundance of bottles and/or bricks to pick up for combat scenes), and the entire thing started to wear on me.

                      It sounds overly harsh, and it's not meant to, really. I think that the game is great. I just wouldn't personally call it the greatest of all time, because by the middle part, I was sick of playing it and only doing so for the story.

                      Comment

                      • Twigg4075
                        Kindergarten Cop
                        • Feb 2009
                        • 20056

                        Correct me if I'm wrong, because my memory is horrible, but didn't you think the combat in Infinite was very good?

                        Comment

                        • SethMode
                          Master of Mysticism
                          • Feb 2009
                          • 5754

                          Originally posted by Twigg4075
                          Correct me if I'm wrong, because my memory is horrible, but didn't you think the combat in Infinite was very good?
                          I do like the combination of tonics and guns more than the Uncharted/Last of Us style, but I had the same problems with Infinite as I did Last of Us. Maybe more so, because there seemed to be more of it in the final hours. I was hanging in there for the story by the end of it.

                          Still, Infinite is irrelevant. I was simply saying why the Last of Us wasn't in the conversaion for what I consider the greatest game ever. Infinite isn't either.

                          Comment

                          • Twigg4075
                            Kindergarten Cop
                            • Feb 2009
                            • 20056

                            Originally posted by SethMode
                            I do like the combination of tonics and guns more than the Uncharted/Last of Us style, but I had the same problems with Infinite as I did Last of Us. Maybe more so, because there seemed to be more of it in the final hours. I was hanging in there for the story by the end of it.

                            Still, Infinite is irrelevant. I was simply saying why the Last of Us wasn't in the conversaion for what I consider the greatest game ever. Infinite isn't either.
                            My point is about the predictability of the combat encounters that you mentioned in your post. I think you're wrong. Whereas in Infinite, and I've mentioed this many times, where EVERY time you enter a room and see tears you know with 100% certainity you have a contrived battle coming your way. Not to mention the gun play in that game was rote and IMO the plasmids were a shadow of the ones in the previous games, but I digress. Whereas in TLoU, there are TONS of occassions were rooms and areas are littered with bricks and bottles and there is no combat. I think they did that on purpose to always keep the tension high and you never knew what to expect. I also disagree about the predictability of the spores and stealth sections. There are also at least a few times where you encounter spores and have to put on your mask and don't have a combat encounter.

                            I can make these statements with 100% certainty because I'm currently on my second playthrough and I'm about 70% complete.

                            Comment

                            • Maynard
                              stupid ass titles
                              • Feb 2009
                              • 17876

                              i find it semi amusing that the focus is on how games provide indicators of forthcoming battles. if you are playing a game i think the assumption of combat is expected and unless you are new to game you will know when these scenarios will come about.

                              what i find interesting is this game is being praised for such a top notch story. not for its gameplay

                              Comment

                              • SethMode
                                Master of Mysticism
                                • Feb 2009
                                • 5754

                                Originally posted by Twigg4075
                                My point is about the predictability of the combat encounters that you mentioned in your post. I think you're wrong. Whereas in Infinite, and I've mentioed this many times, where EVERY time you enter a room and see tears you know with 100% certainity you have a contrived battle coming your way. Not to mention the gun play in that game was rote and IMO the plasmids were a shadow of the ones in the previous games, but I digress. Whereas in TLoU, there are TONS of occassions were rooms and areas are littered with bricks and bottles and there is no combat. I think they did that on purpose to always keep the tension high and you never knew what to expect. I also disagree about the predictability of the spores and stealth sections. There are also at least a few times where you encounter spores and have to put on your mask and don't have a combat encounter.

                                I can make these statements with 100% certainty because I'm currently on my second playthrough and I'm about 70% complete.
                                That's fine, and I'm glad you got so much out of the combat. I can say with 100% certainty that I never felt tension going into combat, and never found it to be a surprise. The closest I felt to tension was over the Clickers because I found at times that the one hit kills from them were annoying.

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