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Added support for Live Streaming in all Public Match playlists.
Added League Best from Season 1 to Player Card.
If you played in multiple series and/or multiple teams then your highest division and rank will be displayed. The League Best will span all seasons. If you finish with a higher division rank in Season 2 then your new League Best will be displayed after Season 2.
Added a Cumulative Daily Pool instead of a Weekly Pool in League Play. 200 Rank Points are added to a player’s pool every day. Points that are not used are rolled into the next day.
Added 2 new pages to the Combat Record (the Combat Summary and Medals).
Implemented sorting of Medals in the After Action Report.
Lowered HUD threshold for the "low health" overlay to increase player’s awareness of low health.
Added a “Go to Top” button for the League Leaderboard.
Issues Addressed
Matchmaking modified to never return games outside of player’s own continent, unless the Connection Type in Search Preferences is set to “Any”.
Addressed an issue where the UAV would not trigger if called in while aiming down sight.
Addressed an issue where the Master Demolition challenge did not unlock when the requirements were complete.
Addressed issue with the headshot sound not playing in final Killcams and Theater Demos.
Fixed an issue in League Play where “Career Wins” for a Series were not displayed during placement in the Lobby Career Overview.
Updated the After Action Report in League Play so that bonus points are not summed with the ladder points in points earned for the match.
Removed the ability to make dual wield attachment combos in Elite Create a Class and addressed an issue where these classes were appearing as missing in game.
Corrected mode description message displayed on YouTube when Live Streaming Public Match Core game modes.
Stocks on SMGs no longer allow a player to move faster while ADS than when moving normally.
Shotgun crosshairs will no longer turn red if an enemy is out of the shotgun’s maximum damage range.
Fixed an issue where bullets would not fire straight immediately after aiming down the sight while moving at the same time.
Improved turret tracking to eliminate false positives when checking line of sight.
Turrets now have smoother tracking when targeting players.
Improved bot pathing on multiple maps.
Current League Info is now getting updated properly in the Player Identity.
Manual sorting on League Teams removed as the results are now returned correctly.
Improved the Scoreboard to make friend Playercard information more accessible.
Addressed multiple UI issues.
Players can no longer earn credit towards a Prestige Equipment challenge through “friendly” flashbangs, concussions, and shock charges.
Fixed Select Fire weapons reverting back to their default fire method when using certain Scorestreaks and not calling them in.
Addressed an exploit where the game allowed access to the Custom Games Settings while believing the game was Public Matchmaking, allowing XP.
Fixed UI errors when linking Live Stream.
Score and points are no longer awarded if a player destroys their own turret in Hardcore FFA.
Improved image alignment when Stereoscopic 3D is enabled.
Addressed an issue where players were able to plant numerous Assault Shields.
Addressed an issue where the Stealth Helicopter was able to drop below the map in Drone.
Players are no longer able to get infinite Black Hats by immediately using another Black Hat.
Addressed an issue where it was possible for a player to equip two Assault Shields at the same time.
Players Spectating a One in the Chamber game no longer earn Survivor Bonus Points.
A player can no longer earn Medals for multi-kills if they continue to kill quickly after dying and re-spawning.
Various minor map fixes were made across multiple maps.
Gameplay Balancing
Scorestreaks:
Death Machine: 3 hit kill range increased.
Dragonfire: health increased, gun spread reduced.
AGR: ground speed increased, reduced machine gun close range damage.
Warthog: reduced missile delay.
Lodestar: reduced missile speed and AOE radius.
Swarm: drone re-spawn delay increased.
Perks:
Hard Wired: Players with hard wired are now completely unaffected by EMP grenades.
Equipment:
Trophy System: increased range.
SMGs:
All + Silencers: reduced range.
Assault Rifles:
All: reduced idle sway.
M27: reduced amount of bullets to headshot kill at all ranges, increased 4-hit kill range.
Type25: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SCAR: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SIG556: penetration increased from medium to large, increased maximum number of bullets to kill at long distance and reduced burst delay.
TAR21: increased 3-hit kill range.
SMR: slight increase to damage so that 2 hit kills can still happen with minor penetration, headshot multiplier increased at long distance.
I think this most recent patch has balanced things more, wish they would do something about the snipers though people are using these things like assault rifles. Doubt I'll buy the DLC though granted the new zombie mode sounds cool.
Has anybody downloaded the Revolution DLC map pack yet? It's only been out a few hours and some guy has already unlocked the Diamond skin for the Peacekeeper SMG
Has anybody downloaded the Revolution DLC map pack yet? It's only been out a few hours and some guy has already unlocked the Diamond skin for the Peacekeeper SMG
I read that if you have the season pass you get double XP on the Peacekeeper today. Maybe that helped him.
Season I: 10-6 (NFC North Champions)
Season II: 9-7 (NFC North Champions)
Season III: 13-3 (NFC Champions)
Season IV: 11-5 (NFC North Champions)
Season V: 2-1
Shit don't come out til February 28th for us PS3'ers.
The Season Pass worth it? $49.99 seems like a lot to me...
I didn't buy the season pass. I had some MS points on my XBL account and just downloaded the Revolution map pack. My line of thinking is that it was $15 and I probably have that much more enjoyment left out of Black Ops II. I won't really care about the game beyond at most the next map pack which would only have me $30 in vs. $50 on DLC for the game.
Looks like double weapons XP all weekend....the Treyarch MOTD was updated in game today-
Starting on Friday, Feb 1st (10 am/PST) and going through Monday, Feb 4th (10 am/PST) you will earn Double Weapon XP on all weapons. Double XP allows to level up and unlock attachments at twice the usual rate.
The Peacekeeper is straight cheese..........I can see it becoming the new gun that everyone is using, because it has the quickness and lightness of an SMG, but the power of an assault rifle.
The maps are okay...not great, but not bad either. They are a decent size. I like them.
The Peacekeeper is straight cheese..........I can see it becoming the new gun that everyone is using, because it has the quickness and lightness of an SMG, but the power of an assault rifle.
The maps are okay...not great, but not bad either. They are a decent size. I like them.
This is pretty cool. Seems like a lot better streaming option than YouTube since it is for more than league matches.
Announcing In-Game Twitch Broadcasting with Call of Duty: Black Ops II
Jan 30 2013 · 30 comments · News
We’re thrilled to announce a new partnership with Activision and Call of Duty: Black Ops II. Starting today on Xbox 360 (and coming soon to PlayStation 3 and PC), you’re now able to broadcast your gameplay directly to your Twitch channel from within the game itself, with no additional hardware or software required.
Since its release in November 2012, Activision’s Call of Duty: Black Ops II has consistently been one of the most popular titles on Twitch, and gamers have made it clear that they wanted to see our live streaming technology implemented into the game. We hope you agree that it’s been worth the wait, as Twitch in-game broadcasting supports a number of fantastic features:
Connect to your Twitch account from within Call of Duty: Black Ops II
Broadcast freely and direct to your Twitch channel
Webcam enabled for picture-in-picture broadcasting with Xbox Kinect
Automatically share your live feed to Facebook and Twitter
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