COD: Black Ops 2
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Looked like all SP stuff. MP will still be kill streak balanced(if you can even say that) bullshit.Comment
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So the Gamestop Twitter campaign's been running a little bit for this.
They want people who pre-ordered to post pics of the poster they're giving out for now...
Top three so far?
and Tits:
...I think I'm going to ironically follow this game now.Comment
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All of the perk pro's sound like they're way too much. COD4 was so good because it was simple. Three, five, and seven killstreaks, and simple perks.
I might be slightly interested in the story but idk.
Most likely i will say i won't buy it (just like with BO and MW3), then somehow i will find myself at the midnight release (just like the last two games).Comment
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All of the perk pro's sound like they're way too much. COD4 was so good because it was simple. Three, five, and seven killstreaks, and simple perks.
I might be slightly interested in the story but idk.
Most likely i will say i won't buy it (just like with BO and MW3), then somehow i will find myself at the midnight release (just like the last two games).Comment
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MFer looks like Michael Rooker to me.
And supposedly this...
...equals new Zombies Mode?
Yeah.
I guess.Comment
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Black Ops 2 Gameplay Features: 5 Things We Caught in the New Trailer
As you might have expected, the Call of Duty: Black Ops 2 will be offering players a new gameplay experience in the Call of Duty franshie and you can definietly see them in the Black Ops 2 reveal trailer. Luckily, G4 has done the hard work for you and shined a spotlight on some of the gameplay features from the trailer to share with you.
Here is our list of the Top 5 Features we spotted in the new Black Ops 2 trailer.
5. Have Legs Will Travel
The mech you see above is called a CLAW (Cognitive Land Assault Weapon). It's an unmanned tank that looks like a mech in Metal Gear Solid 4. If you look closely you will see that the CLAW is equipped with a minigun, railgun, eight mortars, and a scoped rifle. The gameplay will involve you not only taking out human enemies and simple vehicles, but position you into certain situation that require teamwork and lots of firepower.
4. Follow The Leader
As you can see by the image above, this is the HUD of the quadrotor in action. At the bottom of the HUD you can see four methods of attack when using the quadrotor, as well as being able to detonate it on demand. What is interesting is in the yellow box, you can tap the left bumper to have squads follow your quadrotor, or if you hold down the left bumper you can have all of your squads follow it.
Also, there is a message in the HUD that says, secure. Players will be able to complete the objectives in their own pace rather than the old gameplay style in Black Ops where you knew where enemies were place and the game was scripted. It seems the missions will change and be different every time you play.
3. Take Control
Flying through Los Angeles on a unmanned aircraft and being able to control where you want to go gives players a more sandbox gameplay element in Black Ops 2. The image above is the HUD of the unmanned aircraft and in the yellow box you can see that hitting right trigger will switch you into CTOL mode, offering Black Ops players the option to completely control your aircraft and fly where you want to go. Also, you'll be able to attack using Sky Buster missiles dealing major damage to your enemies.
2. Back In The Saddle
Horses are new to the Call of Duty series and it seems to be on-rails as you escape from Menendez's forces across the Middle East while a choppers try to stop you. It seems you will get the same sense of experience as you did in the pervious Call of Duty series, but with horses. There is nothing showing that it will play like [url=http://www.g4tv.com/games/xbox-360/57148/red-dead-redemption/]Red Dead Redemption as you can go anywhere you want in the Middle East, but leaping great heights, sand blurring your vision, and bullet flying by your face will still be satisfying and simulate your mind.
1. Stamp of Approval
Black Ops 2 introduces small QR codes on your weapons? On Mason's pistol, you can see one of these codes, and next to it, it says, "Treyarch PAT. SERIAL ZWHT397"; Could this mean players will be able to share their custom weapon designs with their friends simply by creating a QR code for them to scan? Or, at the very least, allow players to manage their loadouts on the go via whatever mobile app component the game will no doubt include. This would fit it nicely with all of their talk about incorporating new and unexpected social media elements into the COD experience.
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I could give about two shits and no more for Zombies. I was addicted to CoD4, WaW sucked, MW2 sucked... In the end I always returned to CoD4. Black Ops was the most similar to CoD4 for me so I enjoyed that one for a bit until GT5 and then going back to school took me away from it. MW3 didn't interest me in the slightest.
Black Ops 2 sounds like my kind of shooter. I love hardcore mode, I hate cheesy kill streaks, I hate cheesy tactics like tubers, RPGs, etc. and I hate gimmicky shit like quick-scopes. I used to be a HC S&D snob and if all goes well with school, I'll only have one class in fall and non in Spring so if I were to ever get back into Call of Duty, this would be the opportunity.
I'm still not 100% sold on it, but I'll definitely be watching the news on this one more than the last few...[REDACTED]Comment
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Call of Duty: Black Ops II is the cover story in the June issue of The Official PlayStation Magazine UK.
In the magazine’s 10 page feature the below details and screenshots for the blockbuster first person shooter were revealed.
-Facial detail has been taken to a whole new level
-Environmental textures are far more complex
-New lighting technology
-A live horse was used for the full performance motion capturing process
-REM or Rare Earth Materials are central to the USA vs China conflict in Black Ops II
-Expect twice as many zombies
-Improvements to narrative
-Flashback missions take you to Afghanistan
-New mission types bring sandbox gameplay to Call of Duty for the first time
-David Mason, son of Alex Mason, will be playable
-Multiplayer has been stripped back to its core
-Depending on your choices during campaign mode your ending may differ
The choice to make the jump to a future cold war in Call of Duty: Black Ops II was decided ‘from the beginning’, according to Treyarch studio head, Mark Lamia. Lamia also promises a compelling narrative and a three-dimensional villain whose motives will play out through the past and future time periods.
Screens and Story: http://thesilentchief.com/2012/05/14...s-and-details/Comment
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