What CC changes for OF's

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  • killgod
    OHHHH WHEN THE REDSSSSS
    • Oct 2008
    • 4714

    What CC changes for OF's

    Just some things to look at/discuss

    Preseason
    -While the use of time for this sucks to add into the schedule of an OF, I think it'll be fun and useful to go through. You'll have a larger roster, have your cuts to make, have to worry about injuries (on the note of injuries, Broken Collarbones has been reduced, but players can get hurt at anytime so I'm guessing practice or at random as well as preseason? Injuries also don't wipe clean at end of season, they can carry over) so you'll need to manage your lineup like a proper NFL team would. You get a live game vs a user opponent to practice some new ideas on without worrying about a result. You get to have a feel for your fringe players to see if you like them or not, as opposed to last year you get drafted guys and they are locked up long term before you had any clue what they were like.

    Weekly Tasks
    -Practice needs to be done every game week for XP, I think you can sim it though. Something we'll all need to find time for and it does sound decent to do.
    -Spending your players XP (random fact, RB's earn pts for OL as well)
    -Upgrade your coach XP
    -Scouting for draft picks the same.
    -Contract negotiations the same.
    -etc.

    Autopilot
    -Good feature to turn on in player absences, but is CPU only.
    -If the CPU is decent enough to play against, we could throw the aggravation of subs out the window.
    -Would the CPU fuck with your team tho? Sign players, etc?


    Seems like we'll need to find a fuck ton more time to get through a single week. Everyone involved in an OF is going to need to be dedicated as fuck.


    Anyone know any other good points that are different now?
  • Len B
    :moonwalk:
    • Oct 2008
    • 13598

    #2
    ONLY DO ONE LEAGUE THIS YEAR!

    Don't really like the idea of playing meaningless games -- possible we can just do 1 cut every day for 4 days? You can plan your cuts in advance if you think you'll be gone.

    One thing I'm worried about with the XP thing is the potential for people to slut certain players on their team to boost their ratings (ie: forcing every pass to one player to get his ratings up) or throwing when the game is out of reach just to boost ratings. Sportsmanship issues could arise. I know for gameplan purposes it's easy to stop one WR instead of an entire field, but it still doesn't make it any less lame.

    Comment

    • Len B
      :moonwalk:
      • Oct 2008
      • 13598

      #3
      Actually, a way to combat the overuse thing that we partially discussed last year could be to implement that usage rate % system. I don't remember the exacts of it, but something like using a 6:1 ratio in terms of carries between starting backs and reserve backs, or no more than 50% of completions to one receiver or something.

      Maybe that's going overboard, but I just see clowns using XP as a way to get 3,000 yards with one player this year.

      Comment

      • OnlyOneBeerLeft
        Fuck em
        • Oct 2008
        • 10430

        #4
        Originally posted by Len B
        ONLY DO ONE LEAGUE THIS YEAR!

        Don't really like the idea of playing meaningless games -- possible we can just do 1 cut every day for 4 days? You can plan your cuts in advance if you think you'll be gone.

        One thing I'm worried about with the XP thing is the potential for people to slut certain players on their team to boost their ratings (ie: forcing every pass to one player to get his ratings up) or throwing when the game is out of reach just to boost ratings. Sportsmanship issues could arise. I know for gameplan purposes it's easy to stop one WR instead of an entire field, but it still doesn't make it any less lame.
        That is a terrible problem regardless, was last year and always will be, there's not much way to police it either

        Comment

        • Virix
          I see you
          • Nov 2008
          • 3308

          #5
          They already said XP points are capped. If you get say 100xp for throwing for 300 yards, you dont get more because you threw for 500. I think that will help to keep things in line. Theres no reason to slut out players once they hit the mark.

          Comment

          • killgod
            OHHHH WHEN THE REDSSSSS
            • Oct 2008
            • 4714

            #6
            Originally posted by Virix
            They already said XP points are capped. If you get say 100xp for throwing for 300 yards, you dont get more because you threw for 500. I think that will help to keep things in line. Theres no reason to slut out players once they hit the mark.
            Yeah, they've stressed a few times that they have limited things for abuse.

            Comment

            • July 4 1776
              Proud Vikings Lover
              • Oct 2008
              • 1526

              #7
              Originally posted by Virix
              They already said XP points are capped. If you get say 100xp for throwing for 300 yards, you dont get more because you threw for 500. I think that will help to keep things in line. Theres no reason to slut out players once they hit the mark.
              Doesnt really stop you from putting a second string qb in their and lighting it u though lol
              SKOL VIKINGS ALL DAY MVP

              Comment

              • JOHNNYTHECLOWN
                WAAAASSSSUUUUP
                • Mar 2009
                • 3422

                #8
                Originally posted by OnlyOneBeerLeft
                That is a terrible problem regardless, was last year and always will be, there's not much way to police it either

                Yeah, there's always one faggot in the group.

                Comment

                • Matt
                  No longer a noob
                  • Jun 2012
                  • 1565

                  #9
                  For the preseason games. Have they said if they are Madden Generated UDFA or only players we pick up in FA/Draft involving weekly cuts?

                  I know last year UDFA were overpowering on Offline Franchise

                  Comment

                  • smitty229
                    No longer a noob
                    • Apr 2011
                    • 1148

                    #10
                    idc wat we do just ready for another good leauge to get going

                    Comment

                    • killgod
                      OHHHH WHEN THE REDSSSSS
                      • Oct 2008
                      • 4714

                      #11
                      Originally posted by Matt
                      For the preseason games. Have they said if they are Madden Generated UDFA or only players we pick up in FA/Draft involving weekly cuts?

                      I know last year UDFA were overpowering on Offline Franchise
                      I'd imagine whatever there is, it's not the same as last year since the whole mode is new. I don't see that being an issue in a 32 user league and the new XP system is there on top of that. They won't progress into studs unless we the owners invest into them, which justifies it.

                      Comment

                      • killgod
                        OHHHH WHEN THE REDSSSSS
                        • Oct 2008
                        • 4714

                        #12
                        Originally posted by July 4 1776
                        Doesnt really stop you from putting a second string qb in their and lighting it u though lol
                        I wonder how shite QB's will pan out using the new trajectories. We also have sliders to use so we can alter things to our liking if any facet of the game is too powering.

                        Comment

                        • Virix
                          I see you
                          • Nov 2008
                          • 3308

                          #13
                          Originally posted by July 4 1776
                          Doesnt really stop you from putting a second string qb in their and lighting it u though lol
                          I expect that, but if you get lit up by a 2nd striing QB, thats on you lol.

                          Comment

                          • July 4 1776
                            Proud Vikings Lover
                            • Oct 2008
                            • 1526

                            #14
                            Thats true but it could make for an interesting way to build up high caliber qbs and trade them like the pack and pats do
                            SKOL VIKINGS ALL DAY MVP

                            Comment

                            • killgod
                              OHHHH WHEN THE REDSSSSS
                              • Oct 2008
                              • 4714

                              #15
                              Originally posted by July 4 1776
                              Thats true but it could make for an interesting way to build up high caliber qbs and trade them like the pack and pats do
                              That's true. Gives more reason than injury to get your starters out too. So in essence, helps with the stat whoring on star players.

                              Comment

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