The title pretty much says it all. In the next few days I'm going to be researching the effects of raising and lowering Play Recognition (PRC) and Awareness (AWR) in a simulated season. Also, I'm going to adjust these settings to try to make notable inferences about their effect on gameplay. There's an article that breaks down these stats somewhat at this link --> http://maddenmanniac.blogspot.com/20...-and-play.html
If you're reading this, I hope you'll provide some feedback as to methods of implementation. I know I'm going to mostly follow the experiment in the link, but with a few minor changes. He simmed 1 season per test (99, 50, and 0 AWR), and I plan to sim no less than 10 seasons per test. Also, I plan to do much more with the PRC adjustment, simming just as many seasons for PRC changes as AWR.
That's the meat and potatoes of this thing, but I'm willing to break down any attritbute or combination of attributes by request (and within reason, please). I consider myself to be extremely well-educated in Madden sim-style football, so bring your questions, comments, and concerns to the table.
Thanks for reading, and I look forward to all the comments (even the negative ones).
If you're reading this, I hope you'll provide some feedback as to methods of implementation. I know I'm going to mostly follow the experiment in the link, but with a few minor changes. He simmed 1 season per test (99, 50, and 0 AWR), and I plan to sim no less than 10 seasons per test. Also, I plan to do much more with the PRC adjustment, simming just as many seasons for PRC changes as AWR.
That's the meat and potatoes of this thing, but I'm willing to break down any attritbute or combination of attributes by request (and within reason, please). I consider myself to be extremely well-educated in Madden sim-style football, so bring your questions, comments, and concerns to the table.
Thanks for reading, and I look forward to all the comments (even the negative ones).
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