Forza Motorsport 5
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More Real-Life Tracks:
Biggest thing I want with this next one is more tracks and more types of cars. Monza, Spa-Francorchamps, Bahrain, Dubai Autodrome, Bathurst, Daytona (mostly for the road course) and some of the lesser known North American tracks that ALMS and Grand-Am race on, like Limerock, Mosport and VIR. Adding some street circuits would be pretty cool, like Long Beach or Baltimore. Oh, and you absolutely MUST have Circuit of the Americas in this version. ALMS, Grand-Am, F1, Aussie V8, WEC all race on this track, so there's no reason for it to not be in this game.
Update and Add Cars From Real Racing Series:
As for cars, it'd be nice to have Porsche available from the start. One of most successful brands in racing in history, it needs to be there at launch. Other cars need to be updated. The DTM cars are out of date (and BMW needs to be added), Aussie V8s could use a face lift, especially with Nissan now in the fold and the GT cars need to be updated. Adding in some other types of race cars would be cool as well, like Daytona Prototypes and maybe even IndyCars. Adding in some of the lower level racing series would be cool as well. Like the WTCC and BTCC and Grand-Am's GT class, stuff like that. I mean, we have the street versions of these cars in the game, but it's impossible to really level them out and race them together since there's no regulations. Give us the racing versions so it makes this possible.
Spice Up Single-Player:
You have to make the single-player more exciting. For one, it's too easy. Secondly, the computer AI needs to be updated, they can drive like real morons at times. My idea for updating the single player would be to use real racing series from around the globe for each season. Instead of doing a bunch of random shit for each of the 10 seasons, make like season 8 the ALMS season and run their cars for a season, use the WTCC for season 4, use Aussie V8s for season 6, use DTM for season 7. Shit like that. In my opinion, that would make it a ton more fun.
Night Time and Weather:
And now with night time in Forza Horizon, I'm sure it'll be in FM5, but that's something that has to be there. Night racing is a huge part of endurance racing and including it is something that has to be done. Rain would be cool, but it's not as important to me as the night time is. Both of these were in GT5, so there's no reason Forza can't have them.
Tires and Fuel:
Tire degradation and fuel usage need to be improved big time. In the Forza league, we'd run races that were close to an hour, and there was no falling off with the tires, and fuel never ran out. That's pretty dumb. This is pretty much the only area where I think GT5 is better. Their fuel and tire usage during races is spot on and makes their endurance races a lot of fun.
Single-Player Endurance:
Lastly, why'd you take out the single-player endurance races in Forza 4? That was one of my favorite things from previous Forza titles. I get that you wanted to cater towards more casual fans, but let's be realistic, the casual fans aren't going to play long enough to advance their single player career into seasons 8, 9 or 10 or some shit. Put the endurance races back you bastards.
Pretty much the only reason I still play GT5 from time to time is b/c of their single-player endurance races and their tire/fuel usage. It's fun as hell, despite the horrible variety in cars, to fire up GT5 and race endurance. I mean shit, they have the ACTUAL 24 Hours of Le Mans and 24 Hours of Nurburgring. Throw us true sports car racing fans a bone Turn 10. -
- Night Racing
- Weather Racing
- Better Pits with options to do stuff like change aero, tire pressures, ect.
- Better sound...Forza 4 sound in cockpit was very good but it could be more visceral.
- Even more options and controls in online lobbies. Custom Starting Grid
- Allow even more building options.
- More cosmetic add ons
- MOAR WHEELZ!
- Single player........hmmm. I dont know.
- Maybe have the ability to run a league or race series online
- Access it via web.
- Allow race commissioner admin rights to adjust points and mistakes.
- Radio stations with real music...ability to add your own custom tracks and music
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I can't wait though. I wonder if they will have the ALMS/Grand Am license for 5.Comment
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Except not at all. Forza Motorsport and Forza Horizon are completely different types of games. Motorsport is a sim-racer and Horizon is an arcade-racer. It's not like COD who just pumps out the exact same game each year. These two games cater to completely different racing crowds. Is Microsoft trying to make some more money by pumping out Horizon every other year, I'm sure, but Turn 10 and their work on Forza Motosport is anything but COD like.Comment
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you guys need to take the blinders off. forza and horizon are not completely different games. the difference between sim and arcade in these 2 games is minimal. and twigg is 100% right. this series is no different than COD or Guitar Hero...although at least with those games you got new maps and songs. with forza its essentially the same game with no new maps or cars. so its really more like madden because you get a few new features each year.Comment
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you guise are right...its becoming a cash grab.
Let's not derail this thread on this meaningless discussion.Comment
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I won't argue with that. I know Forza is still a quality series. I just hope MS doesn't drive it into the ground because it's one of the few exclusive games they have.Comment
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as long as i know iam right....lol
its still a great game..plus i think it benefits from being somewhat of a niche series. the developers dont have the draw of a game like COD so they have to put out a quality product each year...which they clearly do
i think meshing aspects of horizon into forza is a must though. not the racing physics, but more of the presentation things. dynamic weather and day/night racing is a must. the career mode needs something to give it a drawComment
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as long as i know iam right....lol
its still a great game..plus i think it benefits from being somewhat of a niche series. the developers dont have the draw of a game like COD so they have to put out a quality product each year...which they clearly do
i think meshing aspects of horizon into forza is a must though. not the racing physics, but more of the presentation things. dynamic weather and day/night racing is a must. the career mode needs something to give it a draw
I think Formula 1 might have a good one but Swarley would be better fit to answer that question.
To be honest...the career mode in Most Wanted (1) and NFS the RUN were pretty good. The Run was a great premise....just too bad it took 3-4 hours to get from LA to NY.Comment
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The thing that makes F1 career mode so much fun is the rule structure, contracts and point system. Like I mentioned in my long post, all they'd need to do is use specific series for each "season" they have have in Forza and it would be golden. Like run a WTCC series with points and shit for season 4, American Le Mans Series for season whatever. It's the complete randomness of races that makes it boring. They have all of these awesome cars from different series, but they don't put any effort into using them in the single-player. Don't try to give a sim-racer some stupid story or any shit like that, just make each season somewhat meaningful.Comment
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