Shame I won't be able to enjoy it.
Forza Motorsport 5
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So I was at the vintage game store today to blow some money on old games that I don't need, and I came across the original Forza Motorsport for the OG Xbox for $5. Of course I bought it (I'd never played it during that console-gen and got into the series with FM2).
I fire it up, and the first series I run has the tracks Silverstone, Maple Valley and Alpine Ring. Holy crap, Alpine Ring is a fantastic fictional track. Crazy to think that this is the only game it appeared in. It's much better than most of the fictional tracks in the game now. I REALLY hope it makes a comeback.
(This guy blows, but it was one of the better quality videos)
EDIT: And damn, Blue Mountains Raceway (reminds me of Bathurst) and the Rio de Janeiro street circuit are damn good tracks as well. I can't imagine why these tracks got cut in favor of crap like Sedona, Ladera, Burnese Alps and Camino Viejo.Last edited by Swarley; 05-24-2013, 06:04 PM.Comment
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Posted some stuff on the Forza 5 forums today in the wish-lists threads:
Tracks:
Originally posted by Swarley133Real:- Circuit of the Americas
- Spa
- Monza
- Imola
- Donnington
- Mid Ohio
- Daytona (and infield)
- Bahrain
- Long Beach
- Interlagos
- Yas Marina
- Nurburgring 24H layout
- Brands Hatch
- Bathurst
- Hungaroring
- Watkins Glen
- Mosport
Fictional:- Alpine Ring
- Blue Mountain Raceway
- Rio de Janeiro
Originally posted by Swarley133- Gen. 3 Riley (BMW and Ford powered) and Corvette Daytona Prototypes
- 2013 Aussie V8 Supercars: Update Holden Commodore and Ford Falcon - Add the Nissan Altima and Mercedes E36 AMG
- Updated and added DTM cars: Updated Mercedes and Audi. Add BMW.
- Ford Probe
- 2014 Corvette Stingray
- Some of cars that will be in the GT Daytona class in the USCR
- I'm not holding my breath for this one, but the Chevy and Honda powered Dallara DW12 IndyCars
Online/Multiplayer
Originally posted by Swarley133- Fuel and tire consumption. This was just awful in Forza 4, and really should be there, especially for us that like to do enduro races.
- Qualifying sessions
- Bigger fields
- Ability to tweak cars and tunes from the online lobbies
- League structure
Last edited by Swarley; 05-24-2013, 06:50 PM.Comment
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By Dan in an interview.
"We are not supporting night, we do have daytime running lights." "We're not getting into weather effects either ... for physics reasons."
From neogaf...
Paints and tunes can still be created and used, but painters and tuners are paid according to usage.
The game will 'learn' what kind of paints you like and will direct them to you.
It was suggested that Drivatar cars (ie AI) will use community paints/liveries.
Oh, and Dan was unsure about existing wheel support, said he wasn't the best man to ask.
Disappointing news about weather and night, but kudos to Turn 10 for being up front about it now.
Edit: not sure how true this is, but it was hinted by Dan that all material shaders used in the game can be used to paint the car, eg full brushed aluminium finish, full carbon finish. Maybe leather cars? Sounds daft.
Edit 2: ALL cars are Autovista now. This possibly/probably means a vastly reduced car roster from FM4.Comment
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