The Witcher 3: Wild Hunt

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • padman59
    Slayer of Demons
    • Mar 2009
    • 5709

    [ALL] The Witcher 3: Wild Hunt



    Official reveal is supposed to be later today.

    GameInformer info (via NeoGAF):

    World supposedly 20% bigger than Skyrim's
    30-40 minutes to cross world on Horseback
    New streaming technology (CDRED Engine 3)
    Geralt's Memory is restored
    No chapters/acts
    Dude is fucking DONE fighting for everyone else
    Everything from solving MYSTERIES to slaying monsters
    Coming out on "all top-of-the-line" consoles - I'd say that confirms next-gen is in.
  • Swarley
    A Special Kind of Cat
    • Jul 2010
    • 11213

    #2
    Lol, was just about to make this thread.

    Comment

    • Swarley
      A Special Kind of Cat
      • Jul 2010
      • 11213

      #3

      Comment

      • jms493
        Junior Member
        • Feb 2009
        • 11248

        #4
        Getting it day one....loved the the Witcher 2.

        Comment

        • Handleit_44
          Posts a lot
          • Jun 2009
          • 3330

          #5
          More Info:
          • 2014 release, PC and next-gen
          • Design philosophy has changed due to the open world structure. So narrative comes in three forms:

            Lowest level: free form activities like crafting, monster slaying, and questing.

            Next level: Political situation of Nilfgaardian invasion is resolved through a core plot line for each area. These areas? Skellige, Novigrad and No Mans Land!

            Final level: Geralt's main plot line, his search for his loved ones, and the chase of the Wild Hunt.


          Monster Hunting:
          • Clues build up information (like a Bestiary perhaps?)
          • Books garner information about monsters
          • Townsfolk provide information
          • Potions and such are important
          • Time of day and other conditions affect where monsters appear, and their abilities


          • Critical strikes in areas that matter depending on how much you learn about said monster.
          • You can disable a vampires poisoning attack by hitting its venom gland or skewer both its hearts with a thrust attack (instant kill).
          • Monsters drop loot like unobtainable alchemical and crafting ingredients for unique potion, mutagen and item crafting. Provides income as well.
          • Enemy AI completely rebuilt, scripted bosses out
          • Environmental combat 'contributions' (a dozen types of interactive objects) - Wasp hive irritated using Aard.

          • Magical signs retooled
            Igni = new flamethrower effect
            The magic tree advancement allows secondary sign forms ie. Igni and a 360-degree blast
            Yrden = small trap can be modified into a larger field that slows any enemy

          • Other trees, Swordsmanship and Alchemy
            New strikes under Swordsmanship, boosts like improved stamina and parrying
            Mutation mechanic under a different development path
            Not much information given about Alchemy path, other than it being based on potions

          • Horse could be used to access long term stash, as well as Inns
            Team aware of frustrations of inventory management in The Witcher
            Committed to a less tedious process

          • Crafting critical to maximize Geralts potential, but weapons and armor can be found in many ways.
            Players can customize their crafted weapons with some components, ie, monster scales for leather in armor.

          • Each armor piece has unique appearance, new cloth simulation tech.
            Barber is in from the get go. Dyeing hair is out of the question, White Wolf.


          Originally posted by Game Informer
          CD Projekt RED has provided the screenshots you see here from its current in-game assets running on its Internal PC development hardware. However, the renderer - the part of the engine that translates the game files into what you ultimately see on screen - is still in development and will boast significant improvements by the time The Witcher 3 ships. "Right now you see the game in the old renderer, but it's going to be taken to a truly next level," says gameplay producer Marek ZSiemak. In particular, the developers tell us that skin shaders and the dynamic lighting model will be markedly more advanced in the final version.

          Comment

          • padman59
            Slayer of Demons
            • Mar 2009
            • 5709

            #6
            2014 and 2015 are going to be big years for CD Projekt Red. This and Cyberpunk 2077 are looking like must buys.

            Comment

            • jms493
              Junior Member
              • Feb 2009
              • 11248

              #7
              Great Stuff. I cant wait to see how good the game will look.

              Comment

              • Swarley
                A Special Kind of Cat
                • Jul 2010
                • 11213

                #8


                Comment

                • Swarley
                  A Special Kind of Cat
                  • Jul 2010
                  • 11213

                  #9
                  Comparing The Open World Of The Witcher 3: Wild Hunt

                  Originally posted by GameInformer

                  Some fans might be worried about The Witcher 3's leap to an open world, that the tightly-constructed narrative of previous entries might be sacrificed to appease a growing trend in the industry. Rest assured, the development team at CD Projekt RED is confident that they have created the perfect fusion of exploration and narrative.

                  Watch the video interview to hear the game's director and lead quest designer talk about converting the world of The Witcher and what lessons they have learned from games like Skyrim, Fallout: New Vegas, and Assassin's Creed 3.

                  Follow the link to watch the video as it's not up on YouTube yet (I'll edit post when it is).
                  http://www.gameinformer.com/b/featur...wild-hunt.aspx

                  Comment

                  • Swarley
                    A Special Kind of Cat
                    • Jul 2010
                    • 11213

                    #10










                    Comment

                    • Swarley
                      A Special Kind of Cat
                      • Jul 2010
                      • 11213

                      #11










                      Comment

                      • Swarley
                        A Special Kind of Cat
                        • Jul 2010
                        • 11213

                        #12


                        Originally posted by Swarley
                        Comparing The Open World Of The Witcher 3: Wild Hunt

                        Originally posted by GameInformer

                        Some fans might be worried about The Witcher 3's leap to an open world, that the tightly-constructed narrative of previous entries might be sacrificed to appease a growing trend in the industry. Rest assured, the development team at CD Projekt RED is confident that they have created the perfect fusion of exploration and narrative.

                        Watch the video interview to hear the game's director and lead quest designer talk about converting the world of The Witcher and what lessons they have learned from games like Skyrim, Fallout: New Vegas, and Assassin's Creed 3.

                        Follow the link to watch the video as it's not up on YouTube yet (I'll edit post when it is).
                        http://www.gameinformer.com/b/featur...wild-hunt.aspx

                        Comment

                        • Handleit_44
                          Posts a lot
                          • Jun 2009
                          • 3330

                          #13
                          The Witcher 3: Wild Hunt Confirmed For PlayStation 4


                          Developer CD Projekt Red has announced that the newly announced The Witcher 3: Wild Hunt (Game Informer's recent cover story) will be coming to Sony's PlayStation 4.

                          "After yesterday's PlayStation Meeting we can finally promise: The Witcher 3 is coming to the PlayStation 4," said Adam Badowski, the head of CD Projekt Red Studio. "The new hardware gives us the opportunity to create something great. We are able to work with the new console from its birth and this allows our in-house REDengine 3 to push the graphical limits of what the PlayStation hardware can display. The console is fresh and has some innovative solutions that we're looking forward to using in our game."

                          The Witcher 3: Wild Hunt will appear in 2014 (also on PC).

                          Comment

                          • padman59
                            Slayer of Demons
                            • Mar 2009
                            • 5709

                            #14
                            It would be fantastic if Sony could work out a deal to have CD Projekt Red port the first two games over to PS4 and have a trilogy box set.

                            Comment

                            • Swarley
                              A Special Kind of Cat
                              • Jul 2010
                              • 11213

                              #15
                              Originally posted by padman59
                              It would be fantastic if Sony could work out a deal to have CD Projekt Red port the first two games over to PS4 and have a trilogy box set.
                              Would love to get a port of the first game. Really hoping they do that for next gen.

                              Comment

                              Working...