inFAMOUS: Second Son
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Playstation Blog
Delsin Rowe is the star of Second Son, and you probably know someone like him: A 24 year-old who is absolutely convinced he’s destined for greatness; though so far that greatness has managed to elude him. He grew up just outside Seattle, where his great – if accidental – calling comes crashing into his life. After rescuing occupants from a fiery bus wreck, he discovers that he suddenly has the ability to direct, manipulate and even transform into… Smoke. Could he have absorbed this power from one of the passengers he pulled from the wreckage?
Setting the scene: It’s been seven years since the Cole McGrath episodes and the world has clearly changed. Anyone showing signs of being a so-called “bio-terrorist” is immediately handed over to the Department of Unified Protection (DUP) — a government agency created to ensure there is never a repeat of the catastrophic events of Empire City and New Marais. So Delsin, who has never been particularly respectful of authority, finds himself caught in the DUP dragnet – And decides he’s not going to go quietly.
Along the way, Delsin is going to ask questions that are not just relevant to the world of Second Son – but to the world we all live in today. A world where we are often instructed to surrender our freedoms to help improve our security. Ben Franklin once wrote “Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety.” Is he right?
As you play Second Son, you’ll explore lots of Seattle’s familiar landmarks. As with all games in this series, the path the gameplay and story take will depend on the decisions you make along the way. Of course, we are creating all these characters and locations at a remarkable level of detail – made possible by PS4. In fact, this trailer was produced in-house using our game engine – can you tell we’re having fun with the new GPU, tools, and our new VFX system?Comment
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This holiday will mark the release of the PlayStation 4, and gamers can't wait to learn more about Sony's jump to the next generation. In anticipation of this big event, Game Informer set out to create the definitive PlayStation 4 issue. Starting with a 10 page feature on Sucker Punch's Infamous Second Son (the cover star), our massive feature doesn't stop there. We explore the future of PlayStation 4 including Sony's new indie agenda, discuss Media Molecule's upcoming project, and reveal new information and screens for Destiny, Knack, Killzone: Shadow Fall, and DriveClub. On top of all that, we also interviewed Sony's Shuhei Yoshida and got our hands on the Dual Shock 4 controller.
But enough about our 30-page PlayStation 4 cover story, let's get back to Infamous Second Son.
In the series' first foray into a real-world location (Seattle), Cole MacGrath is dead. Since sacrificing himself at the end of Infamous 2, the country has been on high alert for other possible conduits. To deal with this perceived threat, the government has set up the oppressive Department of Unified Protection, and they've placed Seattle on lockdown. As new protagonist Delsin Rowe, players will be given more than enough opportunities to fight the power.Comment
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Are we looking at a Launch Lineup that will include INfamous, Killzone, Drive Club, and Watch Dogs???
If so that would be enough for me.Comment
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So the evil cole ending wasn't canon...
Excited for the Seattle setting, hope the narrative improves this time..
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inFamous: Second Son was one of a number of PlayStation 4 titles unveiled during the console’s announcement event in February. Although Sony has already shown a debut trailer, details have been mostly kept under wraps – until now.
The latest issue of Game Informer contains a blowout of inFamous: Second Son through a 10-page cover story. We’ve rounded up some information from the magazine below, but you can find even more content – including screenshots – in the publication’s June 2013 release.
- Conduits now referred to as bioterrorists
- New area of government keeps track of the conduits: Department of Unified Protection
- Condits have been identified, holding them without trial in containment facilities
- Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle
- Transport vehicle crashes and the conduits escape
- DUP sets up roadblocks and won’t let anyone enter/leave
- Condits have been identified, holding them without trial in containment facilities
- Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle
- Transport vehicle crashes and the conduits escape
- DUP sets up roadblocks and won’t let anyone enter/leave
- Lots of security systems are sent out and Seattle is turned into something reminisint of an airport
- There are elevated walkways with search-lights and security cameras as well as checkpoints and scanners
- Game has parallels to post-9/11 America setting
- Security vs. freedom theme
- DUP is like the TSA
DUP guards
- DUP guards feature behavior similar to that of SWAT teams/trained military police
- Others have a seemingly supernatural ability to shield themselves and move around quickly
- Sucker Punch won’t elaborate on this further
Protagonist
- Stars 24-year-old Native American Delsin Rowe
- Delsin is the artistic type with a chip on his soldier
- Fan of anti-authoritarian street art
- Likes tagging buildings with his own art
- Very much an average guy until the conduit-transport vehicle crashes
- Delsin tries to help those in the wreck, and learns that he’s been a conduit all along with dragging an injured conduit from the area
- Soon realizes that he can control smoke
- Natural power lets him absorb other conduits’ power
- Can use more than smoke power
- Delsin is excited about his power unlike Cole
Gameplay
- Delsin can take down different forward-operating bases run by the DUP around Seattle
- Can get through these areas with force, but eliminating security systems is more effective
- Smoke projectile at Delsin’s disposal
- Also can perform a smoke-dash maneuver somewhat like Nightcrawler
- Air ducts found all across Seattle
- Can use the ducts to get around or climb like Cole
- Another technique lets Delsin throw smoking fireballs
- When Delsin descends, he can perform a “move” like Cole’s thunder drop
- Forests act as the edge of the game world
General
- Sucker Punch recreated the city’s feel instead of specific road layout
(Still trying to find caps of the Game Informer digital issue. No luck yet)Comment
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