TitanFall

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  • MrBill
    Billy Brewer Sucks Penis
    • Feb 2009
    • 0

    The official Titanfall website has been updated with patch notes for Titanfall Game Update #3-

    Source: Titanfall.com

    NEW FEATURES (All Platforms)

    Custom load-out names – You can now name your custom loadouts for both your Pilot and your Titan.

    2 dedicated Custom Loadouts per game mode – Each of these 2 loadouts become unlocked after playing the game mode 5 and 10 times respectively. These loadouts are only available in the game mode they are listed under. In a Private Lobby, all game mode loadouts can be customized. In a match lobby you can only customize the loadouts for the game mode about to be played.

    Last Game Summary improvements:

    Now shows the last game’s scoreboard so you can view it from the lobby after the match.
    Now allows you to filter which challenges are displayed. You can toggle between “Most Progress Made” which was the original behavior, “Completed”, or “Almost Complete”
    Challenges in the last game summary screen now show the reward the challenge will give when highlighted.
    Custom Private Match Settings (Beta) – We’ve added the first round of Custom Match Settings to the Private Match mode, so you can tweak the games you set up for friends and tournaments. More are coming and feedback is welcome. Options include:

    Score Limit
    Time Limit
    AI Lethality – Controls how tough and accurate Grunts and Spectres are.
    AI Types – Sets the allowed types of AI from drop pods and drop ships.
    Pilot Health – Gives pilots half, normal, or double health.
    Pilot Ammo – Gives pilots normal or reduced ammo.
    Titan First Build Time – Adjusts how long until players acquire their first titan.
    Titan Rebuild Time – Adjusts how long until players’ replacement titans are ready.
    Titan Shield Capacity – Normal, half, double, or disabled.
    Minimap – Turns the HUD minimap on or off.
    Respawn Delay – How long players must wait before spawning in again.
    Extra Look Drift Guard – We added a new “High” setting to the “Look Drift Guard” controller option. This is useful for players experiencing and being bothered by view drift on their controllers. Players who prefer the original behavior should set this to “low”.

    Level Stats – We added a new menu under “Personal Stats” showing statistics per map such as how many times you have played each game mode, or won each game mode. This allows players to easily track the achievement “I’ve Seen It All” requiring that you play each mode and every map.

    Campaign MP – The campaign menu now shows a small trophy icon for each faction for every level that you have won. This will allow easier tracking of which campaign levels you have won for the achievements “Militia Elite Pilot” and “IMC Elite Pilot”.

    Regen Challenges – We found that some players erroneously believed that the requirement challenges for Regen only became available when they reached level 50. Now, when Regen challenges become available, they are marked as “new” with an exclamation point, so players know they can start progressing on the Regen Requirements.

    Amped Weapon pickup distinction – The pickup prompt for Amped Weapons dropped by other players will now show up in orange text.

    Scoreboard Icons – We have added two new scoreboard icons to provide additional awareness during play. One is an icon that indicates that a dead player’s Auto-Titan is still alive. The other is an icon to differentiate players who have successfully evacuated during the Epilogue.

    NEW FEATURES (PC)

    Extreme frame-rate support – The game now supports refresh-rates up to 144fps.

    Audio Installer – The audio file installation step is much faster. No more long wait times.

    Scoreboard Controls – Added bindings to mute players from the in-game scoreboard. Defaults: Page Up / Page Down to select, Delete to toggle mute, Enter to view profile.

    NEW FEATURES (X1)

    New chat icon – Added an icon to the scoreboard and lobby screens to show when a player is in Xbox party chat and therefore not part of the game voice chat.

    GAME BALANCE CHANGES

    Match win/loss credit – Players are now rewarded win/loss credit at the moment of Victory/Defeat, rather than after the post-game scoreboard period. You also now receive a loss if you leave a match before a winner is determined. Previously you received neither a win nor a loss if you quit before the post-game scoreboard.

    Normal Eject – Damage and area of effect has been decreased. Previously, a normal Titan eject caused damage over an unintentionally large area of effect, slightly larger than the circle outlining the statue in Corporate. This has been reduced, and the damage has been reduced as well. This brings the effect in-line with the ejection visual FX. The original intent of the eject explosion damage was to reward an ejecting pilot for accurately anticipating or baiting an enemy Titan into an execution attempt, but the size of the explosion made this too easy.

    Nuclear Eject – Now does more damage against Titans. Previously an Atlas with full health could survive a close range Nuclear Ejection. Given the long “tell” that Nuclear Eject has, we decided it is appropriate for it to decimate Titans that are within the blast radius.

    Build time – Shooting enemy mega turrets or evacuation drop-ships now rewards you with Titan Build Time or Titan Core Charge Time. You do not get build time for the regular drop ships because they do not hover long enough to make destroying them a reasonable or gameplay-meaningful player objective.

    Dome shield

    You can no longer knock a Titan out of its dome shield with Titan melee.
    No longer tries to do damage to other Titans if they are in their own dome shield. Previously there were circumstances where this could result in a Titan unintentionally taking damage.
    Now protects Titans against nearby Titanfall splash damage.
    Emp effects – No longer mess up your screen while you are inside dome shield.

    MVP – Killing the other team’s MVP now gets you 25 points.

    CTF Assist points – Players are now awarded Capture the Flag assist points. If you help carry a flag back to base you will receive 100 points as long as the flag was never returned by the other team between you possessing it and your teammate capturing it.

    Titanfalls – Disabled Titanfall near the evacuation location and stopped Titanfall from doing damage to the drop-ship. Dropping your Titan on the evacuation ship was not an intended behavior.

    BUG FIXES (All Platforms)

    Improved next game map and mode selection, so the chance of replaying the same map or mode as the last game should be very rare.
    Fixed NPCs not cycling between locations while defending Hardpoints in Hardpoint Domination.
    Fixed Bish / Blisk erroneously broadcasting the capture status of a Hardpoint to players that were out of range.
    Fixed an audio issue where notification dialogue from the Player’s Titan might unintentionally be cut short or fail to play.
    Reduced accidental pilot ability activations from pressing ‘A’ to respawn when using the “Bumper Jumper” controller config.
    Fixed case where a pilot is rodeoing a Titan, and the Titan pilot ejects and collides with the rodeo’er, resulting in one or both pilots falling abruptly to the ground.
    Fixed unintentional death that resulted from ejecting out of an out of bounds trigger.
    Fixed case where Titan firing weapon while auto-ejecting will cause cloak to cancel.
    Fixed cases where a rodeo’ing player or ejecting Titan pilot can become stuck in a solid object.
    Fixed case in Rise where your Titan would teleport inside a building after you embark.
    Fixed places where a Titan could be unintentionally dropped.
    The Kill Card (the information about what killed you or your Titan) now shows up if you have Auto Eject. Previously it did not.
    Arc Cannon rumble will no longer continue if you disembark while charging the weapon.
    Arc Cannon idle effects will now properly play in all circumstances.
    Pilot weapons will no longer disappear inside the Evacuation drop-ship.
    Fixed a bug where the count on score splashes could be incorrect if the same event had different XP values.
    Kill Cards will now always display the attacker’s remaining health. It previously could be pushed off by excessively long names.
    Improved the sounds associated with Electric Smoke to increase awareness for the attacker and victims.
    The Titan VO will no longer incorrectly say you’re outnumbered when allies are nearby.
    The missile from the Amped Archer will now play proper whiz-by and impact sounds.
    Improved the sound when Auto-Titans use the XO-16 with the accelerator mod.
    Fixed several crashes.
    Fixed burn cards being awarded during private match. This was not the intended behavior.
    Fixed some weapon and mod names not displaying properly in the weapons menu.
    Fixed private match showing XP after a match even though no XP was earned.
    Grenades will now drop if you’re killed before throwing them.
    Fixed a case where AI could be briefly frozen in place.
    Fixed case of multiple Titan drops happening on the same spot at the same time.
    Further reduced the bandwidth used when connecting to a server, for improved load times.
    Improved the view-kick effect when firing the B3 Wingman. Damage and behavior have not changed.
    When you are killed by a Titan execution, you will now be treated to a kill replay that begins about 5 seconds earlier than it previously did, which helps you better understand what were the circumstances of your death.
    BUG FIXES (PC)

    Fixed an issue where the “Emitter Limit” audio option was not being saved.
    The “Master Volume” slider no longer affects voice chat volume so they can now be tuned separately.
    BUG FIXES (Xbox One)

    Players will no longer have a microphone icon if they do not have a headset plugged in.

    Comment

    • Twigg4075
      Kindergarten Cop
      • Feb 2009
      • 20056

      I still have yet to play this. I've played the tutorial and that's it.

      It seems like every podcast I listen to says the game is fun but it's disappointing how bare bones it is for a mp only game.

      Comment

      • Point Blank
        Needs a hobby
        • Oct 2008
        • 14184

        I attempted to play this during the weekend but I just can't do it.

        Comment

        • Twigg4075
          Kindergarten Cop
          • Feb 2009
          • 20056

          Originally posted by Point Blank
          I attempted to play this during the weekend but I just can't do it.
          Why not?

          I need at least one other person to get on with to motivate me I guess.

          Comment

          • Point Blank
            Needs a hobby
            • Oct 2008
            • 14184

            Originally posted by Twigg4075
            Why not?

            I need at least one other person to get on with to motivate me I guess.
            I get extremely bored after playing a few matches. I'm not usually a graphics nazi but they're a turn off for me. IDK man, that game just isn't for me.

            Comment

            • PepperNY
              Best in the World
              • Jan 2011
              • 904

              I played for a bit Sunday night, I see they now have private matches. I played this alot the first week it was out but havent really touched it much since then. MLB the Show has most of my time right now

              Comment

              • Twigg4075
                Kindergarten Cop
                • Feb 2009
                • 20056

                Originally posted by Point Blank
                I get extremely bored after playing a few matches. I'm not usually a graphics nazi but they're a turn off for me. IDK man, that game just isn't for me.
                Fair enough. I definitely wasn't impressed with the looks either, and that was just the tutorial. I would imagine it takes a hit in actual mp matches.

                It's pretty disappointing considering it's basically a one trick pony. I still want to at least try it out a bit though, to form my own opinion.

                Originally posted by PepperNY
                I played for a bit Sunday night, I see they now have private matches. I played this alot the first week it was out but havent really touched it much since then. MLB the Show has most of my time right now
                Grrrr.

                I need to hook up with someone. Does anyone still play this game at all?

                Comment

                • PepperNY
                  Best in the World
                  • Jan 2011
                  • 904

                  Originally posted by Twigg4075


                  Grrrr.

                  I need to hook up with someone. Does anyone still play this game at all?
                  Give me a time and I can hop on. I've been wanting to play but I've just been playing with randoms which gets old pretty quick. I havent played it much but the game is alot of fun to me.

                  Comment

                  • Twigg4075
                    Kindergarten Cop
                    • Feb 2009
                    • 20056

                    Originally posted by PepperNY
                    Give me a time and I can hop on. I've been wanting to play but I've just been playing with randoms which gets old pretty quick. I havent played it much but the game is alot of fun to me.
                    I can play any time this week between 3-10 pm EST.

                    Comment

                    • Handleit_44
                      Posts a lot
                      • Jun 2009
                      • 3330

                      Titanfall New Companion App Releases Today for iOS and Android


                      Following the game’s release in March for Xbox One and PC (and later on Xbox 360 in April), Titanfall‘s official companion app has been released for iOS and Android users for the low price of free.

                      Include inside EA’s official companion app for the game is an interactive map allowing viewers to scan the battlefield during play, along with ranking stats to keep track of in a match. Players can also use the app to keep track of in-game notifications and provides an extensive look at the characters, weapons, and more information on the game through the app.

                      Titanfall‘s official companion app is available now for free through iTunes for iOS, and also available through Google Play for Android.

                      Comment

                      • MrBill
                        Billy Brewer Sucks Penis
                        • Feb 2009
                        • 0

                        The new Frontier's Edge DLC for Titanfall was released today-

                        TITANFALL: FRONTIER’S EDGE



                        Today, we would like to announce Frontier’s Edge, the second DLC pack for Titanfall. Pushing the battle to the furthest reaches of the universe, Titanfall Frontier’s Edge introduces three exciting new maps including the isolated mining outpost of Dig Site, the exclusive beach resort of Haven and the mining hub on the side of a mountain known as Export.

                        Titanfall Frontier’s Edge is the second of three planned content packs with each pack available for $9.99. Gamers who are looking for the ultimate value can purchase the Titanfall Season Pass*, which offers all three content packs for a one-time purchase of $24.99 as soon as they become available. The Titanfall Season Pass can be purchased for the Xbox One, Xbox 360 and on Origin for PC.

                        Set in the near future on a distant frontier torn apart by war, Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.

                        Comment

                        • Twigg4075
                          Kindergarten Cop
                          • Feb 2009
                          • 20056

                          From what I understand the servers for this game are mostly a ghost town at this point. Apparently the few people that are still playing only play one mode, Attrition I think it's called? I still haven't tried it.

                          Comment

                          • MrBill
                            Billy Brewer Sucks Penis
                            • Feb 2009
                            • 0

                            Originally posted by Twigg4075
                            From what I understand the servers for this game are mostly a ghost town at this point. Apparently the few people that are still playing only play one mode, Attrition I think it's called? I still haven't tried it.
                            You could win a free copy of the game from us

                            Comment

                            • Twigg4075
                              Kindergarten Cop
                              • Feb 2009
                              • 20056

                              Originally posted by MrBill
                              You could win a free copy of the game from us

                              I have the game. I've only done the tutorial. I got it several months ago.

                              Comment

                              • Golden Taters
                                RIP West
                                • Jul 2009
                                • 6640

                                This game was really hyped up but I just never seen enough that I liked to even try it. Looked way too similar to Call of Duty (minus the robots), and I've been burned out on that series.

                                Comment

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