Tom Clancy's The Division

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  • ThomasTomasz
    • Jan 2025

    #16
    Wow.....definitely going to get it. To whoever said something about tablets, I agree 110%. Tablets and mobile gaming will never come close to this.

    Comment

    • killgod
      OHHHH WHEN THE REDSSSSS
      • Oct 2008
      • 4714

      #17
      Originally posted by ThomasTomasz
      Wow.....definitely going to get it. To whoever said something about tablets, I agree 110%. Tablets and mobile gaming will never come close to this.
      One of the guys playing was on a tablet

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      • ThomasTomasz
        • Jan 2025

        #18
        Originally posted by killgod
        One of the guys playing was on a tablet
        Which gamers are going to want to? I can't imagine you having much degree of control in a game like this on a tablet.

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        • killgod
          OHHHH WHEN THE REDSSSSS
          • Oct 2008
          • 4714

          #19
          Originally posted by ThomasTomasz
          Which gamers are going to want to? I can't imagine you having much degree of control in a game like this on a tablet.
          It was just to control the drone, not to play as a player.

          Tablets were just used to play a different role in the game, like in BF where you could control the battleship and shoot rockets into the map.

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          • Swarley
            A Special Kind of Cat
            • Jul 2010
            • 11213

            #20

            Comment

            • Aso
              The Serious House
              • Nov 2008
              • 11137

              #21
              Winter 2014 is the goal

              Comment

              • CCBrink
                Awkward Swag
                • May 2009
                • 4261

                #22
                Want for FOOT



                Comment

                • Swarley
                  A Special Kind of Cat
                  • Jul 2010
                  • 11213

                  #23
                  What Is The Division?


                  Developed by Massive Entertainment, The Division is a new game in the Tom Clancy franchise. Using the Snowdrop engine, it is a open world, multiplayer RPG game set in a world devastated by a deadly pathogen. Players will fight enemies factions, loot abandoned buildings and level up their player as they explore a ravaged New York city.

                  Story

                  A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, The Division agents are trained to operate independently of command, as all else fails.

                  Fighting to prevent the fall of society, the agents will find themselves caught up in an epic conspiracy, forced to combat not only the effects of a manmade virus, but also the rising threat of those behind it. When everything collapses, your mission begins.

                  Gameplay

                  The Division will feature mainline quests that will take you to specific places within this re-imagined New York City.

                  David Polfeldt, managing director at Massive, says “We wanted a lighter game than World of Warcraft. I’m not calling [The Division] an MMO,” although he’s aware of the similarities. The Division will not, however, feature classes. “We allow you to progress through the skill tree as you refer,” Polfeldt explains. Plus you can do a mulligan on your skill tree progress at any time and switch to custom-built classes with the touch of a button.

                  Though it’s a role-playing game first and foremost, The Division also draws from the hardcore survivalism of Day Z or State of Decay. When your sleeper agent awakens, their belongings include just three days of food, water, and supplies.

                  After that, you must scour for resources like ammo and weapons. The whole point is to drive players to explore and discover.

                  A Companion App

                  The Division will feature a companion app that allows a tablet-user to become a guardian angel, a good samaritan, or a legendary troll.

                  In the E3 2013 demo, the tablet-user was privy to a suite of skills that each had their own specific cool-downs. From the vantage of an aerial view of the block currently being explored, the tablet-user could tap a skill to use it, then tap somewhere on the screen to engage the ability in that area.

                  Many of these skill types are recognizable to a massively multiplayer online (MMO) veteran, with such classic staples as an armor enhancement that boosted party stats, and a healing type drone that can revive injured allies.

                  The player using the tablet won't be limited to just these support abilities; they can recon and mark enemies so that enemy locations appear on the party's radar, and even summon powerful airstrikes.

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                  • KNUBB
                    WHITE RONDO
                    • Jun 2009
                    • 7973

                    #24
                    I am so in on this shit


                    Comment

                    • Leftwich
                      Bring on the Season

                      • Oct 2008
                      • 13700

                      #25
                      Originally posted by Swarley

                      David Polfeldt, managing director at Massive, says “We wanted a lighter game than World of Warcraft. I’m not calling [The Division] an MMO,” although he’s aware of the similarities. The Division will not, however, feature classes. “We allow you to progress through the skill tree as you refer,” Polfeldt explains. Plus you can do a mulligan on your skill tree progress at any time and switch to custom-built classes with the touch of a button.

                      Originally posted by Tailback U
                      It won't say shit, because dying is for pussies.

                      Comment

                      • Swarley
                        A Special Kind of Cat
                        • Jul 2010
                        • 11213

                        #26
                        PvP Will Be Integrated Into The Story

                        Originally posted by Game Informer

                        Ubisoft is becoming adept at E3 surprises. In 2012, Watch Dogs wowed the gaming community. This year belonged to Tom Clancy's The Division.

                        In a new question and answer post on the UbiBlog, The Division game director Ryan Barnard answers some questions about how the next-generation game is taking shape. One of the big points is that the title won't have a separate multiplayer component.

                        The player-versus-player action that was shown in the E3 video will be fully integrated into the story experience. "We wanted to integrate it into the storyline and add an element of mystery, so you don’t know who is a friend and who is an enemy," Bernard says.

                        He also discusses the importance of loot, but assures that it won't be so critical as to create an enormous gulf between veteran players and those new to the title's post-event Manhattan. Weapon and drone customization are also important parts of the experience.

                        The latter will be controlled via smart devices running Android, iOS, or Windows 8. The experiences may differ slightly between phone and tablet and across platforms, but the core elements will be the same.

                        For more on The Division, check out the UbiBlog. The Division is due in late 2014.

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                        • Handleit_44
                          Posts a lot
                          • Jun 2009
                          • 3330

                          #27

                          Comment

                          • Swarley
                            A Special Kind of Cat
                            • Jul 2010
                            • 11213

                            #28
                            Ubisoft Talks About The Division

                            Originally posted by IGN
                            Ubisoft's upcoming shooter The Division is set to include a range of survival elements, including the need to search for clean water.

                            That's according to a new interview with lead game designer Mathias Karlson and design director Axel Rydby, in which character gear, limited ammo and driving is also discussed.

                            Given the state of the world in the game, food and water will have much greater value. Players will be expected to go foraging for both, but they'll serve as currency rather than be required for survival.

                            "Not only do you actually have to go out and look for food and water, but [they] become very valuable and rare resources that can be used to trade and stuff like that," Rydby explained. "But when it comes to having to drink water and eat food to be able to survive, that's not really what we want from it. Food and water will be a very important part of the game, but players will not need to eat and drink to stay alive."

                            When you start out in the always-online game, it'll apparently be with 72 hours-worth of basic equipment and supplies that aren't going to get you too far. This is where the RPG elements of the game come in, with Rydby explaining "Moving throughout the world, it's going to be a lot about looting and acquiring new gear as you progress. We're focusing a lot on the RPG aspects of the game since we are very much an RPG, so acquiring loot and gearing up your character is going to be a very big part of the game."

                            But while the looting and gearing will bear hallmarks of the RPG genre, you won't be selecting a class upfront. Rather you refine your role as you make decisions playing the game. Apparently we should expect these choices to be "tough" but "fun" at the same time.

                            While almost all the trailers have shown abandoned vehicles littering the streets, the team is being reserved when it comes to discussing whether or not you'll be able to use them. Again re-emphasising the survival elements of the game, Rydby hypothesised that if society fell and you have limited fuel, would you use it to make sure you can purify water, to fuel a generator to cook food, or to fuel a car? So while there's no official confirmation or denial over whether vehicles will be in the game, it certainly seems like you'll want to be sure of a big payoff for using one in order to risk your fuel that could be better used elsewhere.

                            It seems like the final call has yet to be made any way, with Karlson saying, "The way you navigate and move through the city or a game that is open in nature, it's very core to how you experience the world. We are currently investigating what is the best for our game, what can we do to give you the best experience as a player because that is, in the end, what's most important to us."

                            The Division is currently targeting a winter 2014 release on PS4, Xbox One and PC.

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                            • dave
                              Go the fuck outside
                              • Oct 2008
                              • 15489

                              #29
                              I have an iPad Air, love my tablet, but I am kinda old school. I prefer to play games on a big screen with a controller. I have yet to play an iPad game that I can't put down ... not once. They're all amusing, but I lose interest quickly.
                              My Twitch video link: http://www.twitch.tv/dave374000

                              Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

                              Comment

                              • Primetime
                                Thank You Prince
                                • Nov 2008
                                • 17526

                                #30
                                Originally posted by dave
                                I have an iPad Air, love my tablet, but I am kinda old school. I prefer to play games on a big screen with a controller. I have yet to play an iPad game that I can't put down ... not once. They're all amusing, but I lose interest quickly.
                                What are you talking about?

                                Comment

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