Was having a convo today and it basically amounted to wondering what games actually have difficulty levels that actually change the game play enough that a noob and expert would actually end up having the same experience. As it stands the noob levels are such that sure a noob can get through but as they get to advanced stages the difficulty is still super easy and never really changes so as they acclimate to the game they just breeze right through never really challenged. On the flip side expert levels usually have you paranoid at the slightest touch of an enemy and you may often repeat certain parts over and over and over.
Are there any games that change difficulty dynamically that actually succeed at this ?
Weird question I know....
Are there any games that change difficulty dynamically that actually succeed at this ?
Weird question I know....
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