New Producer Blog: Player lock and defensive assist

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  • Rush
    vsn has rizzen

    • Oct 2008
    • 15931

    New Producer Blog: Player lock and defensive assist



    Thoughts on the new producer blog?
  • killgod
    OHHHH WHEN THE REDSSSSS
    • Oct 2008
    • 4714

    #2
    assist will be cool if INT's get toned down, or else why bother using it?

    i like the player lock tho, I personally think when playing CPU on defence I should be looking in the defensive backfield, not the offensive.

    wish i had the option

    Comment

    • krulmichael
      STRAAAAANGE MUSIC!
      • Feb 2009
      • 10721

      #3
      As for the assist, I'm not sure how to feel about that. I'm hoping it can be turned off, online at least.

      The player lock option actually sounds pretty interesting and I'll test it out this year. But in all honestly, I'll probably end up not using either of these features all too much.

      Twitch Channel
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      Comment

      • ThunderHorse
        Grind.
        • Nov 2008
        • 2702

        #4
        I don't think I entirely understand the player assist deal...

        as for the other feature, I guess its cool, if your playing the cpu and your just trying to have fun...

        then again, I thought that was what superstar or campus legend was for.

        Comment

        • adembroski
          All-Inclusive!
          • Feb 2009
          • 1815

          #5
          Posting so Brees Fan can read it from work

          [B]Is it Thursday already? It has been a very busy last couple months here at Tiburon; all of us on the NCAA Football 10 team have been working extremely hard put the finishing touches on this year’s game. Every day brings us closer to putting NCAA Football 10 into everyone’s hands and we couldn’t be more excited.

          Last week we released two game play improvements for NCAA Football 10. The first one showed off the Pass Blocking Pocket; and the second was about the new Player Pursuit Angles. Today we are going to reveal another two features brand new to the game: Player Lock and Defensive Assist.

          While playing defense in Dynasty or Play Now are you the type of person who likes to just take the DE and try and make a play? What about only choosing the FS? Or have you wanted to be the WR on a big third down because you think you can run his route better?

          How would you like to be able to do this?

          NCAA Football 10: Player Lock from easports on Vimeo.

          With Player Lock you can select a player on the field and choose to stay him the entire play, this gives you a new perspective depending on the position you choose. In the above example you can see the transition from going from our normal game-play camera to a view behind the middle line backer we locked on too.

          You can take any player on defense and any skill position on offense (sorry offensive linemen) to Player Lock onto. I’ve found it the most fun to use on defense, it brings a new way to look at the field and play the game. It is really fun and rewarding to know you were locked on to one player for the whole play and got the pick or the sack.

          Here is a random screen shot we got last night of an attempt to block a field goal:



          Makes for a nice break for our next feature…

          In an effort to help players on defense we’d also like to introduce Defensive Assist. By pressing the A button on Xbox 360 (or the X button on PlayStation 3) your player will move to his correct position at any given time. For example say you are not exactly sure where the corner you are controlling should be playing his zone; all you have to do is press the A button and the player under you control will move to his assignment on the field.



          Not only does this apply to zone coverage it applies to all movement on the defensive side of the ball; pursuit angles, man coverage, and ball landing spots. It can also help you swat down a pass, but it will not try and go for an interception or attempt a hit stick tackle (it is an assist after all).

          Personally I’ve used the Defensive Assist to be able to focus on reading what play the offense is doing and not have to worry about if I moved that linebacker I was controlling too far out of his zone. It’s also nice to get a player moving in the right direction as soon as the ball is thrown, then I like to take over and go for the tackle or pick myself.

          And there we have it, another week done in the countdown to July14th and the release of NCAA Football 10. It’s going to be a fun time as we get to release more and more information about the game between now and when you have it in your hands.

          One last cool looking screen shot for the road.

          Last edited by adembroski; 04-03-2009, 02:27 AM.
          S.P.Q.A.

          Comment

          • ChemTheThriller
            ZzZing w/ the fishes
            • Feb 2009
            • 1272

            #6
            2 shitty "features"

            Player lock, yawn... that shit is in madden and it's rarely used by anyone I play with or against, or if you want to... ummm don't switch your guy?

            Defensive assist, great giving unskilled players less and less chance to fuck up... shitty.

            And actually I like when I fuck up playing the CPU I already win too much as is...

            Quis custodiet ipsos custodes?
            Formerly known as Peppers90
            back in the 808

            Comment

            • Primetime
              Thank You Prince
              • Nov 2008
              • 17526

              #7
              If you guys have opinions on this, make sure to comment on the great article DNEUM wrote for our homepage.

              Comment

              • ThunderHorse
                Grind.
                • Nov 2008
                • 2702

                #8
                I mean, I don't think the player lock feature is exactly bad...

                I think it would be cool to play the middle linebacker on the D and the next play be able to play as the D end or the safety. its just for fun anyway, if you don't like it, don't do it.

                I imagine I'll use this in my dynasties though once I start getting a little bored to mix it up.

                Comment

                • Houston
                  Back home
                  • Oct 2008
                  • 21229

                  #9
                  "Player Lock"

                  It was looking good up until this point, I hope more fails aren't gonna follow this.............

                  Comment

                  • ThunderHorse
                    Grind.
                    • Nov 2008
                    • 2702

                    #10
                    I don't understand why people are tripping over the "player lock" feature... its not like you HAVE to use it, its just something in there if you want to have a little bit of fun...

                    its NO different then the player lock feature they had back in NCAA 06 when you could lock onto any defensive player on special teams or some ish. I mean, its not strategical or anything, I don't think you can use it against other people, its just a little something something to use if you want to have fun against the computer.

                    I can understand the dislike towards the player assist button, but like a poster above me said, I need to see a video of it before I make any type of decision or formulate any opinion of it. I'm also wondering if that will effect my "swat ball" deal. although I usually go for the into, there are times when the only way your going to break up the play is if you go for the deflection.

                    otherwise I think the update is actually okay. definitely not a "fail"

                    Comment

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