#5 I wasn't really trying. This isn't really a good excuse in my opinion, but it makes the list because of the sheer number of times I've heard it throughout my time playing sports games. Sometimes players will chalk up a loss to trying something new and say they were more interested focused on that than winning, but I'm not sure opponents are buying this one.
#4 The teams weren't fair. This probably also belongs in the "weak sauce" category just because of how this scenario usually plays out. The teams are agreed to at the time the game begins, but the excuse maker doesn't cry foul until the end result is a foregone conclusion. If you're going to make this excuse, you at least have to call out the disadvantage at the beginning of the game.
#3 Cheese. Hardcore sim community guys have been debating this one for years. It's an excuse that's always available because anyone can pick something they don't like about their opponent's style of play. The tricky part is determining whether or not the complaint is legit or if a player just doesn't want to admit defeat. I doubt this debate will end any time soon.
#2 I'm not familiar with that playbook. This isn't a bad excuse because it can be a legitimate reason for losing a game. I know that if I picked a Madden playbook I wasn't used to that it would hurt my chances of winning. At the same time it sort of falls into the same category as #4, because you know at the beginning of the game which playbook you're using.
#1 Luck. When all else fails, "you got lucky" is an excuse that anyone can lean on. After all, players do sometimes get lucky and just like in real life sports the ball can bounce a certain way that gives an opponent the advantage. Just make sure you don't use this one with the same opponent a bunch of times. One loss is lucky, but several losses is a trend.
-Courtesy of EASportsWorld.com
What are some of the reasons you've heard?
#4 The teams weren't fair. This probably also belongs in the "weak sauce" category just because of how this scenario usually plays out. The teams are agreed to at the time the game begins, but the excuse maker doesn't cry foul until the end result is a foregone conclusion. If you're going to make this excuse, you at least have to call out the disadvantage at the beginning of the game.
#3 Cheese. Hardcore sim community guys have been debating this one for years. It's an excuse that's always available because anyone can pick something they don't like about their opponent's style of play. The tricky part is determining whether or not the complaint is legit or if a player just doesn't want to admit defeat. I doubt this debate will end any time soon.
#2 I'm not familiar with that playbook. This isn't a bad excuse because it can be a legitimate reason for losing a game. I know that if I picked a Madden playbook I wasn't used to that it would hurt my chances of winning. At the same time it sort of falls into the same category as #4, because you know at the beginning of the game which playbook you're using.
#1 Luck. When all else fails, "you got lucky" is an excuse that anyone can lean on. After all, players do sometimes get lucky and just like in real life sports the ball can bounce a certain way that gives an opponent the advantage. Just make sure you don't use this one with the same opponent a bunch of times. One loss is lucky, but several losses is a trend.
-Courtesy of EASportsWorld.com
What are some of the reasons you've heard?
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