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[ALL] Dragon Age: Inquisition

Swarley

A Special Kind of Cat
GameInformer said:
dragonage30917-610.jpg


EA has officially announced the latest installment of the Dragon Age series, Dragon Age III: Inquisition. The game is due out in late 2013.

BioWare's Edmonton and Montreal studios are developing the game, using EA's Frostbite 2 engine. The game has been in development for two years.

“We’ve been poring over player feedback from past games and connecting directly with our fans," said Aaryn Flynn, general manager of BioWare Edmonton and BioWare Montreal. "They haven’t held back, so we’re not either. With Dragon Age 3: Inquisition, we want to give fans what they’re asking for – a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral.”

EA says the Dragon Age series has sold over eight million copies total, which makes this announcement all the more obvious. The was also word of a survey last month that included leaks about potential titles (including Inquisition), and an interview with BioWare CEO Ray Muzyka talking about plans for a then-hypothetical sequel. There's no word yet on what platforms the game is being developed for.

Are you looking forward to playing another game in the Dragon Age series?

http://www.gameinformer.com/b/news/archive/2012/09/17/ea-announces-dragon-age-3-inquisition.aspx


IGN said:
BioWare has announced Dragon Age 3: Inquisition. Set to arrive in late 2013, Dragon Age 3 will be built on a new RPG engine "underpinned" by DICE's Frostbite 2 technology.

“The Dragon Age team has been working on Dragon Age 3: Inquisition for almost two years now,” said BioWare Edmonton and Montreal general manager Aaryn Flynn. “We’ve been poring over player feedback from past games and connecting directly with our fans. They haven’t held back, so we’re not either. With Dragon Age 3: Inquisition, we want to give fans what they’re asking for – a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral. At the same time, we know we need new technology to truly make this vision become fully realized. And we’ve been working with DICE to make Frostbite 2 the foundation for the engine that is going to power Dragon Age 3.”

http://www.ign.com/articles/2012/09/17/dragon-age-3-inquisition-announced
 
ea ruined what could have been a fantastic franchise. fuck EA and fuck Bioware for making that lump of shit DA2
 
yep. DA2 pissed me off too much to care a bout this one.

it would have to be preached as GOTY by just about everyone for me to bother.
 
I never played the first one but heard great things about it. So I bought the 2nd one, and absolutely hated it.
 
I didn't hate the second one, but it made some seriously bizarre "this game feels rushed" design choices. I thought that the story overall was MUCH better than DA1, and I didn't mind the quasi real-time combat because it was basically just DA1's system just you kept hitting attack instead of just hitting it once. The characters were great, but in the end the weird armor system (get your supporting characters to like you and you'll get a new armor design for them), the buggy as hell ending bit, and most of all, the "let's make the same mistake as Mass Effect 1 even though we already fixed that problem with Mass Effect 2 which already came out when we released this game" thing. Inexcusable.

I still don't hate Bioware because I personally felt that DA2 was the only "miss" they've had. And it wasn't a huge miss like most people say, it just had quite a few problems in comparison to the package that was Mass Effect 2 and DA1.
 
Dragon Age 3 is "Stunningly Beautiful", Says Dev
"I think when we do start releasing screenshots, people won't be disappointed."

Dragon Age III: Inquisition is shaping up to be a visual feast thanks to the new Frostbite 2 engine, according to BioWare's Neil Thompson.

Speaking to OXM, Thompson revealed that the game's artists have been left disappointed in the past over how their visions were realised using BioWare's own Eclipse engine, but were now feeling very positive.


The Dragon Age artists were always slightly disappointed at how their work was visualised in the final product with Eclipse, but with Frostbite, they've just done some amazing stuff.

"Dragon Age: Origins and Dragon Age 2 were both done using BioWare's own Eclipse engine, and it was starting to creak a little bit when Dragon Age 2 came out," Thompson admitted. "Inquisition is being done on the Frostbite 2 engine and it is an astonishingly powerful engine."

He continued, "The Dragon Age artists were always slightly disappointed at how their work was visualised in the final product with Eclipse, but with Frostbite, they've just done some amazing stuff.

"There was a pre-production period where almost on a weekly basis I'd be sitting in the environment reviews and being blown away by what was coming out - it looks stunningly beautiful. So I think when we do start releasing screenshots, people won't be disappointed."

He concluded by saying that the team were trying something different to make the game stand out from the "subdued colour palette" of other fantasy games, pondering "Can you make fantasy beautiful in a different way? We think we have something special for Dragon Age III: Inquisition."

Seeing as Dragon Age II came under heavy fire for its reuse of environments and textures, supposedly in a bid to cram more content into the game, we're pretty sure this is a good move.

Not much is known about the next entry in the Dragon Age franchise, though it's possible we've already been shown one screenshot. It's also all but confirmed that the game will be heading to next-gen consoles and targeting a 2014 release.

http://www.ign.com/videos/2012/10/2...sition-adds-castles-customization-huge-levels
 
what else is new from an EA published game?

ITS SO PRETTY. It may have no soul BUT ITS PRETTY OMG LOOK.
 
i was thinking the same thing. like who cares about how it looks. its not like graphics are game sellers these days.

that link to the video was what caught my attention. it mentioned how 1 level in DA 3 is bigger than the entire DA2 levels combined. thats not saying much, but still note worthy
 
Graphics don't sell games to me, but they do to most people (Maynard, for not caring about how something looks, I distinctly remember you poo-pooing games on people's GOTY list from last year that were "flash games" or had "8 bit graphics"). That being said, Bioware saying the game looks amazing or whatever doesn't necessarily mean it will have no soul. I'm holding out hope that it'll be good, since it doesn't seem to have been rushed out the door. End of the day DA2 had some great characters and a good story, it was just a very strange step backwards for the franchise in a lot of weird ways (notably, repetitive dungeons and lack of customization options for teammate armor).
 
Fuck'em until they can figure out how to write a complete story and not cut out a third of it to sell as DLC.

Also, hire another studio to come in and show them how to make more than 2 dungeons to fight monsters in in-game.

I pimped DAII so hard after practically marrying DA:O and its DLC... and then got pie-faced for my troubles.

Never again.
 
Fuck'em until they can figure out how to write a complete story and not cut out a third of it to sell as DLC.

Also, hire another studio to come in and show them how to make more than 2 dungeons to fight monsters in in-game.

I pimped DAII so hard after practically marrying DA:O and its DLC... and then got pie-faced for my troubles.

Never again.

Huh?

They did everything you said that they need to learn to do in the first game. And the story for 2 was fine on its own, and complete.

DA2 just felt rushed more than anything. A lot of good ideas, but weird, obvious corner cutting left and right.
 
Huh?

They did everything you said that they need to learn to do in the first game. And the story for 2 was fine on its own, and complete.

DA2 just felt rushed more than anything. A lot of good ideas, but weird, obvious corner cutting left and right.

I'm fine with DA:O.

DAII was bullshit because of the rushed release and the corner cutting you mentioned.

If you treat the story of DAII with the idea that it's from an unreliable narrative and thus is prone to embellishment/"skipping to the good parts," then yeah, it's "complete."

I'm never going to agree with it being a "complete" story because of the rush to start up the Templar/Mage wars up again and how NPC characterizations were altered so much to fit the narrative in the 3rd Act.

I could complain for days but EA is going to do what they want to do with the series and whether or not it's "good" will be up to how much they're willing to advertise before the game ships.
 
I'm fine with DA:O.

DAII was bullshit because of the rushed release and the corner cutting you mentioned.

If you treat the story of DAII with the idea that it's from an unreliable narrative and thus is prone to embellishment/"skipping to the good parts," then yeah, it's "complete."

I'm never going to agree with it being a "complete" story because of the rush to start up the Templar/Mage wars up again and how NPC characterizations were altered so much to fit the narrative in the 3rd Act.

I could complain for days but EA is going to do what they want to do with the series and whether or not it's "good" will be up to how much they're willing to advertise before the game ships.

Well, I agree with you in the sense that I did feel the third act of DA2 felt weirdly rushed and spastic. I never played any of the DLC, so maybe that fleshed out that time frame better (it sounds like you can answer that for me, so I am legitimately curious). But overall it was a story that wasn't awful and I think it moved the overall narrative in a direction that is more interesting than it had at the end of DA1. In fairness, DA1's story was pretty ho hum. It was all the side stuff that made it.

I don't really know what to think about EA and their influence. I can't imagine that they care that much about DA, but then again DA2 was pushed out way too quickly.

I remain optimistic from what I've heard, just because it's better to be optimistic. If it isn't any good, oh well.
 
Graphics don't sell games to me, but they do to most people (Maynard, for not caring about how something looks, I distinctly remember you poo-pooing games on people's GOTY list from last year that were "flash games" or had "8 bit graphics"). That being said, Bioware saying the game looks amazing or whatever doesn't necessarily mean it will have no soul. I'm holding out hope that it'll be good, since it doesn't seem to have been rushed out the door. End of the day DA2 had some great characters and a good story, it was just a very strange step backwards for the franchise in a lot of weird ways (notably, repetitive dungeons and lack of customization options for teammate armor).

graphics dont sell games for me. but i am not interested in anything that looks like an 8 bit game either. shit, at least be up to date with this gens abilities

im not buying a game based on the sole point of awesome graphics. thats the point that was being made...its EA's main selling point now. Bioware knows they fucked up with DA2 and ME3 and their rep is shit. if they can come out with a stellar DA3 that makes us all forget.....then they can save face for the next gen....drop another turd burgler and they will rank right up there with 2k baseball on the next gen...and they know it
 
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