This where you, and anyone else, goofed. You should have switched your console on, signed into xbox live, and went back to your computer. Then logged into xbox.com, searched BF3 and added the dlc to your qeue and let it download.
I didn't "goof" anything. I shouldn't have to go on the site for something that should be readily available on the dashboard, on the actual fucking console I'll be playing the damn game on.
And you know how only about half of all Xbox owners are actually connected to Live? Just try to imagine how many of them know there is an Xbox.com and that you can queue up downloads on the site. I'm not just talking about me obviously. I know that you can do that but that isn't the point and still isn't intuitive. Being able to start downloads when I'm away from my console is a great feature, but when I'm sitting at my console doing what you described makes no sense. And imagine the people that have no clue about it?
Also, in regards to the Holiday Sales going on this week. Good luck finding them too. You go into the Arcade Sales section and the only thing in there is Rock of Ages, which I didn't even think was mentioned in this weeks sale? I was able to click on a "Related" tab which did have Insanely Twisted and Renegade Ops, but no prices listed and no Bastion or Bloodrayne to be found ANYWHERE. How can you not have sale items, especially a game like Bastion that is only on sale for one day, not front and center?
This dash needs a lot of work. I hate it at this point.
I'm channeling my inner-Twigg here but, for what conceivable reason could MS have to charge 80 points for the Bastion DLC? There are no achievements attached, and the developer literally came out and said "Hey, it's free for everything else, it only costs something for 360 because MS made us make it so....so it's the minimum cost."
It seems so silly to me, but I guess that is just an example of MS' outdated handling of DLC in general.
I want the DLC but I don't want to pay $5 to add the minimum amount of MS points...lame.
Ok, so I was listening to the Giant Bombast on the way into work this morning and they mentioned this. They said that Super Giant Games, the developer of Bastion, released a statement saying that the reason the DLC is 80 points($1) on XBLA but free on PC is because "We made it as cheap as Microsoft would allow and still let us release it." Complete bullshit. This brings me back to my statements before of MS's ridiculous Live policies and one of the main reasons I have so many issues with MS in the first place. They have all of these policies in place that basically say "Conform, or you won't release shit on our console." It's their console and I understand that but it's complete bullshit. Take Joe Danger for instance. Another fine example of MS's ridiculous policy. Because it originally released on PS3 and thus came out on the Xbox much later, MS has a policy in place that says that is a developer wants to release a game on their console but not day and date with their competitor, the developer MUST include addition features, content, etc or the game can not be released.
Patrick Klepek was talking about how archaic these policies are and it is doing nothing but hurt relationships with developers. He also commented that it's pretty sad that developers have to resort to releasing statements as to why they were "forced" to basically screw over their fans.
This is why Johnathen Blow said he despises MS's policies and will probably never release another game on XBLA and also why Epic released a statement years ago saying that they wanted to release DLC maps for the first Gears for free but MS wouldn't allow them and MS has the final say so.