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[ALL] The5: Games That Must Get a Sequel

  • Thread starter Thread starter ThomasTomasz
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ThomasTomasz

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We are in the midst of a gaming drought. It is right before when the new games start releasing as we build towards the holiday season, and right after E3 where we learn all about the games coming out over the next year. It's at this time that I tend to pull old games from my memories of years past and wish they made sequels. So this year I deceided to make a list! This list is based solely off games I've played, so I am sure I am missing some of your favorite games and I likely ran heavy on Star Wars games. But hey, that's what discussion is for, right?

Note- Images are in spoiler tags, due to being sized for Wordpress

#5 Red Dead Redemption

 
RDR.png


I was late to the Red Dead Redemption party, not playing until the Game of the Year edition was released. I soon found that I couldn't put it down until I finished and the end credits rolled. I wasn't done, and immediately hopped into Undead Nightmare and played that to completion.

John Marsten was a character all of his own, one of the best I've played. Add in the morality system where you can gain positive or negative honor, and you could make Marsten a character in your own image. Rockstar, famous for creating sandbox worlds, went above and beyond in creating a Wild West sandbox.

Considering the success of Red Dead Redemption in the previous generation of consoles, a sequel is a foregone conclusion. The question is, when?


#4 Knights of the Old Republic

 
KOTR.png


The first of two Star Wars games to make my list. I came into KOTOR on the X-Box 360, as I did not have an X-Box or a PC to run it. As with all Star Wars games that provide you with a lightsaber, the beginning of the game is frustrating as you go through the game without Force powers and the lightsaber. Once you get through that, the game really picks up.

This was the first game in the Star Wars universe to explore the Old Republic era, and Bioware created a compelling story that unfolded based off your actions. Your character could be male or female, and that changed the interaction that you had with each person in your crew. As Dark Forces II made popular, there was a morality system present, and your character could fall to the Dark Side, which would again change your interaction with your crew and other characters in the game.

Technically, KOTOR did receive a sequel, but it gave just as many questions to what happened to Revan as it solved. With the release of the MMO The Old Republic (as well as a novel called Revan, which I highly recommend reading if you are a Star Wars fan or fan of the game) the Expanded Universe gives us an answer as to what happened with both Revan and the Jedi Exile from KOTOR II. It is highly unlikely we see a sequel at this point, especially with the support and plans currently for The Old Republic.


#3 Warzone 2100

 
Warzone2100.png


I am sure most of you are asking what game this is. Warzone 2100 is my favorite real-time strategy game and I have spent hours playing through the campaign and setting up many skirmish battles in the game. It may actually be the game that I have put the most time into individually, unless you tally up time spent with different franchises like Madden.

Warzone is different from many RTS games, where you are operating from a set base- one of the key gameplay points is setting up your base to increase technology and unit production, and also defending yourself from attack. Missions either take place off the map, or expand the map around your base. Even on lower settings, Warzone was a difficult game as you were constantly behind the opposing factions as far as technology goes. I can go on and on about my love for this game, but I'll stop at this point.

Since the release of the game, developer Pumpkin Studios closed their doors and Square Enix purchased Eidos Interactive. I highly doubt anyone has plans to revive the game, but it currently has a large independent development community.


#2 Too Human

 
Too-Human.png


Yes, a game that spent a decade in development hell over three console generations makes this list. Too Human was considered a flop, but I loved the game. Norse mythology is something I enjoyed in school, and I enjoyed the storyline that had the Norse Gods being enhanced by cybernetics. The art in this game was great, the music was great and the character class and skill options for your version of Baldur were top-notch.

I believe I've had two playthroughs with them game, one co-operative with a friend of mine and one solo. I'd certainly love to do more, and for me, collecting random loot never gets old. One thing that did bug me about the game was how dying never really mattered. Considering everything else I liked about the game, I could overlook that.

Too Human was originally designed as a trilogy, but a sequel looks like it will never happen. Epic Games won their countersuit of Silicon Knights, and they were ordered to destroy their remaining unsold copies of Too Human, so good luck finding a copy of the game. SK also owes Epic over $9 million and has essentially ceased to function as a company, so barring a THQ-like bankruptcy sale, there isn't a shot of a sequel.


#1: X-Wing/TIE Fighter

 
xwing.png


The second Star Wars game on my list, the X-Wing/TIE Fighter franchise is close to my heart. As a kid, I poured most of my gaming time into these flight simulators and went through three joysticks because of it. I completed X-Wing once, TIE Fighter at least four times and X-Wing Alliance was played four times as well. I even opened the log files of X-Wing Alliance to allow for capital ships to be piloted during the skirmish battles you could set up.

The X-Wing/TIE Fighter series put you into the role of a specific pilot, and you had primary mission objectives to complete in each mission. Completing bonus objectives could unlock more information for a secondary storyline. The games put you in the cockpit of a variety of ships, from the classic X-Wing and TIE Fighter, to the Millennium Falcon, and everything in between. They even added new fighters to the universe from this game.

Sadly, X-Wing/TIE Fighter is in the dead flight simulator genre, and likely won’t see a remake either. I miss the depth of these games, and with online gaming now at a peak, I would love to kit out a starfighter and have dogfights with other games. Chances are that a full-fledged flight simulator game isn’t in the cards anymore.

However, I would be remiss if I didn’t include the arcade flight simulator Lucasarts had, the Rogue Squadron series. The depth of a flight simulator wasn’t in these games, but they were all well done (with the exception of the third) and would be a welcomed addition to game libraries everywhere. With the new films imminent, we could see a Rogue Squadron remake.

Honorable Mentions:

Super Mario 64- yes, we’ve seen many Mario games since the launch of the N64, but who here wouldn’t want to explore Peach’s castle again, jumping through portraits to the next area?

Star Wars Battlefront- this was originally going to make this list, but it’s been saved as a draft since before E3. It seems we will finally get a new console Battlefront, being developed by DICE, but I will hold my breath until the game comes out.

LA Noire- I might be in the minority that loved being on the right side of the law in a Rockstar Game, as I really enjoyed LA Noire. With the issues surrounding Team Bondi and the closure of the studio, we may never get the chance to go back to the 1940’s as a police detective.

Competition in Sports Gaming. It’s a dead horse on the forums, but the only sport that has two games being put out is the NBA. EA’s Madden and NHL games are the only football and hockey games, and Sony’s MLB The Show, a console exclusive, is the only baseball game. Lets see a return of MVP Baseball or NFL 2K.

Agree? Disagree? Let's here it in our Community Forums.
 
Red Dead 3 is in development. I would imagine we're looking at 2015 or 2016.

I'd love to see a new Star Wars single-player RPG, whether it be a KotOR 3 or something new.

Glad you liked LA Noire, as I did as well. I would have liked to see another one.
 
Red Dead 3 is in development. I would imagine we're looking at 2015 or 2016.

I'd love to see a new Star Wars single-player RPG, whether it be a KotOR 3 or something new.

Glad you liked LA Noire, as I did as well. I would have liked to see another one.

Rockstar keeps everything close to them as well. I don't think we see another RPG soon. Bioware is involved in SWTOR and so many other projects. Unless there is a drastic change in their attitude, the resources will continue to go to Bioware to keep SWTOR up with new content.

Another LA Noire is always possible, but the way Team Bondi ended, I don't think Rockstar is going to pick it up.
 
First things first, great write up Thomas. I don't agree with everything, but I like that you've done this and gone a little outside of the current theme here.

That being said, 5 problems that I have (ranging from why they shouldn't be made to why they won't be):

1) You're wrong (and so is Swarley): LA Confidential is terrible (I'm mostly kidding with this one -- mostly, it's terrible -- also, this admittedly has nothing to do with your original 5 -- I just couldn't help myself and I like doing "--")...but yeah, it's terrible and face reaction/interaction can't make up for bad puzzles and bad dialogue.

2) I think that a KoTOR sequel would be unlikely -- and even less likely to live up to expectations (see TOR to most people). And at this point, I have forgotten more about that series than I remember. The story was really good, but I think that Bioware did better with Mass Effect in most areas. And even Jade Empire.

3) Too Human 2 and/or 3 will never be made. I love it. You love it. We're the only two that love it other than Denis Dyack. It's a bummer. Okay, so maybe that doesn't make you wrong, just maybe as delusional as me. Either way, no sequel ever. Ever, ever, ever. :(

4) Another Red Dead. I am in the minority here but I thought that RDR's story was ludicrous and nonsensical. If it were written by anyone OTHER than R*, maybe I would have liked it. Instead, it was by them, and what we got was yet another mass murderer that spends his time outside of murdering (i.e. player time) talking about how he isn't a murderer anymore. The best thing about RDR is that they came through with the push about him being a monster (even if it was for his past sins and not the player's sins). A sequel would be unnecessary, in my opinion. It will of course happen, but, doesn't mean that it should.

5) Honestly, I have no argument about X v. T. It's an amazing game. Although I would also like to see a Tie-Fighter sequel and/or remake too. So, I guess this isn't really shitting on your ideas, but just expanding.

Anyway, hope that didn't come across to negatively. I thought that it was a well written article and definitely keep up the good work!
 
I will comment on two things because the other 3 I havent played nor will I ever.

I agree with Seth. I think LA Noire is an awful game that seemed like it worked better in theory than in reality. The story was really bad and no matter what you do, you send innocent people to jail Its fucking stupid.

I think Red Dead story was great. I understand the killing aspect of it because it really doesnt make much sense but imagine how boring that game would be if you only murdered one man. I think a sequel would be great, but I dont see why it would need to use any characters from game one. Just move onto a different character in a different plot.

On a side note: Despite what Is aid about both games, I do want to replay them as its been so long since I have beaten them.
 
I think Red Dead story was great. I understand the killing aspect of it because it really doesnt make much sense but imagine how boring that game would be if you only murdered one man. I think a sequel would be great, but I dont see why it would need to use any characters from game one. Just move onto a different character in a different plot.

I didn't mean that it would be unnecessary because of the characters, per se. I meant more that they did their Western send up, and they covered just about everything that a Western is about. To do another would just feel like yet another trite sequel, IMO. What grizzled, Wild West cowboy will we play next? Will he be opposed to the restrictions of the East on the frontier? Will he have a gravely voice? Probably. They can get away with barely changing their stories with GTA because you can get a lot of mileage out of eras of crime. Generally everything about the West has themes that they went out of their way to cram into that one game.

Also, I don't disagree with you that the killing was necessary, but that doesn't change the bad dialogue surrounding it. R* does this with everything that they do. They are the kings of ludonarrative dissonance. If you want to give me the freedom to murder everyone and still tell this story, at the very least have dialogue that reacts to my choices. If Bioware can do it with Mass Effect, R* can too. They just like to tell their very specific story, while not being able to get away from the open world aspect.
 
Seth, thanks for reading. The thing about this list, and others that I will probably do in the future, is that I base them off my own gaming experiences. A game won't make it on here that I haven't played.

1.) Yes, I know a lot of aspects of the game are terrible. It was a fresh idea, in a fresh world. I can overlook quite a bit for that. If we were to go back and do it all over again, I think having less of an interactive story/detective narrative and more of a game would be better.

LA Noire would need more of a reboot instead of a sequel. Maybe that should be my next list?

2.) I won't argue the point on Mass Effect, and I am willing to bet they learned quite a bit from working on KOTOR that helped them make that game. If they do make a single-player RPG for Star Wars, I think they need to head as far away from this era as possible. Not that they've farmed it, but that SWTOR closed off the Revan story and the MMO was really a let down.

On a side note, I never played Jade Empire.

3.) I know no sequel, I will still try and hold out hope someone sees the potential worth in spending a small sum of money for rights to the IP. I will also stick by my theory that because this game spent three console generations in development hell is the reason it got such crappy reviews. Outside of a death meaning nothing, the game was very good overall.

4.) I get lost in the world, so I am fine with the character. You can make the same argument against Assassin's Creed that you are making here in a sense. You really like the ability to have the control of dialogue, which could work here, but is also a choice made by Rockstar not to have as a storytelling choice. I'd love to have conversation options in AC but I feel it wouldn't work well.

5.) I have more hope for a Rogue Squadron arcade flight simulator than another X-Wing or TIE Fighter. Like I said, flight simulators are almost a dead genre, and why resurrect it for Star Wars fans? It's a big audience, but also a limited one, and I don't think enough people would buy the game to justify it.
 
I will comment on two things because the other 3 I havent played nor will I ever.

I agree with Seth. I think LA Noire is an awful game that seemed like it worked better in theory than in reality. The story was really bad and no matter what you do, you send innocent people to jail Its fucking stupid.

I think Red Dead story was great. I understand the killing aspect of it because it really doesnt make much sense but imagine how boring that game would be if you only murdered one man. I think a sequel would be great, but I dont see why it would need to use any characters from game one. Just move onto a different character in a different plot.

On a side note: Despite what Is aid about both games, I do want to replay them as its been so long since I have beaten them.

Like I said in the post above, this is based off games that I've played. Also, they were games that I played quite a bit growing up, especially Warzone and X-Wing/TIE Fighter.

LA Noire would probably need a reboot like I said above, where they put you into more of a game than a story-driven narrative. I did like that it was a fresh idea and concept, I also enjoyed the game overall. It sucks that we likely won't see anything new come from it because of the Team Bondi fiasco, but Rockstar still has the IP rights.

Rockstar typically does that, but they usually have enough crossover references that even if it's not a direct sequel, you still know you are in the same world.
 
When you play ME1 it feels like a KOTOR sequel as far as gameplay goes. I think they wanted to move away from KOTOR and do something all their own and original. I doubt we ever see a true sequel sadly.
 
When you play ME1 it feels like a KOTOR sequel as far as gameplay goes. I think they wanted to move away from KOTOR and do something all their own and original. I doubt we ever see a true sequel sadly.

Yes it did, and while I can't exactly criticize the changes from ME1-ME2 because every game was a success, it would certainly be considered the spiritual successor to KOTOR due to gameplay.
 
I want to see sequels to all these Rockstar games. LA Noire, Red Dead, even Bully. I thought the latter was incredibly unique and the 360 version was just a port from the xbox/ps2. I think a completely rebuilt game on these new systems would be very fun.
 
I want to see sequels to all these Rockstar games. LA Noire, Red Dead, even Bully. I thought the latter was incredibly unique and the 360 version was just a port from the xbox/ps2. I think a completely rebuilt game on these new systems would be very fun.

Bully is definitely a good one for a sequel. The thing is, I never played Bully except for maybe 30 minutes at a friend's house, so I don't really count that. Games that make these lists for me are ones that I've put a decent amount of time into.

I think rebooting LA Noire and make the pacing and gameplay like GTA would make a great game. Get rid of most of the interactive story and detective modes. A great idea would be putting you in Miami and having you work your way up as a street cop, then getting into the Vice squad, something like that.
 
I think rebooting LA Noire and make the pacing and gameplay like GTA would make a great game. Get rid of most of the interactive story and detective modes. A great idea would be putting you in Miami and having you work your way up as a street cop, then getting into the Vice squad, something like that.

For me, the interactive story and detective part of LA Noire is what made that game special. It was one of those rare games that was fun for everyone no matter who was playing, as there was less stick skills needed and more thinking involved. Adding a GTA-style combat and driving I would be okay with, since this is the one area I think that game lacked. Trying to find the culprit, search for clues, reading suspects facial expressions and trying to go with your gut is what made me enjoy this game.
 
Two games that I just thought of...


Midnight Club
A great arcade racer series and Midnight Club: LA is one of my favorites of all time. I miss these open-world street-racing games that were about the racing and building your cars mechanically and making them look good instead of installing some weird modification that helps you destroy other cars better. I'm not into the whole car battle thing that NFS has gone towards.

Alpha Protocol
Fucking-a was this game so underrated. Sure, there are a lot of things wrong with it, like bugs, crappy graphics and mediocre (at best) shooting mechanics. But that story and how it can branch... It pulled me in like not many games have done. Give Obsidian the time they need to develop this time so they can polish and improve other aspects, and you could be looking at a great game.
 
Yes it did, and while I can't exactly criticize the changes from ME1-ME2 because every game was a success, it would certainly be considered the spiritual successor to KOTOR due to gameplay.

As an RPG nerd, I can't agree with this. ME1 is nothing like KoTOR. A better example would be Dragon Age: Origins. That is basically the exact same game as KoTOR, but with magic and swords instead of the Force and Lightsabers.

If we're going to compare ME1 to a sci-fi franchise, it's Star Trek before it's Star Wars. And that aside, the combat is focused way more on real time than pause and plan.
 
Alpha Protocol
Fucking-a was this game so underrated. Sure, there are a lot of things wrong with it, like bugs, crappy graphics and mediocre (at best) shooting mechanics. But that story and how it can branch... It pulled me in like not many games have done. Give Obsidian the time they need to develop this time so they can polish and improve other aspects, and you could be looking at a great game.

One of my favorite games of the generation, I'd say. And, not to be a stickler, but I wouldn't say that the shooting mechanics were mediocre as much as I'd say it's just impossible to do dice roll shooting. It's kind of like why the change between ME1 and ME2 occurred: if you're going to have an aiming reticle, your bullets should probably go where you're aiming. So, I don't think any amount of planning could fix that, because dice rolls are always going to work that way.

Anyway though, fuck Sega for not just giving the IP up since they clearly have no interest in a sequel.
 
One of my favorite games of the generation, I'd say. And, not to be a stickler, but I wouldn't say that the shooting mechanics were mediocre as much as I'd say it's just impossible to do dice roll shooting. It's kind of like why the change between ME1 and ME2 occurred: if you're going to have an aiming reticle, your bullets should probably go where you're aiming. So, I don't think any amount of planning could fix that, because dice rolls are always going to work that way.

Anyway though, fuck Sega for not just giving the IP up since they clearly have no interest in a sequel.

I tried to get into it, I just couldn't get into this game. I really like Obsidian, thought they did a great job on KOTOR2, even though it didn't live up to the hype of the first game (though really, what could?)
 
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