You should prestige at least once. The new challenges are pretty fun to try and complete.
Call of Duty: Modern Warfare 2 thread
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I know this isnt the place to ask this but I thought I would get an answer quicker in this thread. Thanks to anyone that can help me.
I have a ps3 and a wireless router and everytime I try to join invites with my friends or send them invites it says "unable to conenct to host". last night I noticed my NAT said strict. Would this prevent me from accepting invites, and if so how can I change this?Comment
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That is exactly why.
""The Guide To Making Your NAT Open in Mw2"" - NextGenUpdate
Many of you will have noticed when you first got online in MW2 that it tells you what your NAT is, there are 3 different types shown these are:
1. Open - This is what your looking for, it speeds up matchmaking and joining invites.
2. Moderate - This is OK you will be able to play online fine, but open is better.
3. Strict - This sucks like a vacuum, you need to change it right now.
If your NAT type is already open then good for you! No need to read on. If it's either Moderate or strict, here is how to make it open.
First of all, we need your console to have a static IP, "WHAT DAT!" You say?
Static IP simply means that your IP address will become static, meaning it will never change, unless you manually change it. We want this because when we port forward and/or DMZ your console we want its IP address to stay the same, so that the port forwarding or DMZ rules apply to your console and not another computer on your home network.
So let's get to it. The PS3 only at this time.
From your XMB head over to Settings > Network Settings > Settings and connection status list .
Here you will see a list of your settings. I want you to note down these settings of yours.
Subnet mask (E.G. 255.255.255.0
Default router (E.G. 192.168.11.1)
Primary DNS (E.G. 192.168.11.1)
After you have done so go to Internet connection settings.
Here we want to use custom settings
Auto-detect on the first screen
Now the IP settings, this is the important part select manual
Remember the numbers you jotted down earlier? Time to use 'em. Now For the IP address make it the same as your default router BUT change the last number to a relatively large number, let's say 99. So if your default router was 192.168.1.1 then your IP address would be 192.168.1.99.
Enter the Subnet mask, default router, and primary DNS exactly like the ones you jotted down earlier. Leave secondary DNS blank (0.0.0.0).
Here's an example of my settings
I wouldn't bother with a proxy server
Enable UP&P
And finally test your settings to make sure they work
Now that's the static IP sorted. Now here's the part I can't really help you with. If you are lazy then I suggest you DMZ your console. To do this you must enter your router settings.
In your router settings somewhere there will be a section on port forwarding etc and DMZ. When in these sections assign them to the IP address of your console that we made earlier.
After you have DMZ'd your console it should have an open NAT. If this is not the case then you will need to port forward. Also it is worth mentioning, if you want 2 or more consoles on the same connection to have open NATs then you will need to use port forwarding for them all, and assign them different IP addresses. Here's an example:
You have 3 consoles, do the above however make sure the last number of each IP is different, so
Console 1 IP: 192.168.1.99
Console 2 IP: 192.168.1.98
Console 3 IP: 192.168.1.97
And so onComment
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The skill part sure, but the rest is true. I've spent 20 minutes or more trying to get a full party of 6 into a game of Hardcore S&D. Then we get into a game, and it either selects a shitty host and we lag like a mofo, or the people we play suck so badly and back out mid-game, so we're stuck waiting in the lobby some more, only to get merged with another lobby and lose 2 players from our party. Rinse and repeat.
The glitches and stuff are hopefully fixed for good with this new patch.Comment
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