I haven't seen anything like that yet.
Offical Madden 10 Impressions Thread
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There are some... not every injury can be viewed in real time, but some can. A pulled hammy, for instance, has a pretty obvious animation if it's the ball carrier (he'll suddenly clutch the back of his leg and hop a few steps before going down... if he doesn't get blown up before he falls).
Now, I've only seen this one re-injuries, I'm not sure if it only happens on those or not.S.P.Q.A.
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I really need to learn how to switch my RB's and WR's...seems like I can't move the stick when doing the subs.
QB's really have their own throwing animations...McNabb's is very fast...Ryan has a slow windup to throw...Pennington I can imagine may have the slowest...
the gamespeed is lovely IMO...like many have said, you can see the holes developing...u can see the hole to the right opening and adjust accordingly with a juke to that side...it's great.
The pressure can be very fast...gamers won't be able to drop back 10-15 yards...though you can still roll quickly to the right or left in games...DLiine pressure is sick, especially from those teams who rush the passer well.
shutdown CB's are hella tough to pass on...Samuel is a GOD in this game so far lol...Originally posted by Nick MangoldWes Welker is a great player. He's really taken advantage of watching film. If we don't keep a Spy on him, he could really open the Gate.Comment
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Originally posted by BritrockI've played a couple of games with the Broncos on franchise, and I love the slow speed. It's infinitely improved the running game, I actually feel that I'm in control of my running backs success and not just along for the ride like in previous Maddens.
One gripe though, I set the accelerated clock to 20s, but it still goes down to 15s, or below (sometimes 12s). Anyone else got this?S.P.Q.A.
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My Twitch video link: http://www.twitch.tv/dave374000
Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcastsComment
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Yeah, 7 minute quarters are working for me as well. I get about 25 rushing attempts and 30 throwing attempts per game. The cpu gets about the same.Comment
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As I said in another thread... I honestly can't stand going without accelerated clock because I can kill an entire quarter with one well executed drive. I almost unavoidably destroy the CPU in time of possession every game. Sure, the stats can be realistic, but the flow of the game, and the tactics of the game, are thrown completely out of whack. It's kind of a matter of how important is being true to the sport to you?S.P.Q.A.
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