15 minute quarters with 25 sec accelerated clock

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  • j.hen
    Self Care
    • Oct 2008
    • 10058

    #46
    15 minutes 25 seconds seems legit.

    Comment

    • SHOGUN
      4 WR 1 RB 0 TE. 24/7/365.
      • Jul 2009
      • 11416

      #47
      Has there been a consensus on this yet? I've been getting pretty good numbers online with 7 Min Quarters w/o Acc Clock, but when I played the CPU on 10 minutes, 15 run off it felt short.

       
      "Sometimes I just want to be with my family and watch movie and eat some popcorn. But when I step on the mat I know there is no other place I'd rather be." - Marcelo Garcia

      Comment

      • T.Dot
        A Real RockNRolla
        • Nov 2008
        • 6868

        #48
        I got the game 4 days early and all I was doing was testing sliders and clock time and 15/25 I got the best results

        Comment

        • mfbmike
          Goat****er
          • Nov 2008
          • 4793

          #49
          15/20 for me so far has quarters/games feeling like they are going on for too long. Going to try out 15/25 in a bit.

          Comment

          • T.Dot
            A Real RockNRolla
            • Nov 2008
            • 6868

            #50
            15/25 generally takes me 50 mins to an hour to complete but I'm not against sacrificing an extra 10-15 minutes for accurate stats

            Comment

            • mfbmike
              Goat****er
              • Nov 2008
              • 4793

              #51
              And when I meant too long, I mean not as in real time, but as in the computer and myself running up the score/total offensive yards a bit high. lol

              all the exhibition games have played have been 30+ points scored by both teams. I'd like to have a couple minus 20 games in there sometimes. lol.

              Could be that the bills defense is just horrible though. :|

              Comment

              • T.Dot
                A Real RockNRolla
                • Nov 2008
                • 6868

                #52
                Originally posted by mfbmike
                And when I meant too long, I mean not as in real time, but as in the computer and myself running up the score/total offensive yards a bit high. lol

                all the exhibition games have played have been 30+ points scored by both teams. I'd like to have a couple minus 20 games in there sometimes. lol.

                Could be that the bills defense is just horrible though. :|
                its probably your sliders than because in 30+ games I've played I have only scored over 40 three times, 2 with Philly, most of the games are something like 21-17, 24-20, the NFL norm

                Comment

                • Maynard
                  stupid ass titles
                  • Feb 2009
                  • 17875

                  #53
                  how can u possibly use the 25 second run off? it would take till at least 35 sec to call the play, then the run off would take u down to 10....your then pushing A to rush to the line and snap the ball without any presnap reads or adjustments.....dont see how this is possible

                  Comment

                  • mfbmike
                    Goat****er
                    • Nov 2008
                    • 4793

                    #54
                    Originally posted by T.Dot
                    its probably your sliders than because in 30+ games I've played I have only scored over 40 three times, 2 with Philly, most of the games are something like 21-17, 24-20, the NFL norm
                    Yeah, default sliders. Really haven't fucked around witth those yet.

                    Comment

                    • T.Dot
                      A Real RockNRolla
                      • Nov 2008
                      • 6868

                      #55
                      Originally posted by mfbmike
                      Yeah, default sliders. Really haven't fucked around witth those yet.
                      ye thats probably why, I know the first two days I had it all I was doing was fixing up my sliders

                      Comment

                      • corbin
                        Senior Member
                        • Nov 2008
                        • 1963

                        #56
                        14/20 is working pretty well for my franchise

                        Comment

                        • killgod
                          OHHHH WHEN THE REDSSSSS
                          • Oct 2008
                          • 4714

                          #57
                          Originally posted by Maynard
                          how can u possibly use the 25 second run off? it would take till at least 35 sec to call the play, then the run off would take u down to 10....your then pushing A to rush to the line and snap the ball without any presnap reads or adjustments.....dont see how this is possible
                          That's not how Accel Clock works.

                          It won't run past 13 seconds on the Play Clock, always giving enough time to at line up, make reads and snap the ball.



                          15 min /25AC = SPOT ON for stats IMO. I'm still tweaking my sliders to ensure turnovers don't occur too often to rack up scores unrealistically, but through 4 games into my Chise i'm flat out addicted to this crack.


                          Just finished a game for an example...

                          What's not to love there?

                          They stormed out early and had a 31-17 lead in the 3rd. I got hot through the air hitting Chris Henry on a huge catch and run play to tie things at 31 late. Quinn hit Cribbs 60 yards down the seam inside the 10 and tacked on the final FG for the win.

                          Harrison got loose for 20-30 yards 3 times on me, Bengals D just blows in general. Had a couple big games on the ground earlier in the year against the Broncos and Packers, but couldn't do anything against the Steelers or Browns.

                          Once you get used to having 13 seconds from huddle break, the settings are soooooooooo good.


                          Most of my scores have been in the high 20/low 30 range so far. I've had a couple halves where I scored just once, but not over a whole game. Will update if I find sliders where low scoring games happen. We'll see what happens when I play the Ravens next week.
                          Last edited by killgod; 08-15-2009, 09:40 PM.

                          Comment

                          • killgod
                            OHHHH WHEN THE REDSSSSS
                            • Oct 2008
                            • 4714

                            #58
                            Originally posted by Rip City
                            im going to try 15/25 and 13/20

                            i just dont think 13 seconds is enough for me
                            The only thing you really 'can't' do (well I assume here actually) is do a complete play change pre-snap.

                            Setting your blocks, motioning once, quick audible, a couple hot route...could all be done in the same pre-snap 13 seconds. Or so I could do all of that if I required to do so pre-snap. Maybe that's just me.

                            Really would you need to do more?

                            Comment

                            • Maynard
                              stupid ass titles
                              • Feb 2009
                              • 17875

                              #59
                              those stats look great no doubt.....i wonder what sliders your using and on what level?
                              i keep adjusting sliders and nothing seems to change. I am sick of these high scoring games. Right now Titans at browns (me) score is 24-21 at the half. they have 350 total offense to my 285. Mine is all passing of course cause no matter how drastic of a change i make to the run sliders, i still cant get more then 2 yards per carry. And the cpu is just up and down the field.....its getting real old, real fucking fast

                              Comment

                              • killgod
                                OHHHH WHEN THE REDSSSSS
                                • Oct 2008
                                • 4714

                                #60
                                Originally posted by Maynard
                                those stats look great no doubt.....i wonder what sliders your using and on what level?
                                i keep adjusting sliders and nothing seems to change. I am sick of these high scoring games. Right now Titans at browns (me) score is 24-21 at the half. they have 350 total offense to my 285. Mine is all passing of course cause no matter how drastic of a change i make to the run sliders, i still cant get more then 2 yards per carry. And the cpu is just up and down the field.....its getting real old, real fucking fast
                                Well my sliders are set to my own skill set.

                                Ideally when I play Madden I set the sliders to match my skill combined with the player ratings of who I use.

                                So if the Bengals suck at running ratings wise but my user skill makes them better....then I need to change. Basically I set it so that even at my best, the Bengals are still among the bottom NFL teams in rushing.

                                My own skills are much better in the passing game than in the running game...

                                Passing 13 (35/35/35)
                                Rushing 10 (50/50/50)
                                Pass D 14 (35/20/35)
                                Rush D 13 (35/35/35)

                                CPU Skill

                                Only changes so far is

                                Pass Block - 40
                                Fumbles - 60



                                Penalty Sliders

                                Offside - 85 (Trying this out, was at 70 and this NEVER happened)
                                False Start - 85 (Trying this out, was at 75, never happened)
                                Holding - 50 (Gets called about 2-5 times a game between both teams)
                                Facemask - 55 (Probably see this about 0-3 times a game)
                                D Pass Int - 85 (Trying this out, was at 75 and saw it 0-1 times a game)
                                O Pass Int - 85 (Trying this out, was at 75 and saw it 0-1 times a game)
                                KR/PR Int - 100 (Might as well call it every time it happens, though it doesn't happen in the game)
                                Clipping - 50 (Never see it, doesn't get called enough in real life for me to want to raise this anyways)
                                Int Grounding - 70 (You need to use the throw it away button when in the pocket and I never use that anyways so this doesn't matter)
                                Rough Passer - 80 (Never saw it at 70, trying this)
                                Rough Kicker - 100 (If it happens might as well call it)


                                When I play, I keep things sim if I can.

                                I'll usually lock in on a LB on Defence and until I'm out of the play I usually don't switch. On Offence I'll usually take the sack if nobody is open, if you throw it up too often you'll end up with too many turnovers/points in your games.

                                Still have lots of tweaking to go, just 4 games in. Every 4 games I analyze what's happened and adjust.


                                I'll keep throwing updates here if you want.

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