Skull for the dot = win... and ACOG scope on handguns
Call of Duty: Black Ops
Collapse
X
-
-
make custom player emblems... each layer is a new item... you unlock new emblems to buy almost like a sticker system, change size color position etc... for instance mine has a guy with a gun.... with a skull head... and a skin colored pickle which looks oddly like a penis... with sperm shooting out...Comment
-
I haven't gotten far in the story but so far i like MW2's better, but MW2's story got so confusing, so we'll see when i finish. This one is good because your character actually has a voice.
And the multiplayer is so much better.
The maps, weapon recoil, weapon balance, overall experience easily trumps MW2's.
MW2's graphics are better.Comment
-
-
-
I don't think I've been so aggravated with a game in a long while. So I'm playing the Campaign mode on Veteran and on mission 3 in the tunnels at the end it's absolutely ridiculous. Enemies keep respawning and shit and it's just annoying. After bout 45 mins I give up for tonight. Try at it again tomorrow.
Other than that loving the story so far.
Twitch Channel
http://www.twitch.tv/krulmichael20
Season I: 10-6 (NFC North Champions)
Season II: 9-7 (NFC North Champions)
Season III: 13-3 (NFC Champions)
Season IV: 11-5 (NFC North Champions)
Season V: 2-1
Comment
-
Am I the only one that isn't crazy about the maps this year? They seem to all be made for the "run and gunner" types. There isn't much balance in them. In that I mean most of the maps seem to have the same basic "layout"/'theme". A thin loop that basically runs around the outside of them with a cluster fuck of houses/buildings/ect all over the middle of them.
They all feel like they are basically set up like Favela and to a lesser extent Boneyard from MW2. I know you have to have some run and gun maps on there..but they all seem to kind of be set up for that.
The maps don't have anything like "Depot", "Afghan" or "Safehouse", or that one map..the name escapes me know. With some blown out farm houses, a cemetary, some broken down tanks, and in the middle there is that little undergorund dirt bunker type thing where clusterfuck always happens.
Maybe it's a selfish, style of play thing by me but I always enjoyed working the edges of maps, not getting into massive fire fights and strategically picking my spots. That's how I play(ed) my best. I would do run and gun when I had to on levels like Terminal, Favela, Boneyard but I enjoyed the balance of the maps. Maybe I haven't played enough of the maps yet but it just doesn't feel like there is a great balance to the maps for different styles of play.
Maybe it's just me?
I still love the game but I'm not incredibley impressed with the multiplayer map selection/setup/design.Comment
-
Comment
-
Am I the only one that isn't crazy about the maps this year? They seem to all be made for the "run and gunner" types. There isn't much balance in them. In that I mean most of the maps seem to have the same basic "layout"/'theme". A thin loop that basically runs around the outside of them with a cluster fuck of houses/buildings/ect all over the middle of them.
They all feel like they are basically set up like Favela and to a lesser extent Boneyard from MW2. I know you have to have some run and gun maps on there..but they all seem to kind of be set up for that.
The maps don't have anything like "Depot", "Afghan" or "Safehouse", or that one map..the name escapes me know. With some blown out farm houses, a cemetary, some broken down tanks, and in the middle there is that little undergorund dirt bunker type thing where clusterfuck always happens.
Maybe it's a selfish, style of play thing by me but I always enjoyed working the edges of maps, not getting into massive fire fights and strategically picking my spots. That's how I play(ed) my best. I would do run and gun when I had to on levels like Terminal, Favela, Boneyard but I enjoyed the balance of the maps. Maybe I haven't played enough of the maps yet but it just doesn't feel like there is a great balance to the maps for different styles of play.
Maybe it's just me?
I still love the game but I'm not incredibley impressed with the multiplayer map selection/setup/design.
and I agree. Although I don't remember all the maps off the top of my head right now. Nuketown (If that's the right name) is the biggest clusterfuck ever. It is the smallest map I have ever played on and your opponents spawn behind you every time.Comment
-
I'm not crazy about voting to go back to the previous map and what not. Too many times I've played the same map for 2 or 3 games in a row. I'd rather have them just have a "Next" or "Random" optionComment
-
I feel the same way. Yesterday I played the same map, I think it was actually Nuketown, 3 times in a row. I would rather have them just randomly select the maps than playing the same one multiple times.
and your right, Nuketown isn't that bad. You just can't camp because someone will ALWAYS come up behind you.Comment
-
I feel the same way. Yesterday I played the same map, I think it was actually Nuketown, 3 times in a row. I would rather have them just randomly select the maps than playing the same one multiple times.
and your right, Nuketown isn't that bad. You just can't camp because someone will ALWAYS come up behind you.Comment
-
Comment