I'll disagree about the blocking but only to an extent. 2K8 still didn't program guys to turn around, so once your O-lineman got to the point no one was in front of him he'd just keep running, he wouldn't turn around and find someone to block.
But the point I wholeheartedly agree with is the fact that what made this game was the Matchups. I don't think a lot of people understood that, and I think that's kind of why the game died like it did. 2K8 is ALL about matchups, it's all about where you decide to put your talent. like you said, if you have a Gold, or even Silver defensive end, he's going to make his presence known, he's going to be effective in the pass rush, you would not only see but feel a legitimate difference between a generic defensive end (no intense worries), a Bronze Defensive end like Dexter Manley (Can give you trouble but isn't going to break your gameplan), and a gold like Reggie White (Is going to completely change the way you attack the defense).
A gold QB makes throws a Bronze can't, Gold HB's are able to do moves faster and do more with less momentum, Gold WR's like Rice are absolutely a problem to deal with.
In this game you can make a power run team with a strong defense and they will play like a power run team with strong defense, and the way "abilities" worked in the game was awesome, because you actually took ADVANTAGE of those abilities. you used those things and you considered these things when putting your team together. If I've got a guy like Gale Sayers, who's going to return kicks, I might not need a Lem Barney, Ricky Sanders, Rocket Ishmael, etc. if I've got a gold quarterback I can afford to have less talent at the wide receiver position because I know my guy is going to make the throws, but on top of that, if I have a gold QB like Marino throwing to Rice, it's going to be a TOUGH game for the defense assuming I know how to play. and that's how it SHOULD be.
But Really, Abilities completely make the difference in players in this game, Dick "Night Train" Lane plays differently than Rod Woodson even though they're both gold cornerbacks. Lane is going to be a force in the run game, He's going to get off of blocks, he's going to bust heads, he's still going to make plays on the ball but he can't cover like Rod Woodson, he can't read O's like Woodson, and he doesn't have the return ability of Woodson. On the flipside, Woodson isn't usually going to knock someone out but with Lane you better keep your head on a swivel.
But the point I wholeheartedly agree with is the fact that what made this game was the Matchups. I don't think a lot of people understood that, and I think that's kind of why the game died like it did. 2K8 is ALL about matchups, it's all about where you decide to put your talent. like you said, if you have a Gold, or even Silver defensive end, he's going to make his presence known, he's going to be effective in the pass rush, you would not only see but feel a legitimate difference between a generic defensive end (no intense worries), a Bronze Defensive end like Dexter Manley (Can give you trouble but isn't going to break your gameplan), and a gold like Reggie White (Is going to completely change the way you attack the defense).
A gold QB makes throws a Bronze can't, Gold HB's are able to do moves faster and do more with less momentum, Gold WR's like Rice are absolutely a problem to deal with.
In this game you can make a power run team with a strong defense and they will play like a power run team with strong defense, and the way "abilities" worked in the game was awesome, because you actually took ADVANTAGE of those abilities. you used those things and you considered these things when putting your team together. If I've got a guy like Gale Sayers, who's going to return kicks, I might not need a Lem Barney, Ricky Sanders, Rocket Ishmael, etc. if I've got a gold quarterback I can afford to have less talent at the wide receiver position because I know my guy is going to make the throws, but on top of that, if I have a gold QB like Marino throwing to Rice, it's going to be a TOUGH game for the defense assuming I know how to play. and that's how it SHOULD be.
But Really, Abilities completely make the difference in players in this game, Dick "Night Train" Lane plays differently than Rod Woodson even though they're both gold cornerbacks. Lane is going to be a force in the run game, He's going to get off of blocks, he's going to bust heads, he's still going to make plays on the ball but he can't cover like Rod Woodson, he can't read O's like Woodson, and he doesn't have the return ability of Woodson. On the flipside, Woodson isn't usually going to knock someone out but with Lane you better keep your head on a swivel.
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