Killzone: Mercenary

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  • Handleit_44
    Posts a lot
    • Jun 2009
    • 3330

    [VITA] Killzone: Mercenary

    Killzone: Mercenary Announced for Vita

    During its Gamescom 2012 press conference today, Sony announced Killzone: Mercenary, an all-new Killzone game for Vita.

    Created specifically for Vita by Killzone developer Guerrilla Games, Sony describes the game as “a first-person shooter not possible on any other platform.” A live-action trailer showed off a character named Justus Harkin and a Helghast helmet. Gameplay shown later included touch controls.

    Killzone Vita was first hinted at when the Next Generation Portable (which later became Vita) was originally announced. We later heard that Guerrilla games had three projects in the works and that Killzone Vita was one of them.

    More recently, we heard in May that Sony was recording a teaser for a new Killzone game, which appears to be the live-action trailer shown off today.

  • Swarley
    A Special Kind of Cat
    • Jul 2010
    • 11213

    #2
    WE NEED A VITA PREFIX FOR THESE THREADS!!!!

    Comment

    • JayDizzle
      Let's Go All The Way...
      • Nov 2008
      • 14215

      #3
      So... wetwork ops set in the Killzone universe?

      Also, I love how the point totals for killing Helghast (and assuming that you stay loyal to your handlers at any time, possibly KSA soldiers) nets you money.

      Comment

      • Twigg4075
        Kindergarten Cop
        • Feb 2009
        • 20056

        #4
        I love the Kz series and this shit looks awesome! It's actually going to be developed by Guerilla? Oh shit!

        Comment

        • Swarley
          A Special Kind of Cat
          • Jul 2010
          • 11213

          #5
          So was there any indication on a window for release?

          Comment

          • Handleit_44
            Posts a lot
            • Jun 2009
            • 3330

            #6
            New ‘Killzone Mercenary’ details surface; like a portable ‘Killzone 3’


            On Sunday afternoon, new details regarding “Killzone Mercenary” for PlayStation Vita surfaced from the latest issue of Polish magazine PSX Extreme.

            According to the magazine, “Killzone Mercenary” makes use of nearly the same engine as “Killzone 3” did for PlayStation 3. Guerilla Games has added some new gimmicks to the engine which allows the development team to make use of the PlayStation Vita to a greater degree -- likely referring to touch-screen game mechanics.

            Visually the game is described as “gorgeous” in addition to the title having big draw distances. Character models are further described as “awesome” and the same is said for character animation. The magazine states the game is looking better than “Uncharted”, which is arguably the best looking game on PS Vita to date.

            As for performance, the magazine reports that “Killzone Mercenary” performs at a stable frame-rate even when a level is highly active. PSX Extreme continues to describe the title to be similar to a “portable Killzone 3”.

            Additional new information regarding “Killzone Mercenary” is expected to be shared this week on the PlayStation Blog.

            • Engine is nearly 1:1 from PS3 version
            • They added a few new gimmicks to the engine, so they can utilize more PS Vita
            • Game is gorgeous, clear and crispy textures, big draw distances
            • Character models are awesome, the same with animation
            • Stable FPS even with gigantic action inside levels
            • Literally - game is like portable Killzone 3, looking better than Uncharted.

            Comment

            • IamMedellin
              Everything Burns...
              • Nov 2008
              • 10910

              #7
              theyre still making Games for Vita?




              Comment

              • Twigg4075
                Kindergarten Cop
                • Feb 2009
                • 20056

                #8
                "Gorgeous" and "awesome". LOL.

                Comment

                • Twigg4075
                  Kindergarten Cop
                  • Feb 2009
                  • 20056

                  #9
                  Originally posted by IamMedellin
                  theyre still making Games for Vita?
                  Can this please stop? According to Wikipedia there are 99 Vita games as of today with 40+ more in development and the system isn't even a year old.

                  Comment

                  • IamMedellin
                    Everything Burns...
                    • Nov 2008
                    • 10910

                    #10
                    Originally posted by Twigg4075
                    Can this please stop? According to Wikipedia there are 99 Vita games as of today with 40+ more in development and the system isn't even a year old and it's already on life support

                    fixed

                    oh n looking at that release schedule on IGN and gameFAQS...lotta TBA 2013's




                    Comment

                    • Handleit_44
                      Posts a lot
                      • Jun 2009
                      • 3330

                      #11

                      Comment

                      • MVPete
                        Old School
                        • Mar 2008
                        • 17500

                        #12
                        This looks awesome .

                        Comment

                        • Handleit_44
                          Posts a lot
                          • Jun 2009
                          • 3330

                          #13




                          ...

                          Killzone: Mercenary Hits PS Vita September 17th

                          Killzone: Mercenary is a new first-person shooter in the Killzone series, developed specifically for the PlayStation Vita platform and powered by the stunning Killzone engine. Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.
                          When a seemingly routine mission to evacuate the Vektan Ambassador and his family in Pyrrhus goes awry, Danner discovers that the outcome of the war could very well depend on the fate of the Ambassador’s young son. With both sides going to increasingly desperate lengths to get hold of the boy, he begins to wonder whether the price of victory is really worth the paycheck.

                          Comprised of nine single-player missions — each nearly an hour in length— Killzone: Mercenary delivers a full Killzone experience in a portable package. Completed missions unlock additional replay challenges, with a host of special objectives to accomplish. The game also boasts a full-fledged multiplayer mode with six maps tailored for eight players and three different game types, including the popular Warzone mode.

                          In keeping with the soldier-for-hire theme, every action in Killzone: Mercenary is rewarded. The better you perform, the higher your payout – not just in the single-player campaign, but also in the multiplayer mode. The wages you collect are deposited into a single bank account, so the money you earn in the campaign missions can also be used to buy gear and weapons for multiplayer matches, and vice versa.

                          Killzone: Mercenary makes full use of PlayStation Vita’s considerable input and graphics capabilities. It enhances the familiar dual-stick FPS control scheme with touch controls for actions such as brutal melee, and with tilt controls for accurate sniper aiming. The game even uses the powerful Killzone 3 engine to bring its massive environments and impressive set pieces to life. But don’t just take our word for it — watch the trailer above, and check out the new screens in this post.
                          ...

                          Killzone: Mercenary single-player – from PS3 to Vita

                          Replayability is a focus. Every single-player level has three difficulty settings (Recruit, Veteran and Elite) and four contract types, three of which (Precision, Covert and Demolition) are unlocked when you complete a Basic run-through. All require different tactics and afford different awards. Assuming it’s as good as it should be, you could be playing Mercenary for a long time.

                          Guerrilla’s focus, MD Herman Hulst tells me at the end of the day in his office overlooking the Herengracht canal, was to create a benchmark portable shooter, a console-style game which took total advantage of the Vita format. It’s Killzone, but it’s handheld. It’s still a way off, but there’s a good chance the Dutch studio and its Cambridge partners will deliver on the project’s intentions.
                          Killzone: Mercenary multiplayer – shorelines and shanking

                          Throughout play, Vanguards (equipment pods) are dropped onto the map, presumably from your benevolent friends in the sky. They grant power-ups, and are activated by walking up to them and pressing the screen. If you’re the first to arrive you grab a perk, which, again, is activated by touch. Goodies include Porcupine homing missiles, Sky Fury drones, and a flying thing called Manty’s Engine which kills people by pinching them to death. Plenty to keep you occupied.

                          Whenever anyone dies they drop a playing card, which is related to rank. The level was littered with the two of diamonds early on in the day, but by the evening we were seeing eights and nines. This is a bit like dog-tags in CoD. You get money for picking them up. In fact, you get money for everything. All the cash you collate in the game is emptied into a single account and stays with your character through Killzone: Mercenary, both in single-player and multiplayer.

                          Comment

                          • MVPete
                            Old School
                            • Mar 2008
                            • 17500

                            #14
                            September 17th? Fuck you .

                            Comment

                            • jms493
                              Junior Member
                              • Feb 2009
                              • 11248

                              #15
                              the 3rd game to be released on Vita in 2013....

                              Comment

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