Project CARS

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  • Swarley
    A Special Kind of Cat
    • Jul 2010
    • 11213

    Comment

    • Steel Mamba
      Nasty
      • Nov 2008
      • 2549

      No one here played the PC version? Always been interested in this, but I wonder how it compares to iracing or AC. Moving to consoles makes me a little worried about their aim for this game.

      Comment

      • Swarley
        A Special Kind of Cat
        • Jul 2010
        • 11213

        Originally posted by Steel Mamba
        No one here played the PC version? Always been interested in this, but I wonder how it compares to iracing or AC. Moving to consoles makes me a little worried about their aim for this game.
        I haven't played it as I didn't know about the game until after the buy-in period was over. However, I've kept a close watch on other forums that have plenty of people that are playing the builds. It looks very promising so far and it's definitely a PC-like sim and not like Forza/Gran Turismo.

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        • Swarley
          A Special Kind of Cat
          • Jul 2010
          • 11213

          SMS now has the rights for Circuit de la Sarthe and pCARS will be getting "24H Le Mans content."

          Comment

          • Swarley
            A Special Kind of Cat
            • Jul 2010
            • 11213

            Going through some news, screenshots, etc. from the past month:

            Watkins Glen, Daytona and Indianapolis were officially licensed.

            More on the Le Mans content:
            "Project CARS will be the first racing game to properly simulate all the aspects that make the Le Mans 24 Hours one of the most challenging racing events in the world, as gamers will be given the chance to run the event in real-time, facing a full grid of 55 opponents on track."















            Last edited by Swarley; 06-22-2014, 03:31 AM.

            Comment

            • Golden Taters
              RIP West
              • Jul 2009
              • 6640

              I love racing at the Glen, people would get schooled by me at that track in NASCAR. Really wish Forza had it, but this CARS game looks sweet.

              Comment

              • Swarley
                A Special Kind of Cat
                • Jul 2010
                • 11213

                Originally posted by Golden Taters
                I love racing at the Glen, people would get schooled by me at that track in NASCAR. Really wish Forza had it, but this CARS game looks sweet.
                We have a 1 hour GT3 race scheduled there for Apex iRacing season 2. Although we'll run the boot and not the cup layout.
                Last edited by Swarley; 06-22-2014, 12:42 PM.

                Comment

                • Swarley
                  A Special Kind of Cat
                  • Jul 2010
                  • 11213

                  Here's a list of features that someone on GT Planet posted:

                  The Racing​
                  • Crane picks up car stuck in gravel trap under yellow flag conditions.
                  • Customized rolling starts/grid starts.
                  • Leaves go up in the air when you drive over them. (Monza for example).
                  • Multiple Ghost cars out on track.
                  • Ability to accelerate the time of day up to 240x speed, as well as the ability to have the race at any time of day.
                  • VR headset compatibility and head tracking.
                  • You can damage your headlight(s) to the point where they don't light up, if this happens during the night. You will be driving "blind".

                  Career​
                  • Free Practice, Qualifying, Warm-up Laps, Safety Car, Rolling/Standing Start is all adjustable in career mode.
                  • All events in career mode will be "scalable" in terms of length.
                  • Full Indy 500 license, including all cars, drivers, and designs.
                  • In the announcement of the 24h of Le Mans license they say that players will be able to race against a full field of 55 opponents (totaling 56 cars including player).
                  • Build notes mention something regarding championship points in the career mode.
                  • There will be Contact offers in Career (Confirmed).

                  The Cars​
                  • Each car will have its own respective features in alliance to real life (i.e. KERS, DRS, Active Aero, etc.)
                  • Asymmetrical tuning.
                  • Brake Heat.
                  • Engine Heat.
                  • Oil Temperature.
                  • Each car has its own unique set of tires.
                  • Driver helmets fit the time period of when the vehicle went into production.
                  • Windshield Wiper button.
                  • Headlights on/off button.
                  • Tire deformation and punctures are included.

                  Online​
                  • Free Practice, Qualifying, Warm-up Laps, Safety Car, Rolling/Standing Start is all adjustable when creating an online session.
                  • Inside Sim Racing claimed that the Consoles will have a max of 16 cars online. However this is not confirmed by Slightly Mad Studios.

                  Misc​
                  • The basic game difficulty levels are; "ARCADE" - "ACTION" - "REAL" - "SEMI-SIM" - "SIM".
                  • Create your own driver to your liking.
                  • Ben Collins (AKA Stig) as a pit engineer.
                  • Build notes mention something regarding "Motivational Speeches" via Pit2Car Radio (NOT CONFIRMED).
                  • Lens Flare is adjustable.

                  Comment

                  • Swarley
                    A Special Kind of Cat
                    • Jul 2010
                    • 11213

                    Comment

                    • Swarley
                      A Special Kind of Cat
                      • Jul 2010
                      • 11213

                      Full list of supported wheels for each platform released today:

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                      • PepperNY
                        Best in the World
                        • Jan 2011
                        • 904

                        that settles it, PC version for me

                        Comment

                        • Swarley
                          A Special Kind of Cat
                          • Jul 2010
                          • 11213

                          Comment

                          • Swarley
                            A Special Kind of Cat
                            • Jul 2010
                            • 11213

                            Slightly Mad announces they've signed Aston Martin:

                            • 1959 Aston Martin DBR1
                            • 1963 Aston Martin DP212
                            • 2009 Aston Martin DBR1-2
                            • 2012 Aston Martin Vantage GT4
                            • 2013 Aston Martin Vantage V12 GT3
                            • 2013 Aston Martin Vantage GTE
                            • 2013 Aston Martin Hybrid Hydrogen Rapide S

                            Comment

                            • Swarley
                              A Special Kind of Cat
                              • Jul 2010
                              • 11213

                              Comment

                              • Swarley
                                A Special Kind of Cat
                                • Jul 2010
                                • 11213

                                SMS has given an outline of what you can find in the career mode:

                                Project CARS provides a number of different ways for you to play: Career, Solo, Online, and Community. These make up the four pillars that are represented in our logo and are a testament to our wish for players to have freedom and variety when playing.

                                With the ability to play solo and create your own Quick Race Weekends, jump into competitive multiplayer against friends or others from around the world, and interact with the community through Community features, your Project CARS career allows you to follow in the footsteps of your racing heroes and forge your own path as a driver with a structured format inspired by real life...

                                STARTING YOUR JOURNEY

                                Your Project CARS career starts by creating a driver and choosing your preferred motorsport.

                                Unlike other games that may force you to start in low tiers with slow vehicles, players in Project CARS are free to choose from any of the available championships or series on offer.

                                If you want to jump straight into powerful Le Mans Prototypes then you can! Similarly, if European GT cars are your thing, then go ahead!

                                Once you've chosen your career starting point, you'll be presented with a contract to sign with your first team and then you'll be ready for the start of the season ahead!

                                CONTRACTS, ACCOLADES, ENDORSEMENTS

                                Progression through your career is done via the Race Calendar. Based on your performance you may attract the attention of scouts that represent teams either in your current motorsport or other disciplines.

                                Impress them by earning Accolades and they'll approach you with offers to drive for the team they represent or participate in unique events or series. Additionally, major milestones throughout your career may be signified by signing Endorsements with companies that are proud to be associated with your success.

                                So keep an eye on your Inbox as new opportunities may be just around the corner!

                                HISTORIC GOALS

                                Throughout motorsport history there have been many unforgettable and legendary drivers.

                                Inspired by these stories, players in Project CARS are invited to try and recreate those journeys via three Historic Goals...

                                ZERO TO HERO

                                Like many young prodigies that have appeared throughout motorsport history, this Historic Goal challenges you to rise from Karting to the very pinnacle of motorsports in a short number of years.

                                DEFENDING CHAMP

                                Occasionally there are individuals that absolutely dominate their profession through skill and determination. This Historic Goal challenges you to defend your championship title for three consecutive years.

                                TRIPLE CROWN

                                There are some that define themselves by proving their mastery in multiple race disciplines. This Historic Goal challenges you to do so also by winning three titles across different motorsports.

                                All Historic Goals are optional and players are free to tackle them in any order they wish.

                                For those that would like an additional challenge though, Hall Of Fame status awaits for those that demonstrate true greatness and dedication. ;-)

                                NEWS

                                Project CARS continues to blur the boundaries between games and real life with news reports on events in your Race Calendar being provided exclusively by Sim Racer magazine.

                                Sim Racer magazine is the world's premier sim-racing motorsport magazine covering hardware and software reviews, interviews with sim racers, real-world drivers, and game developers, group tests, previews, car setup guides, and much more!

                                As your career unfolds, Sim Racer magazine will be there every step of the way offering exclusive media coverage within the game of all the podiums, drama, and atmosphere of your career and events happening around you throughout the year.

                                Through your Driver Network FanChat feed you'll also be able to see your popularity grow and get a personal insight into how your actions are perceived by the virtual racing community. Win big and they'll show their support!

                                Your career in Project CARS has been designed to replicate all the flow, the opportunities and the ambience that a modern-day driver gets to be a part of, whilst also paying respect to the long heritage of past motorsports and legends in all their forms.

                                It's also been designed to be flexible and offer variety - you decide who to drive for, you decide your path, and you decide what your ultimate goal is. So get ready, your journey is about to begin.

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