Madden 25

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  • killgod
    OHHHH WHEN THE REDSSSSS
    • Oct 2008
    • 4714

    Originally posted by Glenbino
    Except that one of the biggest things people give EA Sports shit for is pulling features from games only to re-introduce them years down the road as a "new feature". This was going on long before the M25 roll out began, but this is just another glaring example of it.

    I just think it's funny that the same people who have been giving me shit for complaining about the old aspects of owner mode being missing for 10 years ("Oh controlling hot dog prices is REALLY that important to you?") are now trying to jam this super awesome "new" aspect of the game down my throat.
    So the dev team during 06-09 decided to focus on online and ignore. New dev team comes in and are villians for bringing the game focus back to franchise. Simple question, why are the developers who have brought the focus back to the game you prefer, to return the things the previous development teams removed, the villains to you?

    Comment

    • killgod
      OHHHH WHEN THE REDSSSSS
      • Oct 2008
      • 4714

      Originally posted by bucky
      Basic business is REBUILDING just for online for Madden 06 instead of porting modes over from PS2 to PS3 and building spending MOST of your time building online up? I would think that porting most of what you have and building upon that would make the most business sense instead of scrapping everything to bare bones and just building up online. Move code, make some changes, compile, link. How much development time do you think it would have taken to do that? Wouldn't that have left a lot of time to put into online features?
      Well, considering they reported a single digit amount of people playing franchise mode beyond a year, it seems basic fucking business to me to focus on the majority. How dumb can you be?



      You need to have support/development tools for that platform. You know, Compiler/linker. If they wrote everything in Machine code then they're Fng morons.
      So the tools change, but all the code should just be copy pasted, and of course the new tools will just understand the old code yes? Especially considering how the console producers are anti backwards compatibility, it makes perfect sense for PSOne code to work flawlessly on the PS2.



      It makes sense to not release something until it's ready to be released. M13 was rushed an not ready. And, if the modes would have been designed and done well (Modes carried over from PS1 to PS2 and improved upon each year), then why wouldn't much of the code be carried over? A good programmer steals as much code as they can. You're question is too narrow minded. You assume the code is just taken as is. Your parameters aren't realistic. "just be plopped in w/o any redesign". You don't have to just start over from scratch. Steal as much code as you can and fit it into your new design.
      So you'd have rathered M13 been with the same old franchise mode, to wait another year for a more polished version of the new mode? I'm glad you don't work there. I'll play it as it's built.

      Perhaps the old code had *gasp* legacy flaws and limitations. But hey, lets keep building on the broken foundation




      They should not have had to redo the entire feature set from scratch. And so far, they are basically doing much of it in 3 years. The first year they worked on it the game wasn't released. They worked on it for two years then the first release. So this is the third year. So I say yes they could rebuild an entire feature set in two years of releases. They basically are doing it. But so what. We're not in a two year wait. We're currently in an 8 year wait.
      They should not have had to because...why? Because they can go back in time and tell the previous developers to not fuck things up?

      Sounds realistic.

      8 year wait, good thing for 6 of those years they weren't even building it. But I guess that's the current developers fault for not being there 8 years ago to do what they are doing now, back then.

      Comment

      • Argath
        $2 whore
        • Apr 2009
        • 9241

        Originally posted by killgod
        So the dev team during 06-09 decided to focus on online and ignore. New dev team comes in and are villians for bringing the game focus back to franchise. Simple question, why are the developers who have brought the focus back to the game you prefer, to return the things the previous development teams removed, the villains to you?

        See this is what you're not understanding. This is life. You inherit the problems of your predecessor. Welcome to the real world.

        Comment

        • Glenbino
          Jelly and Ice Cream
          • Nov 2009
          • 4994

          Originally posted by killgod
          So the dev team during 06-09 decided to focus on online and ignore. New dev team comes in and are villians for bringing the game focus back to franchise. Simple question, why are the developers who have brought the focus back to the game you prefer, to return the things the previous development teams removed, the villains to you?
          I'm saying they have the capacity to do more but choose not to in order to slow roll these features.

          Why not just port over the coordinator hiring from Head Coach the way they did the draft classes? And how was it possible to have a more complete roster management mode in Head Coach, which came out years ago, then we had in M13? Laziness...

          I don't think they're villains and appreciate that they're finally listening to the segment of the community that plays franchise mode TBH.

          But is it that hard to say "we're bringing back some of the older features people wanted" instead of the typical EA "new feature" line? It just makes them seem like the same devs spouting the company line we see from EA every year.

          Comment

          • Glenbino
            Jelly and Ice Cream
            • Nov 2009
            • 4994

            Originally posted by killgod
            They didn't have to invent anything? No? They didn't have to account for all the new functionality of the new mode, it's variables and functions? So they could just "add in easily editing ratings" as an example, because it was there before. However, lets ignore that the previous franchise modes never had hot/cold streaks, the current progression/regression system, etc? The variable changes to ratings edits surely would never be broken by allowing a user to go in and edit freely right? That surely wouldn't open the door to crashes!

            Why would it take 10 years to add a simple season mode from generation to the next? Clearly there's very little development required for the basic season mode in Madden 2001. Apples to oranges.
            NFL Head Coach had real world coordinator hiring and RFAs... the first next gen Maddens had owner mode aspects, random draft classes and coordinator hiring.

            Tell me again how the technology wasn't there. Glad you brought up hot and cold streaks though. There's an area of the game they took up in favor of building off of existing templates from HC and they still can't get it right.
            Last edited by Glenbino; 05-23-2013, 10:21 AM.

            Comment

            • DJ Rhude
              #42 G.O.A.T.
              • Feb 2009
              • 4359

              It will be interesting to see if they port M25 over to the Xbox One and break the cycle of stripping down the title to the bare minimum....

              Comment

              • FirstTimer
                Freeman Error

                • Feb 2009
                • 18720

                Originally posted by killgod
                So the dev team during 06-09 decided to focus on online and ignore. New dev team comes in and are villians for bringing the game focus back to franchise. Simple question, why are the developers who have brought the focus back to the game you prefer, to return the things the previous development teams removed, the villains to you?
                I don't view the new dev team as villians. EA in general(and past dev teams) is/are the "villian(s)" here.

                The new dev team is doing something good. I'm happy with that. I think the majority if the issue though is that EA allowed/instructed or whatever past dev teams to ignore offline franchise for so long to the point now where we are in the last few cycles on this generation of console and we are really now only seeing the improvements/implementation of things that should have started or been being worked on years ago.

                I think most people's point is that they aren't too excited for "new" features that were removed years ago only to be brought back now once the online phase has died out. WE should be on CC v6.0 or whatever rather than 2.0.

                Comment

                • Houston
                  Back home
                  • Oct 2008
                  • 21229

                  Originally posted by Glenbino
                  But is it that hard to say "we're bringing back some of the older features people wanted" instead of the typical EA "new feature" line?
                  "New Features" AKA middle school nostalgia.

                  Comment

                  • bucky
                    #50? WTF?
                    • Feb 2009
                    • 5408

                    Originally posted by killgod
                    Well, considering they reported a single digit amount of people playing franchise mode beyond a year, it seems basic fucking business to me to focus on the majority. How dumb can you be?
                    And what year was this reported? The year they basically took it out (06) and didn't add it back in for many years? Where did you get that info from? Only single digit amount? At most 9 people took franchise over a year? Yeah, even 9% I'd have to see where that info came from and what year.

                    There was an EA employee posting on OS that stated many times that the MAJORITY of Madden gamers play OFFLINE (Except maybe M13 where you were forced online cause offline didn't even work). He gave a % and I was actually surprised by it. The majority ARE NOT ONLINE. So maybe we should just scrap online stuff? Your business sense says we should only have offline play now?


                    Originally posted by killgod
                    So the tools change, but all the code should just be copy pasted, and of course the new tools will just understand the old code yes? Especially considering how the console producers are anti backwards compatibility, it makes perfect sense for PSOne code to work flawlessly on the PS2.
                    You do know what compilers and linkers are don't you. They are BUILT to understand the old code higher level source code.

                    Originally posted by killgod
                    Perhaps the old code had *gasp* legacy flaws and limitations. But hey, lets keep building on the broken foundation
                    And you fix the legacy flaws and enhance.

                    Originally posted by killgod
                    They should not have had to because...why? Because they can go back in time and tell the previous developers to not fuck things up?
                    The game shouldn't have been Fd up to begin with. Constantly changing the dev teams doesn't absolve EA/Tib from Fng up.

                    Originally posted by killgod
                    Sounds realistic.
                    8 year wait, good thing for 6 of those years they weren't even building it. But I guess that's the current developers fault for not being there 8 years ago to do what they are doing now, back then.
                    You know what else sounds realistic? Let's buy a company's product that's been sub par for almost a decade just because they say they get it now. Because that's just how most company's survive. Put out a sub par product (compared to it's contemporaries) and give excuses why it's sub par. They say (EA/Tib) that now they get it? Let's make them prove it to us first. If they (EA/Tib) finally got it, great, albeit 8 years late. I'm not gonna praise or blindly believe a company that screwed up for the better part of a decade.

                    Or maybe we could have you tell us how stupid we are for not blindly believing in BackBreaker. Yeah, I remember you telling everyone how Fng stupid they were for not blindly believing BackBreaker was going to be the next great thing. Your always right and everybody else is dumb.....until your wrong.
                    Last edited by bucky; 05-23-2013, 11:19 AM.

                    Comment

                    • DJ Rhude
                      #42 G.O.A.T.
                      • Feb 2009
                      • 4359

                      Speaking about features that were taken out......I was looking forward to them developing this more to include highlights

                      Comment

                      • Houston
                        Back home
                        • Oct 2008
                        • 21229

                        Originally posted by DJ Rhude
                        Speaking about features that were taken out......I was looking forward to them developing this more to include highlights

                        At :50 Miami wins by 4 but she says 3. Also the score was 28 to 27 so there shouldn't have been a overtime.

                        Comment

                        • DJ Rhude
                          #42 G.O.A.T.
                          • Feb 2009
                          • 4359

                          Backbreaker, lol

                          Yeah the Extra Point was buggy as hell, but it had potential if they continued to build on it

                          I've been wanting some type of halftime show in Madden since ESPN 2K5

                          I have a feeling 2K's going to finally break out a halftime show for NBA 2K14....

                          Comment

                          • Aso
                            The Serious House
                            • Nov 2008
                            • 11137

                            The Extra Point show was a disappoint from top to bottom. Never could do it as well as 2K and 2K had great halftime and postgame shows as well that Madden can't even dream of.

                            Comment

                            • FirstTimer
                              Freeman Error

                              • Feb 2009
                              • 18720

                              Originally posted by Aso21Raiders
                              The Extra Point show was a disappoint from top to bottom. Never could do it as well as 2K and 2K had great halftime and postgame shows as well that Madden can't even dream of.
                              Given EA and Madden's resources that's ridiculous.

                              Comment

                              • killgod
                                OHHHH WHEN THE REDSSSSS
                                • Oct 2008
                                • 4714

                                Originally posted by bucky
                                And what year was this reported? The year they basically took it out (06) and didn't add it back in for many years? Where did you get that info from? Only single digit amount? At most 9 people took franchise over a year? Yeah, even 9% I'd have to see where that info came from and what year.

                                There was an EA employee posting on OS that stated many times that the MAJORITY of Madden gamers play OFFLINE (Except maybe M13 where you were forced online cause offline didn't even work). He gave a % and I was actually surprised by it. The majority ARE NOT ONLINE. So maybe we should just scrap online stuff? Your business sense says we should only have offline play now?
                                The latter you write is the realization that they didn't have the online audience anymore and they moved back to franchise. This is what I've said countless times. Tell me bucky, what is online specifically getting now that they changed focus? They got a tacked on OTP mode that has no substance with terrible lobbies, or just communities which is just a fractured leaderboard system that didn't work at all. See, the shoe is on the other food, instead of shafting franchise like they did in the past to focus on online, it's the other way around. Online however is now included in the franchise mode, cause it's all as one.




                                You do know what compilers and linkers are don't you. They are BUILT to understand the old code higher level source code.



                                And you fix the legacy flaws and enhance.
                                Just put band-aids on it? How you can possibly sum this up into a couple words? Did they just look at their old franchise code and decide that typing "FRANCHISE=ONLINE&OFFLINE" is too hard? Clearly you know that the old franchise code easily ported online in the mix of modes it exists in now right? Just needed a couple tweaks!


                                P.s. You seem perfectly knowledgeable and capable of building a complete football game, so why don't you?



                                The game shouldn't have been Fd up to begin with. Constantly changing the dev teams doesn't absolve EA/Tib from Fng up.
                                What sports game doesn't be included here? What sports game isn't "fucked up" to some sect of whining gamer out there?



                                You know what else sounds realistic? Let's buy a company's product that's been sub par for almost a decade just because they say they get it now. Because that's just how most company's survive. Put out a sub par product (compared to it's contemporaries) and give excuses why it's sub par. They say (EA/Tib) that now they get it? Let's make them prove it to us first. If they (EA/Tib) finally got it, great, albeit 8 years late. I'm not gonna praise or blindly believe a company that screwed up for the better part of a decade.
                                Sub par to you, me, and others. Yet 6M people still buy it, it still reviews well, so how sub par is it? I'm glad your opinion defines the quality and overrules anyone who's opinion is that it's greater than that.

                                More of this "it's all about ME" crap you whiny cunts are going on with.


                                Or maybe we could have you tell us how stupid we are for not blindly believing in BackBreaker. Yeah, I remember you telling everyone how Fng stupid they were for not blindly believing BackBreaker was going to be the next great thing. Your always right and everybody else is dumb.....until your wrong.
                                Their physics were great to finally be seen in a football game. Ian said IT CANNOT BE DONE!.

                                Guess what, someone did it, then EA couldn't say that anymore and Ian was shown the door.

                                Backbreaker is a reason why Madden has physics now. So I'm glad Backbreaker saw the light of day and put physics on the map.

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