TitanFall

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  • MrBill
    Billy Brewer Sucks Penis
    • Feb 2009
    • 0

    Clarification on "beta" news from earlier today-

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    • Handleit_44
      Posts a lot
      • Jun 2009
      • 3330

      Originally posted by jms493




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      • MrBill
        Billy Brewer Sucks Penis
        • Feb 2009
        • 0

        If any of you are pre-ordering the Titanfall controller, here is the pre-order link for the VSN Amazon Store - http://astore.amazon.com/vsngaming-20/detail/B00HVPFGD8. If you are ordering the game, here are the links for the different versions-

        Xbox One Standard Edition - http://astore.amazon.com/vsngaming-20/detail/B00DB9JYFY
        Xbox One Collectors Edition - http://astore.amazon.com/vsngaming-20/detail/B00G2HSX86
        Xbox 360 Standard Edition - http://astore.amazon.com/vsngaming-20/detail/B00DC9SWWE
        Xbox 360 Collectors Edition - http://astore.amazon.com/vsngaming-20/detail/B00G2HSWZU

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        • jms493
          Junior Member
          • Feb 2009
          • 11248

          I cant tell if I like that controller or not. Maybe need to see that in person.

          Comment

          • Twigg4075
            Kindergarten Cop
            • Feb 2009
            • 20056

            My opinions of the game aside, it looks pretty plain and uninteresting to me.

            Comment

            • Primetime
              Thank You Prince
              • Nov 2008
              • 17526

              Anyone else get an alpha code? Atlas and I got ours.

              Comment

              • KNUBB
                WHITE RONDO
                • Jun 2009
                • 7973

                Nice


                Sent from my iPhone using Tapatalk


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                • Atlas
                  BRACK FRIDAY BUNDURU!!!!!
                  • Feb 2010
                  • 7949

                  Game is fun as shit. 6v6 is perfect IMO.

                  Comment

                  • Handleit_44
                    Posts a lot
                    • Jun 2009
                    • 3330























                    Attached Files

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                    • Primetime
                      Thank You Prince
                      • Nov 2008
                      • 17526

                      Going to bring my XB1 into the office and play it on our nice projection screen in all it's 720p glory

                      Comment

                      • Primetime
                        Thank You Prince
                        • Nov 2008
                        • 17526

                        Titanfall dev discusses dedicated dual-core server, cloud functions work ‘like loading a webpage’

                        Titanfall developer Respawn Entertainment has shed light on the shooter’s dedicated server tech and cloud functionality in a new interview. Apparently, the cloud server features will be like loading up a webpage. “It just works,” one interviewee said.

                        It follows EA opening registration for the Titanfall alpha, but Respawn has since stressed that it’ll be a limited test.

                        Now, speaking with OXM, Respawn programmer Jon Shiring talked about the shooter’s server set-up. He explained, “There’s a few different aspects to it, one of which is very practical. Certainly if you’ve played other games, and you’re trying to make a party and not everyone can connect to the same people, so you have to negotiate which one is going to do the party and invite everyone in – all of these things to get around the fact that it’s hard to connect from player to player.

                        “By having this stuff on the cloud, you can guarantee that everyone will be able to connect. It’s like loading a web page: you don’t have to worry about whether you can load a web page, it just works. So you have this certainty and reliability there. When you’re trying to get together with your friend and just play, there’s no question as to whether you guys are going to be able to get into a match together – it’s just going to work.”

                        All of this is to the benefit of Titanfall’s fluid connection and play, Shiring stressed. He added, “We’re using a dual-core server to run all of our matches, so there’s really a significant amount of CPU available to us, and we use that for the AI and the player code and all these kind of things, and we have a lot of bandwidth on these servers.

                        “All these things are what actually let us have all the AI and all the players and huge Titans running around with all these physics. The extra bandwidth is what lets us fill the world with moving things, and the available CPU is what lets us do things like AI, you know? And it’s not just a bullet flying through the air, that’s moving and causing network data, it’s an actual AI that’s making decisions and trying to shoot at things and looking around.”

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                        • JimLeavy59
                          War Hero
                          • May 2012
                          • 7199

                          Sorry, this video is unavailable


                          hype = dead

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                          • Primetime
                            Thank You Prince
                            • Nov 2008
                            • 17526

                            An hour away from playing. Time can't pass fast enough here at work.

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                            • Champ
                              Needs a hobby
                              • Oct 2008
                              • 14424

                              That looks sick IMO


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                              • Swarley
                                A Special Kind of Cat
                                • Jul 2010
                                • 11213

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