Madden NFL 15 Review

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  • Cutler23
    Noob
    • Oct 2012
    • 53

    #16
    Originally posted by j.hen
    So is there already going to be a day 1 update and roster update as well?
    Yes I believe there will be a roster update, there was one last Thursday for early access already. I also believe there is a day one patch, but not sure how it will work for the PS4, since those idiots. I haven't turned my PS4 on yet, but I hope they can fix this by Tuesday. Since I'm buying on the PS4.
    Last edited by Cutler23; 08-24-2014, 07:28 PM.

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    • MrBill
      Billy Brewer Sucks Penis
      • Feb 2009
      • 0

      #17
      There will be an opening day roster that comes out 3-4 days after the final cuts are made on 8/30.

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      • Hawkeye
        Noob
        • Aug 2014
        • 5

        #18
        When doing your review, did you not notice the sim stats, CPU player progression or CPU roster management issues? They are so horrendous, it just about kills offline CFM. Even Looman has finally chimed in that he's "looking in to it".

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        • buckeye
          Noob
          • Dec 2013
          • 0

          #19
          Originally posted by Hawkeye
          When doing your review, did you not notice the sim stats, CPU player progression or CPU roster management issues? They are so horrendous, it just about kills offline CFM. Even Looman has finally chimed in that he's "looking in to it".
          My reviews (for all games) are based almost completely on head to head and online play. I'm a gameplay guy, I usually don't get caught up in stats other than my own. (But FWIW, I was one of the 5-6 GC's that brought that to their attention along with several other issues).
          The sim stats and other issues will require a title update for the offline folks. The online users should be able to be fixed server side so the fix for those should be much faster.

          Sent from my DROID RAZR HD using Tapatalk

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          • Hawkeye
            Noob
            • Aug 2014
            • 5

            #20
            Originally posted by buckeye
            My reviews (for all games) are based almost completely on head to head and online play. I'm a gameplay guy, I usually don't get caught up in stats other than my own. (But FWIW, I was one of the 5-6 GC's that brought that to their attention along with several other issues).
            The sim stats and other issues will require a title update for the offline folks. The online users should be able to be fixed server side so the fix for those should be much faster.

            Sent from my DROID RAZR HD using Tapatalk
            Thanks Buckeye, appreciate the info/insight. Good to hear that GC's noticed the issue and brought it to their attention.

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            • buckeye
              Noob
              • Dec 2013
              • 0

              #21
              Many of us have direct contact with Josh and many members of the CFM team so we are always in their ear about something for "this year" that needs fixed or "next year" that's needs looked at. Josh and company are very accepting of that type of feedback.

              Sent from my DROID RAZR HD using Tapatalk

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              • buckeye
                Noob
                • Dec 2013
                • 0

                #22
                Double posting from my DROID RAZR HD using Tapatalk
                Last edited by buckeye; 08-25-2014, 06:03 PM.

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                • Cutler23
                  Noob
                  • Oct 2012
                  • 53

                  #23
                  Originally posted by buckeye
                  Many of us have direct contact with Josh and many members of the CFM team so we are always in their ear about something for "this year" that needs fixed or "next year" that's needs looked at. Josh and company are very accepting of that type of feedback.

                  Sent from my DROID RAZR HD using Tapatalk
                  That's awesome that they keep in contact with people so they can be made aware of issues. What I just don't understand how things keep slipping through the cracks year after year. I mean this year they have a team strictly dedicated to CFM and some guy off the street gets the game and in two hours can see that things aren't totally right, how did they not catch this? I'm not to big on the stat issue, but when the rosters look like I did a fantasy draft after yr one or two that concerns me.

                  If the guys working in CFM aren't really football guys that's fine, but I can't believe someone didn't say or notice what was happening. I think the game is great its just very frustrating that this kinda stuff doesn't get caught sooner in the cycle and makes me scratch my head. I'm fine not having a fix for the first month since I like to get my sliders down, but if this lingers till Mid October or November, I will not be a happy customer.

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                  • buckeye
                    Noob
                    • Dec 2013
                    • 0

                    #24
                    I would say the roster moves are directly affected by the sim stat engine. Straighten that out and it should be cherries

                    Sent from my DROID RAZR HD using Tapatalk
                    Last edited by buckeye; 08-25-2014, 08:46 PM.

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                    • dave
                      Go the fuck outside
                      • Oct 2008
                      • 15489

                      #25
                      Originally posted by MrBill
                      Solid review buckeye

                      The game is getting high marks from most sites this cycle. Rex is getting closer to his goal of having a 90 rated game.
                      I don't mean to be a hater. Hell, I am playing it at midnight. But if all the lingering issues still exist in the game (including CPU Arizona kicker attempting a 57-yd FG), I don't think this game deserves high 80s praise.
                      That kind of praise should not be given to a game that has lingering issues that seemingly can't be fixed. Hell, for two (three?) years, they couldn't get the wind direction right.

                      And maybe it's just me ... but Madden 15 on next-gen is 18 gigs. NBA2k14 was 45 gigs or so. Are the Madden guys really using the power of next gen?
                      My Twitch video link: http://www.twitch.tv/dave374000

                      Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

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                      • buckeye
                        Noob
                        • Dec 2013
                        • 0

                        #26
                        Disc size doesn't mean much. GPU usage is what's important. Madden uses more GPU than any other sports game last I saw. Much more to render than other games.

                        Not to be stupid but why wouldn't Arizona attempt a 57- yarder in optimal conditions (wind, weather)? Not saying you are wrong just trying to get a bead on it.

                        I think Maddens biggest issue is that everything is so segregated. Gameplay adds something then the game modes have to see what it does to stats and whatnot. My solution personally would be to shut it down a month earlier to go gold and spend an extra month making sire things are right.

                        Sent from my DROID RAZR HD using Tapatalk

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                        • j.hen
                          Self Care
                          • Oct 2008
                          • 10058

                          #27
                          We've already eatablished you can't compare EA and 2K.

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                          • dave
                            Go the fuck outside
                            • Oct 2008
                            • 15489

                            #28
                            Originally posted by buckeye
                            Disc size doesn't mean much. GPU usage is what's important. Madden uses more GPU than any other sports game last I saw. Much more to render than other games.

                            Not to be stupid but why wouldn't Arizona attempt a 57- yarder in optimal conditions (wind, weather)? Not saying you are wrong just trying to get a bead on it.

                            I think Maddens biggest issue is that everything is so segregated. Gameplay adds something then the game modes have to see what it does to stats and whatnot. My solution personally would be to shut it down a month earlier to go gold and spend an extra month making sire things are right.

                            Sent from my DROID RAZR HD using Tapatalk
                            My solution would be to hire two teams: Let one take care of the yearly updates until the other has three years to work on an entirely new game free of all the legacy issues.
                            My Twitch video link: http://www.twitch.tv/dave374000

                            Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

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                            • buckeye
                              Noob
                              • Dec 2013
                              • 0

                              #29
                              Originally posted by dave
                              My solution would be to hire two teams: Let one take care of the yearly updates until the other has three years to work on an entirely new game free of all the legacy issues.
                              Eh won't happen. If that's the case all sports games would need that. No one is paying millions extra for that.

                              Sent from my DROID RAZR HD using Tapatalk

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                              • dave
                                Go the fuck outside
                                • Oct 2008
                                • 15489

                                #30
                                Originally posted by buckeye
                                Eh won't happen. If that's the case all sports games would need that. No one is paying millions extra for that.

                                Sent from my DROID RAZR HD using Tapatalk
                                I get that, but if there's one franchise that can afford to do it ... it's EA Sports and Madden. Continually trying to fix the current engine (even if EA says it's not an engine) clearly isn't working. It's taking too long and the same legacy issues continue. IMO, with the amount of money EA makes off Madden, it's time to admit the current "engine" can't be repaired.
                                My Twitch video link: http://www.twitch.tv/dave374000

                                Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcasts

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