What is your definition of "Sim" football?

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  • Point Blank
    Needs a hobby
    • Oct 2008
    • 14184

    What is your definition of "Sim" football?

    I seen this on OS and thought I should bring it here. This should be good.

    I'll post mines later.
  • DSpydr84
    I need a sub
    • Oct 2008
    • 2605

    #2
    Anything that isn't "overkill". I think it's pretty clear to tell what is a blatant abuse of AI, as opposed to a "scheme". I'm usually very leinient with this kind of thing when I play online (4th downs, running QB, etc), but when people are throwing the same route all the way down the field or sacking my QB with your DT within a second, then you're wasting my time.

    Comment

    • Aso
      The Serious House
      • Nov 2008
      • 11137

      #3
      "Sim" is anything that would happen in real life. If you watch football you should know. Obviously any abuse of AI would be outside of sim.

      Comment

      • Esjay
        Luck2Hilton
        • Feb 2009
        • 2328

        #4
        A lot of guys get upset if someone throws a lot more than they run, likes to use 5 wide all game, etc. I don't mind things like this, as long as they're still doing their best to mix up the play-calling. I'm cool with pretty much whatever besides going for it on 4th and 10 and blatant AI abuse.

        Comment

        • Houston
          Back home
          • Oct 2008
          • 21231

          #5
          lol PB that's to easy of a question, unless a freestyle gamer comes in here and gets way off-topic, everyone's gonna basically have the same answer.

          The style of madden that I like to play is a mixture of SIM and Freestyle.

          The SIM play comes in because I'm not gonna RC,Nano,Option(08),All curls, or any other things like that, that are obviously "exploits".
          But the Freestyle play comes in because I'm not gonna always punt on 4th, I might use the same play/formation for majority of the game.

          That's how I like to play, obviously it's understandable to ask that your opponent won't RC/Nano, but IMO asking them to always punt on 4th and to not use the same plays is alittle overboard.
          IMO if I can't stop a certain play then my opponent has the right to run it as many times as they like, just as if you can't stop a certain play/formation that I'm using then expect to get a heavy dose of it.


          Players in real life can't RC/Nano so that's why I consider it non-sim.
          But coaches can go for it whenever they want and call whatever play they want whenever they want and however many times they want to. Coaches in real life have to option so I think players who play the game should have the option.

          That's how I like to play madden.
          Last edited by Houston; 04-21-2009, 08:04 PM.

          Comment

          • ThunderHorse
            Grind.
            • Nov 2008
            • 2702

            #6
            I've always felt that if they play doesn't abuse the AI, then its fair game...

            meaning, I don't care if you run the same play on me every down, if I can't stop it, its my own fault. but if your scrambling all day with your QB and running the FB dive every other play then it just gets stupid.

            the reason I say I don't care about the same play over and over is because I feel that every legit play has a defense that can stop it, so if there's a defense that can shut it down, then its fair play.

            people bitched at me last year because I was dominant with the stretch play in NCAA... its not like the play is impossible to stop. but it was the base of my offense, and I could run a lot out of the same formation to keep the team honest. to me this is legit play, others think its bullshit because I never change my formation and when I do its usually the same shotgun formation. my thing has always been, I'm not abusing the AI, I'm not cheating, I'm running an effective offense that makes you stay honest and actually use football knowledge to stop me, if you can't do that, I'm just the better coach that day.

            anyway, stick skills take me further too.

            Comment

            • dMerch
              yaFACE
              • Jan 2009
              • 1365

              #7
              rcing/nanoing is for FAGS

              gt;dMerch
              aim;swmsfootball76

              Comment

              • Saluki
                Ball So Hard
                • Oct 2008
                • 9445

                #8
                Sim ball in my opinion consists of two things, mainly playing the game as close to how they play it on Sundays. 2nd is not constantly abusing bad AI, since real players don't have the advantage of a retarded CPU controlled player

                Comment

                • stevsta
                  ¿Que?
                  • Oct 2008
                  • 4670

                  #9
                  mine is really broad

                  anything you dont see in the game non-sim

                  exploitation of game a.i. non-sim

                  one thing i hate is the same defensive play ran over and over again where guys just call the same play and then does the blitz coverage
                  RIP

                  Comment

                  • steeljake
                    6 rings...
                    • Oct 2008
                    • 8752

                    #10
                    sim play is realistic in terms of what a real coach would do without abusing glitches or AI faults. IE going for it on 4th and 2 or less everytime with a FB dive cuz you know it can't be stopped or using rocket catches just cuz you know they cant be or are very hard to stop. I am pretty open with regaurds to run and pass ratios, i dont feel sim play means you have to be 50/50 at all. The Pats barely run the ball and with their personell it makes sense to have a pass based attack with 3 or 4 wides all game. For defense i hate seeing nano's and guys just going way out wide with a fast DE and running in around the line. As for running QB's, i feel like there is enough playmaker options on d to help slow it down, but if a guy is just sprinting out from the snap that is just not gonna fly.

                    I have never felt that sim play shoudl limit a coaches ability to have a game plan, be it a smash mouth running game or air it out attack, my only issue and main purpose of rules to avoid the things that take clear advantage of an AI fualt.


                    23:33 OnlyOneBeerLeft: jake nobody listens to you aint you supposed to die from cancer or somethin soon?

                    Comment

                    • JRoZe410
                      Member
                      • Feb 2009
                      • 489

                      #11
                      sim to me is not going for it on 4th unless down in 4th quarter or less then 2 yds,not running same play over and over,not spreading lying where your de can run straight around ot.

                      Comment

                      • Point Blank
                        Needs a hobby
                        • Oct 2008
                        • 14184

                        #12
                        Originally posted by HoustonBoy
                        lol PB that's to easy of a question, unless a freestyle gamer comes in here and gets way off-topic, everyone's gonna basically have the same answer.

                        The style of madden that I like to play is a mixture of SIM and Freestyle.

                        The SIM play comes in because I'm not gonna RC,Nano,Option(08),All curls, or any other things like that, that are obviously "exploits".
                        But the Freestyle play comes in because I'm not gonna always punt on 4th, I might use the same play/formation for majority of the game.

                        That's how I like to play, obviously it's understandable to ask that your opponent won't RC/Nano, but IMO asking them to always punt on 4th and to not use the same plays is alittle overboard.
                        IMO if I can't stop a certain play then my opponent has the right to run it as many times as they like, just as if you can't stop a certain play/formation that I'm using then expect to get a heavy dose of it.


                        Players in real life can't RC/Nano so that's why I consider it non-sim.
                        But coaches can go for it whenever they want and call whatever play they want whenever they want and however many times they want to. Coaches in real life have to option so I think players who play the game should have the option.

                        That's how I like to play madden.
                        Easy question yes, but some people still fail to know what it means.

                        If I asked my boys what does "Sim" mean, they'd look at me like I'm stupid.
                        Last edited by Point Blank; 04-22-2009, 01:20 AM.

                        Comment

                        • Saluki
                          Ball So Hard
                          • Oct 2008
                          • 9445

                          #13
                          Originally posted by HoustonBoy
                          lol PB that's to easy of a question, unless a freestyle gamer comes in here and gets way off-topic, everyone's gonna basically have the same answer.

                          The style of madden that I like to play is a mixture of SIM and Freestyle.

                          The SIM play comes in because I'm not gonna RC,Nano,Option(08),All curls, or any other things like that, that are obviously "exploits".
                          But the Freestyle play comes in because I'm not gonna always punt on 4th, I might use the same play/formation for majority of the game.

                          That's how I like to play, obviously it's understandable to ask that your opponent won't RC/Nano, but IMO asking them to always punt on 4th and to not use the same plays is alittle overboard.
                          IMO if I can't stop a certain play then my opponent has the right to run it as many times as they like, just as if you can't stop a certain play/formation that I'm using then expect to get a heavy dose of it.


                          Players in real life can't RC/Nano so that's why I consider it non-sim.
                          But coaches can go for it whenever they want and call whatever play they want whenever they want and however many times they want to. Coaches in real life have to option so I think players who play the game should have the option.

                          That's how I like to play madden.
                          That already has holes in it, in real life if u keep running the same play the D will adjust and eat it up, we all know there are certain plays in madden that u can run 40 times and be successful 30 of those times no matter what your opponent does, when IRL those plays would be stuffed if you even thought about running it that many times, think that falls under abusing the AI.... or lack of AI

                          Comment

                          • FUSE
                            Member
                            • Oct 2008
                            • 1204

                            #14
                            Originally posted by Saluki
                            That already has holes in it, in real life if u keep running the same play the D will adjust and eat it up, we all know there are certain plays in madden that u can run 40 times and be successful 30 of those times no matter what your opponent does, when IRL those plays would be stuffed if you even thought about running it that many times, think that falls under abusing the AI.... or lack of AI
                            Well hopefully that issue will be fixed with the adaptive AI in madden 2010

                            Comment

                            • Archer
                              Go the fuck outside
                              • Oct 2008
                              • 15303

                              #15
                              Originally posted by Phantom26
                              Well hopefully that issue will be fixed with the adaptive AI in madden 2010
                              Dont bet on it.

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