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Anything that isn't "overkill". I think it's pretty clear to tell what is a blatant abuse of AI, as opposed to a "scheme". I'm usually very leinient with this kind of thing when I play online (4th downs, running QB, etc), but when people are throwing the same route all the way down the field or sacking my QB with your DT within a second, then you're wasting my time.
A lot of guys get upset if someone throws a lot more than they run, likes to use 5 wide all game, etc. I don't mind things like this, as long as they're still doing their best to mix up the play-calling. I'm cool with pretty much whatever besides going for it on 4th and 10 and blatant AI abuse.
lol PB that's to easy of a question, unless a freestyle gamer comes in here and gets way off-topic, everyone's gonna basically have the same answer.
The style of madden that I like to play is a mixture of SIM and Freestyle.
The SIM play comes in because I'm not gonna RC,Nano,Option(08),All curls, or any other things like that, that are obviously "exploits".
But the Freestyle play comes in because I'm not gonna always punt on 4th, I might use the same play/formation for majority of the game.
That's how I like to play, obviously it's understandable to ask that your opponent won't RC/Nano, but IMO asking them to always punt on 4th and to not use the same plays is alittle overboard.
IMO if I can't stop a certain play then my opponent has the right to run it as many times as they like, just as if you can't stop a certain play/formation that I'm using then expect to get a heavy dose of it.
Players in real life can't RC/Nano so that's why I consider it non-sim.
But coaches can go for it whenever they want and call whatever play they want whenever they want and however many times they want to. Coaches in real life have to option so I think players who play the game should have the option.
I've always felt that if they play doesn't abuse the AI, then its fair game...
meaning, I don't care if you run the same play on me every down, if I can't stop it, its my own fault. but if your scrambling all day with your QB and running the FB dive every other play then it just gets stupid.
the reason I say I don't care about the same play over and over is because I feel that every legit play has a defense that can stop it, so if there's a defense that can shut it down, then its fair play.
people bitched at me last year because I was dominant with the stretch play in NCAA... its not like the play is impossible to stop. but it was the base of my offense, and I could run a lot out of the same formation to keep the team honest. to me this is legit play, others think its bullshit because I never change my formation and when I do its usually the same shotgun formation. my thing has always been, I'm not abusing the AI, I'm not cheating, I'm running an effective offense that makes you stay honest and actually use football knowledge to stop me, if you can't do that, I'm just the better coach that day.
Sim ball in my opinion consists of two things, mainly playing the game as close to how they play it on Sundays. 2nd is not constantly abusing bad AI, since real players don't have the advantage of a retarded CPU controlled player
sim play is realistic in terms of what a real coach would do without abusing glitches or AI faults. IE going for it on 4th and 2 or less everytime with a FB dive cuz you know it can't be stopped or using rocket catches just cuz you know they cant be or are very hard to stop. I am pretty open with regaurds to run and pass ratios, i dont feel sim play means you have to be 50/50 at all. The Pats barely run the ball and with their personell it makes sense to have a pass based attack with 3 or 4 wides all game. For defense i hate seeing nano's and guys just going way out wide with a fast DE and running in around the line. As for running QB's, i feel like there is enough playmaker options on d to help slow it down, but if a guy is just sprinting out from the snap that is just not gonna fly.
I have never felt that sim play shoudl limit a coaches ability to have a game plan, be it a smash mouth running game or air it out attack, my only issue and main purpose of rules to avoid the things that take clear advantage of an AI fualt.
23:33 OnlyOneBeerLeft: jake nobody listens to you aint you supposed to die from cancer or somethin soon?
sim to me is not going for it on 4th unless down in 4th quarter or less then 2 yds,not running same play over and over,not spreading lying where your de can run straight around ot.
lol PB that's to easy of a question, unless a freestyle gamer comes in here and gets way off-topic, everyone's gonna basically have the same answer.
The style of madden that I like to play is a mixture of SIM and Freestyle.
The SIM play comes in because I'm not gonna RC,Nano,Option(08),All curls, or any other things like that, that are obviously "exploits".
But the Freestyle play comes in because I'm not gonna always punt on 4th, I might use the same play/formation for majority of the game.
That's how I like to play, obviously it's understandable to ask that your opponent won't RC/Nano, but IMO asking them to always punt on 4th and to not use the same plays is alittle overboard.
IMO if I can't stop a certain play then my opponent has the right to run it as many times as they like, just as if you can't stop a certain play/formation that I'm using then expect to get a heavy dose of it.
Players in real life can't RC/Nano so that's why I consider it non-sim.
But coaches can go for it whenever they want and call whatever play they want whenever they want and however many times they want to. Coaches in real life have to option so I think players who play the game should have the option.
That's how I like to play madden.
Easy question yes, but some people still fail to know what it means.
If I asked my boys what does "Sim" mean, they'd look at me like I'm stupid.
lol PB that's to easy of a question, unless a freestyle gamer comes in here and gets way off-topic, everyone's gonna basically have the same answer.
The style of madden that I like to play is a mixture of SIM and Freestyle.
The SIM play comes in because I'm not gonna RC,Nano,Option(08),All curls, or any other things like that, that are obviously "exploits".
But the Freestyle play comes in because I'm not gonna always punt on 4th, I might use the same play/formation for majority of the game.
That's how I like to play, obviously it's understandable to ask that your opponent won't RC/Nano, but IMO asking them to always punt on 4th and to not use the same plays is alittle overboard.
IMO if I can't stop a certain play then my opponent has the right to run it as many times as they like, just as if you can't stop a certain play/formation that I'm using then expect to get a heavy dose of it.
Players in real life can't RC/Nano so that's why I consider it non-sim.
But coaches can go for it whenever they want and call whatever play they want whenever they want and however many times they want to. Coaches in real life have to option so I think players who play the game should have the option.
That's how I like to play madden.
That already has holes in it, in real life if u keep running the same play the D will adjust and eat it up, we all know there are certain plays in madden that u can run 40 times and be successful 30 of those times no matter what your opponent does, when IRL those plays would be stuffed if you even thought about running it that many times, think that falls under abusing the AI.... or lack of AI
That already has holes in it, in real life if u keep running the same play the D will adjust and eat it up, we all know there are certain plays in madden that u can run 40 times and be successful 30 of those times no matter what your opponent does, when IRL those plays would be stuffed if you even thought about running it that many times, think that falls under abusing the AI.... or lack of AI
Well hopefully that issue will be fixed with the adaptive AI in madden 2010
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